A mashup of sorts of two arcade classics, Breakout and Space Invaders. Using the mouse, navigate the paddle back and forth along the bottom of the screen. Hit the ball against the ensuing invasion and destroy them for points!
Features two modes, an easy 'Normal' Mode (no real penalty for missing the ball, only the paddle getting shot results in a lost life) and a more difficult 'EXTREME' mode, where both getting shot AND missing the ball will cost you a life!
Last night, I dreamt of a Roguelike where the only enemies were fellow looters: looters that entered the labyrinth before you and have had time to amass equipment, and looters that entered after you with poorer inventories overall. All looters attack each other, but may gang up temporarily against a strong looter.
Does a Roguelike with sparse-but-brutal encounters like this exist?
The world has ended. All you do is go back through it's final moments, piecing together why things happened rather than how.
It's a weird and silly adventure game made for the Pirate Kart V and inspired by the words published on RPS.
An autobiographical game for the Pulse Pounding Heart Stopping Dating Sim Jam. My first game made in Twine.
I've been trying to make something on this subject for a while, so thanks to madamluna for providing an opportunity to frame it in a way that made sense to me.
I am mindful of burning out on this project, as who knows how long it will last? But i'm afraid this new game, this potent allegory which taps directly into the poisoned crux of relationships during this Age Of Terror, could not be left unmade.
Attached is the mind blowing spectacle, created in 1.5 hours, the third chapter in this relationship-game-o-bliggity-blog:
Johnny Charisma in: The Quest for Emotional Autonomy
Tiger bad. Fruit good. Don't die.
You must find and tap the elephant in this MarkP0rter-inspired WarioWare D.I.Y. microgame.
If you want to play it, join the event! The .mio file is also available for download.
If you can't play it, here is a Vine playthrough.
Straight from the game:
"Free your negro brethren from the clutches of the evil Trollonian empire. You have 3 spinning negro bass players at your control. They can shoot music and distract women.
This game features 3 exotic levels ranging from "Place" to "Final level" with a "City" inbetween!"
Hurrah, I actually finished in two hours this time.
In this game we are pursued by monsters and we have no weapons. Fortunately, we do have a lantern and the monsters are averse to light.
Even more fortunately, I didn't have time to implement collision detection, and as a consequence the monsters can't actually hurt us.
I'll probably upload a slightly more playable version in the near future.
It is 2014 and the dead have risen from the grave!
No, not zombies. Mummies.
(There was an embalming fad in 2013)
Unfortunately, you prepared for a zombie apocalypse instead so you are completely helpless against the mummy onslaught.
Thankfully they are very flammable and friction from moving too quickly will cause the mummies to catch fire and burn to ashes.
Survive as long as you can.