Events

« April 18, 2014 - May 18, 2014 »
 
04 / 18
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

04 / 19
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

04 / 20
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

Start: 1:00 am
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 21
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 22
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 23
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 24
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 25
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 26
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

Start: 4:00 pm
End: 6:00 pm

So it would seem that somehow, SpindleyQ forgot to tell KlikBot to make Klik of the Month Klub #82. This hasn't been the first time that a KotMK somehow wasn't posted, but hopefully it'll be the last!

Instead, I'd like to fill in the gap with a stand-in Klik of the Month Klub. This one is happening on the Saturday after, and may or may not coincidentally also happen to be around the time that the current semester is over for some people!

So go ahead and make a game, and when you're done, post it here!

04 / 27
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 28
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 29
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

04 / 30
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

05 / 1
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

Start: 1:00 pm
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 2
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 3
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 4
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 5
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 6
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 7
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 8
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 9
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 10
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 11
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 12
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 13
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 14
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 15
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 16
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 17
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 18
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 04/20/2014 - 01:00
End: 05/20/2014 - 01:00

IT'S OVER. WARIOWARE R.I.P.

On May 20, Nintendo will put an end to DS and Wii Wi-Fi Connection functionality, and with it the last Nintendo-sanctioned method of transferring WarioWare D.I.Y. wares for distances of over 65 feet. Before that happens, let's make and swap as many microgames, records and comics as we can!

Friend codes (DS):

Sergio (1): 2537 1140 5873
Sergio (2): 3140 1088 2254
Duncan: 4815 1511 7637
SpindleyQ: 1763 5139 9796
snapman: 0088 4880 2877
Cycle: 3569 6204 9809
racarate: 2796 5299 8891 [updated]
SomniLottie: 0606 0831 5982

Important Update: it is apparently impossible to register new Wii friend codes, so that option is now off the table. :(

If you want to be added to this list, send me a PM with your friend code!

See also: friend codes previously posted on the site (not guaranteed to still work)

Submitting to this event

Items in your warehouse are available to download for everyone you've mutually swapped friend codes with, but I'd appreciate notifications of anything made specifically for the event. You can also submit game pages for them here on the site if you want!

I plan to convert and archive all submissions as .mio files for posterity. I will also accept direct .mio submissions from anyone with the ability to make them. If this event takes off they could see release as the Glorious Trainwrecks WarioWare D.I.Y. Pirate Kart, which I'll worry about the logistics of later.

Potentially helpful tools

If you want to share your work as .mio files, or do additional editing on your computer, these tools could help! They typically require a flashcart, emulator, or access to your WarioWare D.I.Y. Showcase save file.

  1. DeSmuME is capable of emulating WarioWare D.I.Y. almost perfectly! I'm sure that only members of this upstanding community who already own the game will choose to seek the ROM for use with the tools below. Also, if the tutorials are boring you, skip them with my DeSmuME save file (comes with a bunch of submitted games as a bonus)!
  2. miotool by yasu (Ctrl+F 'miotool' to find) allows you to transfer .mio files (representing games, records and comics) between your save file and computer. On the same page, mioedit (Ctrl+F 'mioedit' to find) can be used to edit a game's internal assets and presentation. I used it extensively for Eat a Baby!
  3. bobmcjr is currently developing a tool with a wide variety of uses! It currently allows save editing from a wide variety of input formats, some batch dumping, and even MIDI export for records! Follow this thread, or download the latest version here.
  4. CrygorTool is similar to miotool, but doesn't subtly inject the text 'yasu' into everything you run through it. May be useful if you experience issues with the above tools.
  5. Combining DeSmuME with LICEcap has allowed me to make some pretty sweet microgame GIFs. I'm happy to make GIFs of submitted microgames on request for those unable to.

Tips

  1. In order to connect your DS to the internet, you'll have to access a router using WEP encryption, an outdated encryption method that you are almost certainly not currently using! You can also make it work by just turning off wireless security entirely.
  2. Your friend code can be found (after connecting to the internet at least once) under Distribution Centre > WFC > Friend Settings on the top screen.

Let me know if you have any questions and I'll try my best to add answers here!

Previous WarioWare D.I.Y. threads:

  1. Warioware: D.I.Y.
  2. The Great GT WarioWare D.I.Y. Revival

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

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