Sat, 03/19/2011 - 03:27 by Noyb | Sat, 03/19/2011 - 03:28 by Noyb | ||
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- | It's a Zelda parody without dedicated buttons for attack and block. You must physically move your sword over enemies, but your sprite never flips, so you can only attack enemies from one side. Dungeons are rather long and death is rather punishing: I've only encountered but not beaten one boss. | + | It's a Zelda parody without dedicated buttons for attack and block. You must physically move your sword over enemies, but your sprite never flips, so you can only attack enemies from one side. Dungeons are rather long and death is rather punishing: I've only encountered but not beaten one boss. |
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+ | It was made for <a href="http://experimentalgameplay.com/blog/2011/03/march-april-are-filled-with-cheap-clones/">EGW's "Cheap Clone" theme</a>, which may prove to be a good source of trainwrecks as the months pass. |
http://forums.tigsource.com/index.php?topic=18481.0
It's a Zelda parody without dedicated buttons for attack and block. You must physically move your sword over enemies, but your sprite never flips, so you can only attack enemies from one side. Dungeons are rather long and death is rather punishing: I've only encountered but not beaten one boss.
It was made for EGW's "Cheap Clone" theme, which may prove to be a good source of trainwrecks as the months pass.