Events

« October 08, 2015 - November 07, 2015 »
 
10 / 8
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 9
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 10
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 11
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 12
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 13
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 14
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 15
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 16
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 17
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Start: 8:00 pm
End: 10:00 pm

Sorry if I'm monopolizing the events, if i should post less, let me know, also if a different time would be better)

AN UNDYING CONFUSING CACOPHONY OF 4 KLUBS FUSED TOGETHER ALL IN THE SPACE OF 2 HOURS OH GOD WHY

MEGAKLUB 100 beginner prep description(suggested by sergio): You see klik of the month 100 and either you've never made games before or you just need more practice because 100 games in 3-4 days is a crazy number? Well, you came to the right place. Make 30 games in 2 hours. They should not adhere to any notions of quality, they are practice for the big 100 of the MEGAKLUB 100 Pirate Kart III Klik Hardest Fastest Strongest event. Prepare your klikking muscles by doing klik pushups. sUGGESTED engines for beginners: flickgame, plingpling, stencyl, scratch, mmf2, puzzlescript, Haskell, x86 assembly, cucumber, eggplant, sideways grin and of course klik and play if you can get it to work on your machine

Battle Cheese Klub description(suggested by rylie):


Make a game based on this image in 2 hours. If it is not based on this image, then you have failed your lord and savior, Cheese Jesus.

Spooky Halloween Klub(suggested by everythingstaken)

Make a game in 2 hours that is spooky and trick and treat-y and makes everyone know why people hand out apples and raisins on halloween instead of normal candy.

Knytt of the Month description: (cut and pasted from my previous description which was mostly copied from sergio) Make a Knytt Stories level in 2 hours! Alternatively, make something else in 2 hours. It's up to you, really.

Never used the Knytt Stories editor before? No problem! Download Knytt Stories here. (If you've never played it before, give the tutorial or bundled level a go to get a feel for how the game works.) The editor comes included, and a good way to learn to use it is by cracking open existing levels and poking at them to see how they work. This guide is also recommended reading.

Join us on IRC for camaraderie, support and merrymaking! Point your favourite IRC client to #glorioustrainwrecks on irc.freenode.net, or use our handy-dandy in-browser chat here.

(If you haven't used IRC before or need a reminder, just go to this site and type in #glorioustrainwrecks for the channel name, and you can use any nickname. )

Upload your level here when it's done.

OR:

DO ALL 4 AT ONCE INTO AN UNHOLY FUSION OF ALL THESE DISPARATE IDEAS THAT WILL BRING A PLAGUE UPON THE LAND

10 / 18
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

10 / 19
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Start: 1:13 pm
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 20
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 21
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 22
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 23
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 24
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 25
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 26
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 27
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 28
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 29
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 30
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

10 / 31
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

End: 3:44 pm
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

11 / 1
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

End: 1:13 am
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

11 / 2
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

11 / 3
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

11 / 4
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

11 / 5
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

Start: 12:33 pm
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

11 / 6
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

11 / 7
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

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