If you think you can made it better, go on:
Anyone also thinks that there should be a cracktro bundled with Pirate Kart 2?
I put together a new game today... was just fooling around with the klik'n'software, so don't expect groundbreaking gameplay.
You control a little crab who is trying to piss off a big angry octopus.
Try not to die for a long time to get a good score.
Featuring a soundtrack and sinusoidal text galore!
Yes, I wrote about Pirate Kart 2 on my very own blog on one of the biggest gaming forums in my country. As you can see, somewhere between foreign Mid-Europeran babbling I stacked screenshots of some more eye-jabbing productions. I wonder if anyone will join this event now...
Home for winter break, I stumbled upon my old KNP folder on a dusty Micron PC. Submitted for your horror: a pair of Pokémon-themed pong games I made in KNP back in 1999. The games are left unaltered from their original states. The sprites, music selections, prepubescent "voice acting," readmes, and bugs are all as I left them. The only thing I did today was compile them in KNP and zip them up.
First, a Pokémon themed KNP pong game I made back in 1999 and never released online. Somewhat intriguing for the terribly balanced "voltorb" ball which either player can attack to force an instant stalemate, and the poorly-rendered sprites made in Microsoft's 3d Movie Maker (which was itself a source of video trainwrecks back in the 90s).
Player 1: W and S move, Z shoots.
Player 2: Arrows move, Shift shoots
Second is a surrealist reflection of 90s media culture in the form of an overly long pong boss battle between Misty from Pokémon and a demonic version of that dancing baby from that early internet video. Ash Ketchum's head is the ball. And the baby throws diapers ripped from a screenshot of Rugrats. And the background is a low-res photograph of a Lego Mindstorms "invention" with my fingers over the lens.
I released this one online for God knows why. Last year, I let Softpedia upload some of my older games to their site in a moment of weakness. This "new and fun Pong remake that will keep you busy for a long time" (their words) has somehow received 286 downloads to date from undiscerning netizens.
Move: Arrow keys.
Something I made during Assemblee that I didn't want to enter into the contest (given the complete lack of interest in my ACTUAL entry I probably should have). It's a 2 player game with Player 1 (Sir PLONelot) using A and D to move left and right with W to jump, while Player 2 (Madame de PLONpadour) uses the left and right arrow keys with up to jump.
The concept was to have everything be used by the same sprite, however I've added an option to change the sprite used with the C button. Warning this may provide seizure inducing and/or game breaking side effects.
The gameplay revolves around not touching anything but your own PLON field and even then you have to crap out a new PLON block within a certain time or you lose.
Made with Game Maker 7 Lite.
Just deployed a great big delicious update!
I believe this is called a teaser? Well, I'm such a tease.
As you can see this one will be in colour. Also, multiple levels. I believe it is about 75% complete now. Hope to post the final version as soon as possible! Greetings to all.
So I decided to make a game for the TIGSource Assemblee competition, and in between working on it I've been messing about with Game Maker in order to improve my skills. Here's a simple shoot em up game that has come from that.
Left and right to move and Ctrl to fire.
There was some news article I read a while ago that listed the "Most Popular Toy" for Christmas from the last few decades. Today being "Black Friday" and all, I thought I'd share with you a dumb game I made back in 1998 about shopping for Furbys. Beat other shoppers with your precious Furbys, but don't let them steal them!