So, i'm kinda looking to become better at both making trainwrecks and also at writing (specifically for Twine games).
If you have played through any/all of my silly Trainwrecks or my my singular twine game, please give me some criticism or something that can help me improve my writing and/or my general trainwrecking skills.
I haven't really made a new trainwreck in a while, but that's mainly due to an overall lack of ideas for trainwrecks, and probably a lack of motivation. Well, that, and i'm pretty much focusing entirely on getting the giant-ass-twine-game-that-i'm-making-with-candle done (which wont be done until at LEAST halfway through the year, i'd say.)
But yeah, if you can tell me either what you would improve/do at certain points in my games, or tell me what I could have done better overall, then that would be really frocking great and would help me a bunch!
(yes, this is the same game that im making with candle. we're still filling out a whole bunch of stuff, so i doubt it'll be released anytime soon. i'll definitely be classing this as my first PROPER vg. also for a fun thing to note: we've been writing, editing and messing about with this entire thing since november 2012!)
get the fuck on irc
yes im talking to *you*
(also smedis please change your avatar because it legit scares me im being serious, it sets off my scopophobia)
I felt like my Plot Inventory from a lil while back to be sort of...out of place, let's say. Instead of simply describing what the games are about, I am gonna just highlight the games that are related to domination. Ones in bold are definitely about domination and ones which are italic are KIND OF about domination.
Delciious - Domination over the falling items...?
Evil Face's Magic Midi Player
House Runner Feat. Mr. Pickens
shoot things goddang bobby - Decimation of love hearts and evil faces
18 - Decimation of presumably evil people for your own gain
Hank Hill Shoots Things In The Back 2 - THIS TIME WILL BE DIFFERENT - same as "shoot things goddang bobby", only with different items.
DON'T GET TRICKED INTO BUYING SHIT FROM A SHODDY MARKETPLACE
This Is (not) A Game
A Giant Winged....Thing (not out) - Depends on the ending you get
GRUGGEN (pictured, not out) - beating your opponent
Total of full on Domination games: 4
Total of not quite full on Domination games: 2
Quite the different outcome there.
Ayo so I didn't notice this thing til now but then EffBee told me the whole backstory for it so fuck it, i'm gonna do this too cos WHY NOT (i dont have many games)
IN ATTEMPTED CHRONOLOGICAL ORDER:
Delciious: COLLECT THE THINGS FLYING IN THE GENERAL DIRECTION OF YOUR CHARACTER
Evil Face's Magic Midi Player: PLAY SOME MIDIS (NOT REALLY A GAME)
House Runner Feat. Mr. Pickens: GET TO YOUR HOUSE BEFORE IT'S NIGHT
shoot things goddang bobby: SHOOT THE THINGS IN THE GENERAL DIRECTION OF YOUR CHARACTER
Flying Shit: NO PLAYER INTERACTION (NOT REALLY A GAME)
18: COLLECT THE MINT OF G.L.O.R.Y.Y AND THE COOKIE OF JUSTICE
DEZ RUNNER: EAT AS MANY BAGS AS POSSIBLE (AZURITEREACTION THEMED, ONLY AVAILABLE FROM MY SITE)
Hank Hill Shoots Things In The Back 2 - THIS TIME WILL BE DIFFERENT: SHOOT THE THINGS THAT SPAWN ALL AROUND YOU
DON'T GET TRICKED INTO BUYING SHIT FROM A SHODDY MARKETPLACE: DONT LET THE JUSTICE MAN MAKE YOU BUY UGG BOOTS
GloriousZombo.com: anything is possible in gloriouszombo.com, the only limit is yourself (NOT REALLY A GAME)
This Is (not) A Game: PICK WHO YOU ARE (NOT) GOING TO VOTE FOR AND THEN PRESS THE SPANK BUTTON LOADS OF TIMES COS ITS AN EXCELLENT SOUND EFFECT AND IS REALLY SATIFYING (NOT REALLY A GAME, OBVIOUS BY THE TITLE)
A Giant Winged....Thing (Collab with Candle_): Multiple path interactive fiction game. (Not spoiling this thing, it isnt out yet.)
Number of actual games: 9
Number of non games: 4
Number of games where you collect shit: 4 (House runner and Dez runner count)
Number of games where you shoot shit: 2
Number of games that contain actual humour: 4
Number of terribly made games: 3 (dez runner counts)
Number of these stupid number of lines: 7
TOTAL AMOUNT O' GAMES: 13
I really need to make more games, i'll try to fix that when me and Candle_/UnrealDoomPig have finished AGW...T.
http://creatools.gameclassification.com/EN/creatools/index.html This, my friends, is a site listing damn close to every single game creation tool on any platform. It goes all the way back to the 1980s.
This is heaven. Game making heaven. Seriously, if you are looking for a new program to make some shit with, check this place out. Theres stuff for iOS, Mac, Windows, Fuck it, pretty much all os's too.
I'm amazed that i've managed to stumble upon this wonderful site.
So this is something i made in one of my many stream-of-thought things that i occasionally have when talking to my friends. This is official House Runner canon here. It also explains a couple of the frames within the game that are kinda confusing and seemingly out of place.
featuring skype conversation things at the beginning of each line
[12:57:53] lin: see now mr. pickens has the control tower as his home
[12:58:09] lin: and for some reason he decided to put multiple locks on his door
[12:58:21] lin: and it just so happened that he put one too many on
[12:58:43] lin: and he actually fell out from his home where upon he got dragged to where you start
[12:58:49] lin: hence why all the keys are on the floor
[12:58:57] lin: and the keys have become sentient over time
[12:59:08] lin: and if they detect human life they will move away
[12:59:10] lin: however theyre fine with sinks
[12:59:26] lin: so mr. pickens dressed up as a sink in order to get all his keys back so he could get to his house again
[12:59:35] lin: AND THATS WHY YOURE A SINK COLLECTING KEYS IN THE LAST LEVEL
[13:01:01] lin: if it becomes night time then none of the keys work on his door
[13:01:17] lin: so mr. pickens would be locked out of his own house if he didnt get there before night
i really feel like making a game yet i dont feel like using knp or anything
hmm. who wants to collaborate with me or somethin?
p.s. go play guu sttob if you havent
yes, that includes fixing the spawn placement and also making the enemies more difficult to dodge
I shall be putting all my Trainwreck/Non-Trainwreck games up on my new site as well as here from now on! It may be a crummy CSS-less page, but it's *MY* crummy CSS-less page <3