This is an even more confusing version of the game Proper (glorioustrainwrecks.com/node/9719). Every version is different! I am quite sure that each Slice of Life installment has some meaning and symbolism to it.
Luckily, I managed to save a version of it before it completely disappeared.
It seems that this game is based on a future version of Klik n Play that runs entirely on Tachyons which, according to theory, actually move backwards through time. What this means is that the game was made some unknown point in the future but does not go through time in the normal way, or a way that we can even understand.
It also means that it fits the deadline criteria, since it actually existed DURING the competition, even though it was made afterwards.
An RPG part of an epic storyline full of plot twists and deception.
In the Shop & Forge, click on the sword icon to pay XP to increase your sword's attack power. Click on the potion to pay XP to buy a potion.
While in battle, click on the sword icon to attack. Click on the potion icon to use a potion to restore 10 HP.
Defeat your opponents to advance.
Created because of the annoyance the Icelandic volcano caused me earlier this year. Fortunately the volcano stopped before I had to fly out of the country this Summer.
I went way, way, way over time on this. My three excuses are 1. this is my first KotMK 2. I was mainly held up by my lack of knowledge of Game Maker and 3. because I didn't have much time to spend on it this week...
Anyway, it's a 2 player game. Pick your side, Iceland or Volcano and mash the appropriate button shown underneath the pictures to charge up attacks. Use Q and O to fire attacks for Iceland and Volcano respectively. Volcano does more damage and can use Smog to hide Iceland's input buttons but Iceland can heal itself.
A game made for porpentine' s twinyjam.
it' s kinda weird and lazy and dumb.
So here it is. It kind of only works for part of the map for some reason, so I'd need to find a more object-efficient technique, I think, if I wanted to continue working on this.
I guess I should write something here. My name is Brad. I live in Sacramento. I have been lightly involved in game design (MUDs, specifically) for years, and now that it's relatively easy to make casual games, I will finally try. This contest seems like a great sounding board.
Games I like: Myst + Riven, Mario 3 + 64 + World, VVVVVV, Minecraft, Charles Barkley, Shut Up And Jam: Gaiden, Gameboy Tetris, Eversion, Megaman 2, NES Ninja Gaiden 1, Katamari Damacy, Daphaknee Needs To Poop, and Troubled Souls for the Mac.
Hello people of this site. I came across this site god knows how following some link for that Mike Tyson Jungle Beat game a few months ago.
Anyway I forgot about it because I usually just browse the net at work but now I want in please.
The problem is that I am a cheap person who uses Linux. Don't get the wrong idea. My computer skills are severely limited. It's just cheaper. Basically I can't get that KnP thingie to work properly in Wine. (Are we keeping up so far?)
Does anyone have any kind of cheat sheet for someone who uses Linux and who can't program his way out of a paper cup so he can be in your club? I also live in the UK meaning I would have to sacrifice a bloody Saturday night in order to do this. I might make a party out of it.
Thanks in advance if anyone reads this. If you reply then...erm...mad props.
Variation of bullet hell shooter
Press Space to shoot and spawn enemies, accuracy is key!
Made using GameMaker 8.1 Lite