If I want to find certain game genre's or look at games that people have made a real effort to create I have to go through the entire library of games. Even if I want to spend 5 minutes playing something crazy it takes time to find it.
A search filter system and rating system for all games is a must.
I think I've pinned down the culprit: destroying an object while there is a "Mouse is over an object" conditional somewhere in the event list.
I'm curious if this occurs on other computers. In the attached game, does clicking on the purple ball make it crash?
|KNP Crash Check.zip||71.59 KB|
So I decided to take it easy and make a pretty normal RPG type game. You level up and there are procedurally generated levels and uhhh it's pretty cool I guess
oh yeah parris made the music props to him
In this game, you are a rabbi, and you must throw latkes at all the boys who were not circumcised when they were 8 days old.
Gemstones will sometimes appear, and if you collect them you earn extra points!
This is my first Glorious Trainwreck. Made with MMF2. Features the rabbi graphic along with some other clipart I found.
EDIT: Minor bug-fixes and edits. Made the game more challenging: children are faster and spawn more frequently as the game continues. The player now loses a candle if a child leaves the bottom of the screen.
It's time to kick ass and slurp popsicles, and you're all out of asses!
It's your one big shot for fame and glory, so lick as many of those popsicles as you can! Just don't get that dreaded.... brain-freeze!!
I pondered several story ideas for this, but didn't really like any of them. So, just enjoy this wordless implementation.
Arrows to move; Z, Space or Up to jump.
a orisinal style rocket ride. avoid the clouds for high score.
POLICE ACADEMY 8: X-MAS COP! THIS IS A MATURE GAME OF INVESTIGATING A BRUTAL MURDER IN CHRISTMAS TIMES. NOW WITH REAL WORKING GAME FILES ! ! !
From ages past our small (smaller by the day) community has come together to craft a collaborative collection of worlds combined into one known as ZZTV. Recently, we resurrected the tradition and released the tenth installment. Now many do not have the time to craft entire worlds in ZZT, but ZZTV gives users the opportunity to do a little or as much as they want of whatever they want. Submissions run the gambit of genres: Games, art, stories, poetry, rants, religious proselyting, engine ideas, interviews and trainwrecks. All submissions are welcome, from single boards to massive worlds. These worlds are linked together in a central hub that ties the whole thing together.
The GT group has been sympathetic to our cause before, so we're hoping to generate some interest from your fine community. Your submission should be named like an IRC channel, i.e. #YourChannelName
Send in your ZZTV11 channel here.
Light up the night sky with a scintillating array of automatic laser fire! Use the arrows to rotate the ring of cannons, and see how long you can last before they are destroyed in a glorious blaze.
TIP: Get a friend to watch you play so they can tell you how cool the screen looks.
Oh, and here's something neat: unlike The Terrible Terrible Turret, I randomised the variables in the attack progression sequence. So, you'll get a slightly different kind of laser show every time you play.
Background "A Spring Sky Over Hirsau Abbey" via Astronomy Picture of the Day.