I got late into the extension game. I'm still using TGF for retrofungoodnes. Here's some pages that I found useful:
88 extensions for TGF.
Here's a manual for the Games Factory. Enjoy.
So, here's a manual for KNP. Good times.
I log onto glorious trainwrecks and bam, I'm hit with some goofy ass looking article. I thought it was an article, but I kept reading and find out that it's spam. GRR we don't need this. I love GT, I don't want it overtaken by spammers.
I finally went legit. I don't work for the man anymore, I'm freelancing full time now yaaaaaay. I design wordpress templates for my friends that are complete noobs to web publishing, publish books and comix, transcribe audio files, and crank out video games. Not bad for a Jill of All Trades :D
My laptop died so I bought the same model from a friend and had to upgrade the hard drive and OS, so whooo hooo, I'm in business. 500GB and Win7 wheeee!
I wish Win7 wouldn't be so finicky and let me noodle around with Klik and Play.
Clickteam sent an email yesterday about Multimedia Fusion 2.5 dev version and if I were to buy that and all the modules and go legit, it'll be nearly $1000. WHAT
I use App Game Kit to make android apps, but it's not fun, it's a freaking headache.
When I want to quell the urge to break my laptop, I go to my room, fire up the ol' Win 3.1 machine and play with KNP/TGF.
I miss those old days.
Oh woah, woe, I wish I could play all the nice Klik N Play Games here. I very wish I could make them Klikers. My PC is unable to do it at this time. Instead, I am learning to use Construct2 Free Edition. Browser based games, I will play and make them. Talk about them too!
It has been a long time. As you may easily check, the last thing I submitted was three years ago. Through this time I have not been dead but had to redirect my priorities somewhat. I was busy, making music and minions.
However, already in 2010 I started working on a project, only this time I wanted to create something gigantic. I have been working on it since, in short bursts of creative passion. It is slowly taking shape. Due to the self-imposed scale of the project, it is going take a long time to complete. It is hard to tell if I am even halfway through.
I intend to use all available levels. Did you know there is a level limit of 255 in KNP? I checked.
There is going to be a backstory, a mystery, a mythology, a bestiary. There is going to be creepiness, solitude, heavy, brooding, melancholic atmosphere.
Since the beginning of this year I made a decision to work on the game at least every other day. The optimistic release date is within 1 year. The pessimistic/more realistic version is 2 years from now.
Although I did not have much time lately, I have been popping by from time to time. I love yous dearly. I hope I will finish the damn thing. It is big and complicated and frightens me sometimes.
Hey guys! It's been a while. I sorta lost my game-making mojo this month, but I still managed to finish up a pretty short Knytt Stories level. It's called The Star Festival, and it's about a Yuletide Knytt festival suspiciously similar to Christmas. It was originally made for a level competition on the Nifflas forums, but I ran way late with it. No screenshots because I'm feeling lazy.
ALSO: I submitted a game to the 7th Annual New Years Mini-comp, called You Have to Put the Baby New Year in the Champagne Bottle. It's pretty much what you would expect. Hope to see you guys again soon!