Passage™. Canabalt™. Two masterpieces of the indie game world. But what would happen were they to join forces? Passagebalt™ finally answers this question... and the answer is "the most amazing game of all time".
Passagebalt™. Because Life is a Race™.
The game starts out of focus, probably because of the SID player I implemented out of pure foolish desire. Hopefully this won't affect the launcher.
Attempt to credit everyone I ripped off:
Creator of Passage, main character sprites, title font, concept
Adam Saltsman (Adam Atomic)
Creator of Canabalt, background / environmental art, sound effects, concept
Canabalt iPhone port
Danny Baranowsky (danny B)
Original music for Canabalt
Mikkel Hastrup (encore)
Commodore 64 song #1: 'Canabalt'
Niklas Sjösvärd (Zabutom)
Commodore 64 song #2: 'Space Fish'
Commodore 64 song #3: 'Rockbuster'
Commodore 64 song #4: 'Golden Axe'
Commodore 64 song #5: 'Plastic Pop'
Alan Petrik (Factor6)
Commodore 64 song #6: 'Magic Afternoon'
Commodore 64 song #7: 'Nemesis the Warlock'
Edwin van Santen
Commodore 64 song #8: 'PCW-Tune '88
Thomas Mogensen (DRAX) & Søren Lund (Jeff)
Commodore 64 song #9: 'Beyond'
Anders Carlsson (Goto80)
Commodore 64 song #0: 'Datahell'
Game Maker 7
Brandon Rohrer (Shaltif)
SXMS WinAmp Wrapper for Game Maker
Nullsoft DirectSound Output
in_sidplay2 WinAmp module
Nokia Cellphone FC Small font
Director, additional art, concept, 'coding', 'design'