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Zecks's picture

Man time goes fast theses days.

Please standby a bit longer while I collect myself together, I'm all over the place (I'm too fukken introvert.)

Play the second one (Original KotM version here)
Also the first one (not too important.)

The final semi-serious work awaits.
A farewell to the old, influenced by both old and new.
Man I wanna move on to new already.
But first lets do this!

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Johny L.'s picture

Open teh KnP files in MMF2

I found out how you can play a KnP game in Windows 7 (this also works for older OS), you have KnP game files while you have MMF2. You know that MMF2 is backwards compatibility and can import/open Klik n Play files, The Games Factory and Multimedia Fusion 1. Just drag and drop the .gam file on the program and then the program will import it.
It's easy.
I use it everytime because i like viewing game sources.

Dustin's picture

PHINAL PHANTASY PHOURTY PHOUR

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The JRPG to end all JRPG's. You no longer have to purchase another one, ever. Grind levels to kill innocent cats, or kill Jesus! (only because *insert your favorite deity here* wasn't part of KnP's stock image set).

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Pirate Kart 2
tininsteelian's picture

The Oregon Trail: 6th Edition

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This is the next official version of the Oregon Trail!
No it isn't.

You are on a mission to traverse the Oregon Trail in order to claim some land in Oregon! Along the way, you'll face dreaded obstacles such as flowers, small rocks, and elephants. Watch out for diseases like cholera and dysentery, too! Press the space bar to shoot and the arrow keys to steer, most other things you'll need to know are mentioned in-game.

P.S. Real Life Mode is only put in the game as a joke, as it makes the amount of miles traveled increase 100 times slower than in Arcade Mode. So just play Arcade Mode. That's the real game. Or see how far you can get in Real Life Mode.

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$400+ RPG Making Competition at 64digits.com


Banner by LAR Games

LINK TO COMPETITION

On Tuesday the 1st of May 2012, at 0:00am GMT, you will have three months to make an RPG (see Rules for details).

You must then submit your RPG by Wednesday the 1st of August 2012, at 0:00am GMT, after which the winners will be decided.

This will be the grand finale of Competition Four Digits 2011/2012, a competition three times longer than any other in the year!

RULES:
1. The aim of the competition is to develop entirely your own game within the time limit (1st May - 1st August). You MUST submit your final game before the 1st of August 2012. You will have to keep up to date with my blog posts to find out how to submit your final game.
2. You MUST have stated you are going to enter before the 1st of May 2012.
3. You MUST NOT include anything in the game that you don't have full permission to use or significant amounts of game content that you had already made prior to the competition.
4. Your final game MUST have "RPG elements", specifically relating to the gameplay (eg anything such as experience points, inventories, quests, turn-based combat, etc. Fantasy themes and long storylines are common in RPGs, but not related to the gameplay).
5. There are no programming language/game engine restrictions except that the game MUST run on Windows 7. Your game shouldn't require additional software installation (unless you really need to do so).
6. Don't be a cheater.
7. ONE entry per person, maximum team of FOUR.
8. I reserve the right to update or otherwise change the rules and to disqualify any entrant who breaks the rules.

PRIZES:
(Subject to improvement from donations, keep checking back)
1st
$400 Prize Money
A copy of RPG Maker VX Ace each*
One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt
Featured on YoYo Games (if game created with Game Maker 8.0+)
Featured on Game Jolt AND a Game Jolt T-shirt
64d Comp Winner Badge each*
IUP Bundle each*
SPECIAL PRIZE: The winner gets to suggest ONE bugfix or feature that goes into 64digits next. Must be feasible and sensible.

2nd
$30 Prize Money
Steam games of your choice worth $50 total
Up to two copies of Ace (and any other RPG Maker for the remaining team)**
One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt
Featured on YoYo Games (if game created with Game Maker 8.0+)
Featured on Game Jolt
64d Comp Finalist Badge each*
IUP Bundle each*

3rd
$20 Prize Money
Steam games of your choice worth $30 total
One copy of Ace (and any other RPG Maker for the remaining team)**
One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt
Featured on YoYo Games (if game created with Game Maker 8.0+)
Featured on Game Jolt
64d Comp Finalist Badge each*
IUP Bundle each*

4th
Renegade Ops on Steam
Up to three copies of any RPG Maker except Ace**
One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt
64d Comp Finalist Badge each*
IUP Bundle each*

5th
Up to two copies of any RPG Maker except Ace**
One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt
64d Comp Finalist Badge each*
IUP Bundle each*

The RPG Maker honourable mention award
The best game made with an RPG Maker product receives additional prizes from the RPG Maker guys.

*These prizes are one copy for every member of your team, or just one copy for you if you're working alone. Your team members must have an account here to qualify.
**Number of copies depends on number of team members. See first footnote.

Remember, this is a communal effort! This competition is only for fun. If you want prizes, give as you wish to receive. Suggested donations would be Steam games, Amazon vouchers or something similar, rather than cash.

I hope you take the time to check it out!
NB: This is a non-profit competition hosted on a non-profit website.

64digits Creative Community
Comp Four Digits 2011-12 Game Making Competition League Table

Scary Four Digits September 2011 Game Comp (Halloween Theme, Finished)
Frosty Four Digits December 2011 Game Comp (Winter Theme, Finished)
Valentine Four Digits January 2012 Game Comp (Love Theme, Finished)
Sixty Fool Digits March 2012 Game Comp (Random Theme, Finished)
RPG Four Digits May 2012 Game Comp (RPG Theme, Ongoing)

vampirkat's picture

Working on my skillz

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I've entered into the themed trainwreck #4 and the KOTM #63. I'm actually going to complete something this time! I'm so excited! I already have my handy programmer's notebook and I scribbled some ideas. I'm using KNP/GF again and it's tough re-learning how to use this dang thing. My sis has the original KNP manual at her house that she borrowed from me. I got to wait until she brings it back. I do have a PDF version of the manual.

I was thinking of firing up the old Mac and use KNP on there, but I can't get the internet and the version of KNP I downloaded didn't work (as it read the zip file wrong as Windows zip, not Mac Zip). I wonder if anyone uses KNP for mac?

sergiocornaga's picture

WarioWare D.I.Y: Xmastime!

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OK, this one really (probably) is my last game. It's a tribute to SpindleyQ's 2012 Christmas present to me, It's Christmastime! Sorry for not remaking a game you didn't make for me... wait, does that even remotely warrant an apology

Here's a Vine recording.

Note: this game is endless, devoid of interaction and has no win condition.

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JamesPopStar's picture

Wasabi of Joy Fun

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WASABI is on journey. He must intimidating the EVIL FLAVOR MONSTER ARMY. He can only do so by SURVIVING LONG TIME with the power of LUCKY MAGIC and YOUR HELP.

Seven levels of MADNESS!!

Made by James Mystery

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Mega Giraffe Rampage 5000

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Terry's favorite tree was foreclosed on by the Elephant Bros. Bank. The rage he feels can only be soothed by a GIRAFFE RAMPAGE!!!

Press Z/X to rotate your neck, and move/jump with the arrow keys. You get more money for killing quicker, and for being less injured. Kill em all!

Author: 
Hamumu
Made For: 
An event

Fabulous Prizes!

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Game File: 

An hour in Construct fruitlessly trying to make a game called Human Pachinko didn't pan out, so this is how I salvaged the evening.

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