Based on an article by Patricia Hernandez.
"What struck me while reading the One Direction crazed messages is how easily one could mistake the messages for those sent to Call of Duty's design director. So here's a small game that puts together a number of threats from both fandoms alike. Your job is to guess which message is from which fandom."
Yet another update of the upcoming sequel to my "not-so garbage" masterpiece The Super Mozart Adventure.
Let's talk about the famous Stop n Swop feature included in the game, including some items present on the game, which there are too many to collect in order to bring TSMA2's game completion into 100%. There are 5 types available:
WARNING: MAY CONTAIN SPOILERS.
After collecting all of the stop n swop items, you get a huge Platinum trophy of the Omnipotent state, which rends you a omnipotent player for completing and finding the secrets of the game.
This is DrBlowhole20, i have made new logos for the site Glorious Trainwrecks and the new site Glorious Planewrecks.
They're on the attachments.
We have good news, you can now make really wiki pages of this wiki.
Make a link to a title of a empty wiki page, then go into the page and click edit.
It's me again with this 2nd update of the upcoming TSMA2.
Here we will leak some NPCs in the game and even the development start date.
First: Let's show the NPCs of the game.
1. Yorp: Whatevernot, a normal yorp, this time he changes behaviour: He hates galactic robots (except Robbiebot). The sprite uses the Keen 1 sprites.
2. Bad Drawn Yorp: A varation of a yorp, but is still and can't speak, but he can only watch a guy, but not follow him.
3. Jesmie: The mother of a lost village known as Chulies, he has brown hair made of bushes, yellow skin and cyan dress.
4. Dam: Jesmie's Baby, he's purple with a small red stick.
The characters are on the attachments.
And now the development date.
I will begin the development once school has began again and starts christmas, so i will start at December 2013, or maybe when i have lots of ideas.
Hello everyone, this is the first update to do in the upcoming game The Super Mozart Adventure 2: The Mankind of Earth.
In this update, i made a test engine which i play all characters which different parameters.
All the playable characters in this game were going to be (in alphabet):
- Bartender (Parameters: Speed: XXXXX | Jump: XXXXX)
- Commander Keen (Parameters: Speed: XXX | Jump: XXX)
- Dragoon of Mystery (Parameters: Speed: XX | Jump: XX)
- Flerppy (Parameters: Speed: XXX | Jump: XXX)
- Mario (Parameters: Speed: XXX | Jump: XXX)
- Mozart (Parameters: Speed: XX | Jump: XXX)
- Palo Penguin (Parameters: Speed: XXXX | Jump: XXX)
- Player 1 (Parameters: Speed: XXX | Jump: XXX)
- Quackers (Parameters: XX | Jump: X)
- Robbiebot (Parameters: Speed: XX | Jump: XXX)
- Skate Dude (Parameters: Speed: XXXXX | Jump: XX)
- Waligie (Parameters: Speed: XX | Jump: XX)
The test engine is not played by everyone, it's the first prototype of the game, it's just a 640x480 level.
The screenshot is in the attachments
The game is named The Super Mozart Adventure 2 Character Demostration, the first prototype of the game.
Guess what i'm making for a donkey kong game?
Look at the tags and you should know.
P.S. it is also based on a chinese Donkey Kong Country Pirate: SDK:XJC
EDIT: Sorry for a few time, but it's cancelled due to lots work contained.
It was better doing some crappy games.
TSMA is finally released here and it is mostly unknown that how the events of TSMA2 are going. The sequel will contain a new long storyline, new playable characters, and stop n swop feature!
The 2 following characters of the previous game will have changes:
Mario is now Paper Mario (not mentioned in the game and uses Ninja's Paper Mario sprites).
Flerppy has changed sprites in-game (which are custom by me).
Anyways go look the teaser poster, it's amazing!
Ideas that would appear in this game:
: Plot idea by sergioconada (http://www.glorioustrainwrecks.com/node/5630#comment-19009 )
: Another feature idea by bc_: Crouching characters, restart button on every level, new password screen and soundtest. (http://www.glorioustrainwrecks.com/node/5630#comment-19082 )
: Character idea by FlaviusMaximus: Bach (portrait only) and Bob the Kangaroo (On IRC chat, no link available)
Ideas that wouldn't appear in this game:
: Feature idea by bc_: Playing sounds through frames. (http://www.glorioustrainwrecks.com/node/5627#comment-19072 ) Declined due that the feature is hard to use.
Ideas that would be decided to do:
: Plot idea by FlaviusMaximus (a heroic sacrifice in the end) (No link, asked on IRC chat)
: Character idea by Smedis2: Jesus with Batman's Mask (http://www.glorioustrainwrecks.com/node/5630#comment-19098 )
Request more on this thread: http://www.glorioustrainwrecks.com/node/5646 !
: Features that would appear in the game.
: Some plot ideas that would succed in the story.
: Characters that would appear during the story.
EDIT: I'm announcing that the idea asking will end at October 3, 2013. And development will begin at November 25, 2013.
I'm announcing: The Super Mozart Adventure is done, but bad news is i can't upload the game due to sh*tty internet that i use with a Internet USB pendrive due that i'm vacation, so i will release the game later when i came back from vacation.
In the meantime i have announced another game i'll make along with CK:TWOTT (Commander Keen: The War of the Tongies): The Player Aventur, a game with elements of Teh Forum Game (casual game levels).
The Player Aventur is just another fangame of Player Adventure and SHPDMBGWL4 by Black Squirrel, but it is collaborated by members like they collaborated for Teh Forum Game. It is also an Glorious Trainwreck event as contains the following rules:
1. Your game/level should only contain one of a side-scrolling platformer, a side-scrolling shooter, a survival, etc. just like one of the levels of Teh Forum Game.
2. Your game/level MUST contain Player 1 as the Player! (use this sprite sheet i uploaded from the attachments.)
3. Your game/level can contain swear words and violence, but don't abuse it.
4. Your game/level will contain at least 2 minutes of level gameplay and not contain "endless".
5. You can put random stuff in the game/level.
6. Your game/level must contain a source code, your game/level will be putted in the main game.
The event begins the day of today and finishes in the future (idk what day would be.)
If you don't know what is Player Adventure and SHPDMBGWL4, go see the MFGG pages: http://wiki.mfgg.net/index.php?title=Player_Adventure and http://wiki.mfgg.net/index.php?title=SHPDMBGWL4 .
The event: http://www.glorioustrainwrecks.com/node/5623
I'm announcing that TSMA is almost done, i'm making the final boss which is Mr. Velcoraptor's real identitiy that is a noob.
The final battle goes with 10 heroes: Mozart, Bartender, Skate Dude, Robbiebot, Mario, Waligie, Pudsie, Keen, Palo Penguin and Flerppy.
For flerppy's sprites, i would use Noyb's sprites, i ripped them and i edited them (fixing the hat and the left eye), but i have re-done the walking pose.
Noyb will be in the credits and also goes for all the Teh Forum Team.