Exactly what it says on the tin.
Hey, it is exactly what it says on the tin!
I admire your dedication in slogging through all of those events! K&P makes this sort of game very tedious to make. I would probably have gotten bored and put in some farting pirates or something.
IIRC, I needed 36 events to get this working; 18 for the input, 16 for checking the win conditions, and 2 for adding the "win" messages. The reason I made this was because of a forum post, that went something like "...if you even manage to make Tic Tac Toe in KNP, you're a genius."
So this is basically a (small) ego-boost combined with an experiment in doing weird things in KNP :P
Ha ha, oh man, they have no idea :) Hey, we can always use more weird non-game KNP experiments.
I'm pretty sure the most insane anyone here has ever gotten in terms of tedious event-adding was BiggerJ's Mirror Universe. Note the timestamps; he first posted a progress report an hour and a half after the KotMK ended, and the timestamp on the final release reveals over six and a half hours of total Klik & Play drudgework.
Another nifty KNP experiment you should maybe check out is Haze's Monty Hall Problem Simulator.
I wanted to try too. I got something sort of working in 59 events. It's not nearly as pretty as yours though. There is a computer player, though it is completely stupid. I know of a few small bugs that could be squashed if I cared enough, but I don't. HAHA!
Don't look at the source unless you want to see how crappy I am at all things Klik. :D