Have been itching to enter a competition lately... was on an international flight during the klik-of-the-month, so I went searching for an alternative. Drunken Coders (.com) was hosting their 2009 winter nintendo ds programming competition with a deadline of march 19th. Sounded good to me!
So in what limited time I could find to code, I threw together this little puzzle game.
It is pretty silly and was a real rushed job, so I thought I would share it here on glorious trainwrecks (though I'm not sure it's glorious enough, hee hee)
Hope you enjoy...
edit:note that this is meant to be played on a real nintendo ds or a good nds emulator (if you must)
I put together a new game today... was just fooling around with the klik'n'software, so don't expect groundbreaking gameplay.
You control a little crab who is trying to piss off a big angry octopus.
Try not to die for a long time to get a good score.
Featuring a soundtrack and sinusoidal text galore!
I finally sucked it up and threw something together in Klik-n-play. It taught me a few things about the software, so hopefully it won't be such a painful process in the future.
It's three levels of action-packed space genocide with a zeppelin storyline and a real twist at the end.
So here it is: THE DOWNLOAD.