Events

Saturday May 28, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Sunday May 29, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Monday May 30, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Tuesday May 31, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Wednesday June 1, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Thursday June 2, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Friday June 3, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Saturday June 4, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Sunday June 5, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Monday June 6, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Tuesday June 7, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Wednesday June 8, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Thursday June 9, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Friday June 10, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Saturday June 11, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Sunday June 12, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Monday June 13, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Tuesday June 14, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Wednesday June 15, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Thursday June 16, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Friday June 17, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Saturday June 18, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Start: 2:15 pm
End: 4:15 pm

unless i'm wrong and there was already a KotM 102, this is the 102st Klub. So now, for no reason at all, it's time to make sports games!!!

Baseball!

Basketball!!

BOWLING!!!!!

CRIKET!!!

with all the sports in the world (and others) at your disposal, the world is your oyster!

Sunday June 19, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Monday June 20, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Tuesday June 21, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Wednesday June 22, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Thursday June 23, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Friday June 24, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Saturday June 25, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Sunday June 26, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

Monday June 27, 2016
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 11/05/2015 - 12:33
End: 11/05/2017 - 12:33

Hello friends!!

It's the second Klik & Play marathon! Two years of bringing out your old computers (or DOSBoxes or VM's) to make some games in Klik & Play. This marathon's going to be compiled in an unofficial Pirate Kart and put up on my website!

Two rules.
One: Anything goes.
Two: don't use exports like Multimedia Fusion, keep the games in the native KnP format!

Reha Soft
http://geocities.ws/rehasoft

PS: I'm gonna try to make games on the Thanksgiving weekend. :D

(all day)
Start: 04/24/2016 - 01:00
End: 04/24/2017 - 23:00

So, today is the 9th anniversary of Glorious Trainwrecks! That's like... a bit more than twice as long as I've been here, wow?!? That's really amazing. I don't know who else has been here for 9 years in a row other than SpindleyQ, but even then like. Congratulations!! On such a successful enterprise. I haven't done anything for more than 9 years continuously, other than breathing.

Well, to celebrate this, I thought to myself: what if I made a year long event starting today, and ending on the 10th anniversary? "Perfect!" - my reaction. 9 years is very impressive, but the only thing more impressive (that isn't 11) is 10: its' the first double digit, and it's a nice round number, and also it's 10! For some reason numbers like that sound nice.

I don't want to throw out celebrating the 9th anniversary either, so this event will combine both. Want to celebrate the 9th anniversary now? You can do that! Want to plan ahead for the 10th anniversary? This will help you do that! Want to celebrate the 10th anniversary now? You can do that too, I guess? Want to celebrate the 9th anniversary in a year? I'm not even going to make a snarky comment because I don't believe in submissions being "late"!

So here we go. I will one day submit something to this event, but for now I am too busy. Also, I recognize that the greatest event postings include many amusing gifs and regular images, but I do not have the time to gather suitable ones up. I will gladly take suggestions in the comments. Also SpindleyQ, feel free to edit this post to put some in!!

Haaaappy birthday everybody!

(all day)
Start: 05/22/2016 - 04:44
End: 07/04/2016 - 23:44

Can You Solve the World's Most Challenging Puzzle?

I invite you to enter my Maze. I say it is mine, because despite who else I might be, I am the architect as well as your guide. Your first goal is to find the shortest route through the Maze - a simple task, I assure you, if you know what to look for. I have planted clues throughout for your interpretation - or misinterpretation. Indeed, you will be fascinated by the Maze's ambiguity, stimulated by its mystery, stymied by its riddle. But fear not! I will be with you all the way. Fear not, that is, if you truly believe that my clues or I can be trusted.

-=-=-=-=-=--=-

That was the invitation to the old book I have been getting into a while back. It's a book that is, well I don't know what it is and neither do a lot. The puzzle building is really about us and what we decide it is. It is a good book. I even redrew a bunch of the book all below.

a provided eXample!

Directions are here if you want them though I don't think they're absolutely necessary. This is your world, your journey through the rooms if you want. I don't want to call it in itself a trainwreck since it has achieved so much, but the actual adventure going through it, the journey itself being one. Whenever I go through it I think of Maniac Mansion which is what I would consider the most important in gaming. So many puzzles, going through rooms, exploring. An objective, but not necessary to know what the objective is. It's about your journey as well. I also think of the A-Team a lot since I watched a lot of episodes while viewing this book but that is probably for a different story

-=-=-=-=-=-

I'm talking about this book Maze by Christopher Manson

Now there are obviously some room connect errors in some of the rooms like one of the room 33s doesn't connect, and one of the doors isn't listed probably for spoiler reasons but you can go to the Index in case this happens and you really feel a room should connect.

Now for the call of action:

Will you join me in decrypting the secrets this book? Maybe you're an avid maze explorer already and just want to talk to people with fresh eyes. I wouldn't mind some second opinions from outside sources. You can of course follow or unfollow my lead here. I've taken my own route and won't necessarily publish my solutions prematurely.

Now the archived version of the book is what it appears to be: a simple web version provided by Holt. Having a copy of the book is one of the more ideal approach. I will post my interpretation of the book provided in the game links or you can acquire it. I'd like to host a contest to get some a copy of the book if they'd like to play up in all fairness. I'll post the Barry version I did here for reference and maybe alternative solutions.

Naturally this even follows "Pirate Kode" which I'll list below:
The Pirate Kode has only one firm rule: If the rules are getting in the way of you making games (err solutions), disregard them! To put it another way: Cheating is encouraged.

That being said I hope this is a good platform for something different and off-beat like a search for answers. Do what you gotta do. There are tons of resources out there of course but starting with the book might keep your eyes the most fresh before finding other people's solutions. Remember: Even if it's off topic it's probably still on-topic. Thank you for that.

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