
I really like games with awkward controls, or controls that take some learning. A lot of old games seem to work like this, but for some reason mastering their control is approached as a part of mastering the game, rather than as a deficiency in their design.
This post is to get the ball rolling, the mind ticking, and to be somewhere to dump ideas.
Ideas:
Probably any genre with RC movement will work.
You are most welcome to make suggestions, or use the idea yourself, like EffBee's ace Pretend You're Platforming. I doubt I'm the first to come up with it!
So, er, whoops. I spent the weekend celebrating a birthday, but half bothered that I was missing the Pirate Kart Festivities. I was able to spend a few hours Sunday night trying to get SOMETHING done to contribute, and one of the ideas got finished: MOVING MAZE.
Then I come here to upload it and find out the fucking thing's this weekend anyway. I have plans for B, and C versions of the game for the Kart.
Relieved!