The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!
After you've made your game, you should upload it here!
For more information, check out the KotM N00B FAQ.
Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!
|GODZILLA VS PEGASISIUS||02/19/2013 - 14:12||Smedis2||1|
|Tanks||02/18/2013 - 05:56||Lynx||6|
|Country Bear's Race To The Finish||02/16/2013 - 19:57||Zero X. Diamond||3|
|MERLIN||02/16/2013 - 15:18||cimolas||4|
|ESCAPE! WOLF SPEAR OF CASTLE DESTINY'S CHILD||02/16/2013 - 02:25||Pizza Time||9|
|Chime Crime||02/12/2013 - 21:21||mrcrispy83||10|
Destroying a form removes it from the gene pool
Empty spots are filled with the offspring of the remaining forms
I wasn't done at the time limit, but I was having fun so I kept going. This a 5 or 6 hour game.
When I was a kid I saw the Pokemon anime before I played the games. The games are awesome but I have always wanted something a bit more inspired form the anime, those ridiculous combo moves or those different creative ways to use each Pokemon.
This is a test drive of my imagination, something very small and simple to just put out there and see what others think of it.
I would some day like to make a complete game of this sort, something more complicated, where the players can catch and choose which Pokemon to use per battle, some randomness during battle, and even evolutions occurring during battle, a good story and etc. It is a bit too ambitious and so will depend a lot on how well this demo is received, so let me know what everyone thinks of it.
5 different endings, less then half an hour to beat all the endings, the player would have to choose an option from a list of two every now and then and see things unfold.
spriters-resource.com - sprites
legendarypokemon.net - Pokemon cries
http://rmrk.net/index.php?topic=38206.0 - tiles(in rpgmakerxp format)
http://www.mfgg.net/index.php?act=resdb¶m=02&c=5&id=14056 - pokeball sound effect
Pokemon Missingno album - 'battle for the badges' song
http://pokeace.wikia.com/wiki/File:Pokemon_logo.png - Pokemon logo
rpgmaker vx rtp - few SE sound effects, 1 sprite and pictures used in the animations
I do not own Pokemon, its characters or anything related to it. Credits for the resources goes to its respective sources mentioned above, credit for everything else goes to me.
arrow keys, space to shoot, k to die
please play nicely no one llikes a spoil sport
All the action of Press Z for Desk, but now with OVER 20 DIFFERENT NOISES! ISN'T THAT DELIGHTFUL??
Never let a rogue scroll take over your production, for it will make your zzt release 1200k. Lyon will not be able to run it, and neither will ZZT. Plastic will though.. Congratulations plastic.
Put the ball in the cup and avoid obstacles. Use the mouse to play.
A prototype of my first game, Destroy the Toys. The finished version has two parts.
Made in June, it was just after I'd downloaded Klik n Play from this link:
I will upload the released versions, part I and II when I have time.