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bistouflex's picture

Tropicool

tropicool.png
Game File: 

Who hasn't dreamed of going to a beautiful tropical island to eat delicious fruit on the beach? To extend your arm and catch a fruit and put it in your mouth?

Event Created For: 
Made For: 
An event
SpindleyQ's picture

A Klikmas Mirakle: Klik of the Month Klub #18

Sat, Dec 20 2008 05:00 PM
12/20/2008 - 16:00
12/20/2008 - 18:00
Etc/GMT-8

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!

For more information, check out the KotM N00B FAQ.

Sign up below to get reminded by email the day before the klikkening begins!


Games made for A Klikmas Mirakle: Klik of the Month Klub #18

soonmide's picture

Edgar.

Just a game about Edgar. What are you looking at?

AttachmentSize
Edgar.rar1.29 MB
Architectural Diagram's picture

Expansion (Interaction Poem III)

Expansion Cover Photo.png

"Interaction Poem III is representative of a work where linguistic understanding is eschewed for purely conceptual reasoning / interaction."

Author: 
Architectural Diagram
Made For: 
testing
KristopherWindsor's picture

Kristopher Windsor

I'm just the President of the SJSU Game Dev Club. That's all.

bio_picture: 
own-eye.jpg
Made For: 
Pirate Kart 2
.KKliker's picture

Klik & Play's grandpappy...

Before you could make games with a mouse, there was AMOS, and it's Atari ST brother, STOS. For the first time, the average layman with his/her Amiga or Atari ST could create commercial quality games with just a little computer programming know-how.

Many years after these thoroughly wonderful tools were released, Clickteam released full source code to these tools. I imagine that the closest equivalent to AMOS and STOS today would be DarkBASIC.

sergiocornaga's picture

Barbara Kwest 2012

barbarakwest2.png

For the weekend of Pirate Kart V I set out to make a sequel to Barbara Kwest with Barbara herself. I wound up doing most of the work, but she contributed a number of the hiding places.

In recent years, Barbara has moved onto playing hidden object games more than adventure games, so that's the genre this time. I'm a little dismayed by the change, but she found herself needing to resort to walkthroughs more and more to play the increasingly obscure adventure games I was digging up... since she's happy with the change I guess I should just be happy too.

Compiled in TGF, so it's playable on 64-bit Windows!

Author: 
Sergio Cornaga & Barbara Hill
Made For: 
An event

Avalanche Outrun!

avalanche_screen.jpg
Game File: 

Outrun the avalanche! Use left and right arrow keys to move. Hitting trees and turning slow you down, so be careful!

Made For: 
Pirate Kart 2

Fragment

fragment.png

fragment is a game made in 3 hours or so, in roughly 7-minute increments on the bus. You are a forklift. You shoot pac-men at ghosts.

Created By: 
AttachmentSize
fragment.zip1.28 MB
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