Sun Hut

Comments

everythingstaken's picture

I really enjoy how literally

I really enjoy how literally you took the theme. It was cool to see this in such a creative narrative. Reminds me of Paul Pope's comics Heavy Liquid or 100% because of the strange and specific use of technology.

spiral's picture

Haha this is awesome! The

Haha this is awesome! The first reaction frame made me think of Earthbound's effects.

ihavefivehat's picture

so did the fumes of the

so did the fumes of the circuitry cause the person's glands to spontaneously produce an organic sunglasses-like membrane to cover the eyes? And this same process caused premature hair-loss? Makes sense!

clyde's picture

I like stories that mix

I like stories that mix common-place technology with magical thinking. For me, part of magical-thinking is the acceptance of lacks of physical explanations for the details. I once worked with someone (shout-out to Mike Ruff) who described their alarm clock as magic because the had no idea what it was doing inside the case. Theyexpressed that they really thought of magic this way, as something that fills in the blanks of their own understanding of how amazing complexities operate. When trying to evoke this feeling in fiction, I use a tension between a character who accepts this as the-way-things-are done and the audience who doesn't grasp how it is possible.
I didn't think this all the way through before making the game, I'm just trying to describe my interests in order to give you an idea of how it informed the results. In actuality, during the two hours, my process was to draw the prompt image as I interpreted it (frame 10) and then depict an extrapolation. My immediate thought about putting circuitry on a hotplate is that it would make noxious fumes. Depicting noxious fumes is easier if I show a reaction. Choking during a hallucination seemed like a good way to depict noxious fumes. I figured I might as well tie the story together with the "sunglasses" part of the prompt so I decided that this would be the motivation for the character to be in this scenario. I actually started on frame 10, advanced the narrative sequentially through frame 16 and then tried to contextualize the entire thing with frames 1-4 after that.