Yiepipipi World

qrleon's picture
yiyiyiy.png

Vin aalgras vu tin ti yok Yiepipipi dans le schliebillia elus! 6 Etats coovo din di yikko Yiepipipi vus yaggrah. Tel noin?

So, Klik & Play has been kind of crashy for me, and despite that I've continued to use it out of laziness. A runtime error in AMOSD broke the last straw, so I'm gonna try to stay away from it except for KOTM.

The race track uses a SEQUENCER!

AttachmentSize
YIEPIPIPI WORLD.zip1.93 MB

Comments

SpindleyQ's picture

what the hell I mean HELL

what the hell

I mean HELL YES but also I can't get past the terrible jumping puzzle with the slowly rising ooze.

qrleon's picture

Max speed is at 100, so it's

Max speed is at 100, so it's easy to overshoot if a movement key is held down.

Revenge of the Sunfish is a game I had in mind while slapping this together that is much longer and much better executed.

Edit: and I have yet to master nested comments.

kirkjerk's picture

I really liked this

I really liked this game!
It's like 5 or 6 trainwrecks all stuck together, each screen is a nice self-contained challenge, then there are some connective visual themes. I also think it was the right choice to not have a lives-counter; people can muddle through, or give up, but each challenge was tough-but-doable. (IMO)