Always you are dropping bombs! This can be quite inconvenient.
Then the aliens come! Use your problems as your strengths!
The latest art game from the Dynamic Duo - MegaIlinx on the production & Young Tizzy on the beats. Experience 1000 years of ART- rolled into one comprehensive experience.
Marvel at the stunning graphics. Nod your head to the beat.
An exploration game! Eat the krill and explore the ocean's secrets!
The Mountain is a (prototype of a) puzzle/economic strategy game (stripped down to the prototype state), where the player controls a voxel-based mountain in order to manage a settlement at its foot.
Short tutorial: Aether is your action points. You can use it to select bricks in the Mountain and place new ones on top of it. When you run out of aether, you lose. In order to have aether income, you have to maintain Fear/Love balance as close to 0 as you can. To do that, drop bricks of different colors and see how they shift balance (hint: red ones are going to become explosives later on).
The game is turn-based. This has an obvious reason later on, but right now you just have to know that you can select 4 bricks in the front layer per turn.
(look for the Mac version in attachments)
|The Mountain 0.0.5.app_.zip||7.84 MB|
You must defend cyber node Proxis from the shapes.
Squares must be shot with the same color.
Triangles must be shot with the different color.
Save the world by stopping china.
One day I'm like "could I make an RPG using twine and some Unicode square charachters to make an overworld? and what if it were like "The Walking Dead? but terrible?" And that's what this is
The screenshot tells you everything you need to know
I kinda intended for this to be the idea pitch where we all just pick some backdrops and make them.. I change the image size to 640x480 in irfan view and it seems to work without a hitch as long as i convert it to 256 colors.. I borrowed some images from Instinct Magic Theatre to promote oldschool pre-windows movie maker awareness, as this is all we had cept for mario paint, and that's snes. Bridging the gap, if you have some good backdrops throw em here, I'd just like to see some more as the backdrops in knp are soooo great but so limited. I could only make a library by putting all the stuff i want on frame one and you can too, and I will too. Let's expand on the library. Put something in for the ug, expand the defaults as we have a lot but not enough foundations to lay those characters and games on. Remix the old ones? That's cool too. I like the originals. I'll throw more up though... But for now I gotta focus on these ugg boots.