I don't have time to make anything substantial for Ludum Dare this weekend, so I decided to port NOM3RCY's classic text adventure, THE MINIMALIST GAME, to Twine.
I added a few bells and whistles. First, the scoring works unlike in the original game, and second, the order of the possible responses are randomised each time you play! REPLAY VALUE.
I couldn't submit it to the actual site because it's a port of someone else's game. :(
For the Global Game Jam, I made a STEALTH ARCADE RHYTHM GAME in XNA called ECHO HEART.
I'm pretty happy with how it turned out, considering I coded it from scratch (well, scratch from XNA) and it was my first "real" jam. It was picked as one of the Australian highlights, so that's cool.
You can check it out for yourself HERE:
Ectocomp 2012 is going on! It's an interactive fiction competition where people have three hours to make a horror themed game! My game is called THE HUNTING LODGE and is a Twine game inspired by Hunt the Wumpus.
You can read more about the competition and download the games and voting form here:
Attached to this post is an updated version of my game that isn't buggy as all hell. It's far better than the competition entry but !!!AND THIS IS IMPORTANT!!! if you DO vote, vote on the quality of the competition version of my game, NOT the polished one here. Because that would be cheating, and I don't cheat!
Let me know what you think of the game! I'm pretty happy with it. I'm hoping I squashed all the major bugs out of the latest version.
Just in case any of my many fans want a quick look at all my K&P games at once. Each game is accompanied by a little director's commentary.