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Eliot's picture

SumoGONS

Screen shot 2012-03-08 at 5.23.06 PM.PNG
Game File: 

A game for two players. You are a polygon and must knock your friend out of the ring using your wits, nimbleness, and ability to change your scale.

Made to fill the following non-kickstarter request: "Something about geometry. My friend wants to play a game about geometry, and I'm unqualified to make one." Not sure if the end product fits the bill, but I hope you have fun playing!

Source code available on GitHub: https://github.com/fadookie/Sumogons

Author: 
Eliot Lash
Made For: 
An event
SpindleyQ's picture

A Klikmas Mirakle: Klik of the Month Klub #18

Sat, Dec 20 2008 05:00 PM
12/20/2008 - 16:00
12/20/2008 - 18:00
Etc/GMT-8

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!

For more information, check out the KotM N00B FAQ.

Sign up below to get reminded by email the day before the klikkening begins!


Games made for A Klikmas Mirakle: Klik of the Month Klub #18

RehaSoft's picture

Computer or television?!

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Game File: 

Some games I whipped up for the 100th KotMK. Released 4 hours early since I won't have much time to submit games.

Game 3/4 so far.

COMPUTER OR TELEVISION A VERY HARD CHOICE WHONCE YOUR'RE DONE PONDERING THJIOS VERY LIFE QUESTION CLICK THE ONE OF YOUR ULRIMATE DESIRE

Made For: 
An event
Danni's picture

Mario in Space

http://www.mfgg.net/index.php?act=resdb&param=02&c=2&id=310

It's a game I played many, many years ago (and failed to beat) when I first discovered fangaming. To this day, I still consider it to be a memoriam of what fangaming used to consist of: Clever, unique ideas and environments spoiled by ridiculous bugs and broken gameplay mechanics.

Decided to dig it up again, and... holy shit I can't even get close to beating this. I got up to 1-4 several times before giving up momentarily. I'll keep trying until I beat it. Hopefully.

Something you should probably know: Restarting the game does NOT reset your laser ammo to 30. It's a pitfall you should watch out for, but you can also abuse this mistake to start the game out with 99 lasers.

Interesting discussion about five of my games

Hi all, I haven't be very active on GT lately, mostly due to a job that leaves me with very little free time at the moment.
However, I would like to invite you all to a feedback conversation about 5 of my games (most of them were published on GT).
that is taking place on the makega.me forum

There :
http://forum.makega.me/t/five-games-i-made-in-2013-2014/

I'm enjoying reading the discussion for 1000 different reasons and I would surely enjoy to find your feedback added there, be it negative, positive, neutral, short or extensive, whatever, if my work is meaningful to you in any way please join in :)

ExciteMike's picture

Mike wants help with Pirate Kart stuff!

As you may have heard, the GDC Pirate Kart Kickstarter is fully funded! That means I've got even more stuff to do! So I'm asking for a little help! But also involving the community is fun anyway!

  • T-Shirt Design - I could fall back on the cartridge image seen here, but it might be cool to see what else we can come up with? Especially if it's a single color so that it's cheaper to print and/or can glow-in-the-dark!
  • Poster Design - I was thinking something like those Ludum Dare wallpapers I've made? We probably won't get a number of games that exactly fills the poster with no gaps, so some kind of logo or message could go in that? Then again a bunch of screenshots with no explanation is kind of awesome too. Also I never did turn this into a poster either. Okay maybe I didn't need to ask for poster help, but I do welcome additional ideas!
  • Business Card Design - It might be cool to have Glorious Trainwrecks cards people can grab at the kiosk! Maybe that would be a better use of that "without making a few friends" image. We can also do more than one kind!
  • Program Icon - For the corner of the window and the icon you click to launch it.
  • Reaction Cam - SpindleyQ had the awesome idea to try and livestream or at least record people as they play! We'd need to get a webcam and figure out how best to stream it without bringing up a window for it if we can help it. Something on the commandline or code the coded-in-Python launcher can use directly maybe? I don't know how feasible it would be to record three days of video but making a sped-up video of everyone playing like the Winnitron did last year would be cool.
  • Launcher Music - Anybody feel like making some musak? We seem to have a tradition of using "The Girl from Ipanema" :) Maybe someone could do a cover?
  • Knytt Player - As discussed here, if we have a hacked build of Knytt Stories, we could make the launcher support people submitting those .bins!
  • TESTING - I perhaps put the event unwisely-close to GDC. There's just no way we want to make one person play ALL the games to make sure they work, so hopefully I can get a bunch of you to try the kart launcher between Pirate Kart Weekend and GDC and the worst of the issues can get sorted out. The launcher is going to have some auto-updating capability so hopefully even if something goes horribly wrong I can still fix it for most people.
  • A PC - I need to get a computer there to actually run the kart on! I would use the very laptop I am typing on now, but for godknowswhy it has a lot of trouble with games made in game maker and I really want to support those! So if you are in the area and have a PC or laptop and can get it to Moscone to set it up in the kiosk, let's talk! (I think monitor, speakers, mouse, keyboard are provided but I should doublecheck)
  • Booth Decor - We should definitely get a poster or pirate flag or something! If we can come up with the design (the one I used for the IGF Kart is definitely fair game) and figure out how/where to get them made, I can throw the money at it!
  • Swag? - I don't know if it's affordable enough, but we could maybe give out discs? Hand-labelled DVRs fit the theme beautifully.
  • Signed Copy - I don't know what to do with it once it's signed, but someone should bring around a DVD/DVD case of this kart or the IGF Kart for signing!

Whew that was a lot of stuff! Like a month ago some people were asking how they could help and I didn't give useful answers, so hopefully it's not too presumptuous of me to ask now! I appreciate any help I get!

Also I feel a need to say this somewhere: I'm seeing some folks talk about "Mike's" pirate karts, I've been doing a few interviews, and I was invited to be a speaker at GDC because of them (just one of the 5-minute microtalks, but still). That doesn't completely sit right with me. The pirate karts being about particular people is pretty much the last thing I want. Someone else gets to organize the next Pirate Kart or other community stunt, ok?

FUN FACT: Apparently Clickteam has a booth at GDC this year! I am so going over there and giving them a high-five!

Danni's picture

Cliché

cliche.png
Game File: 

A cliché game about cliché things. Made in zero hours for the 0h Game Jam.

Made For: 
An event
Sprocket's picture

The Wall (a game in therapy)

therapygame.JPG
Game File: 

Breakout as a metaphor for therapy.

Play through over *5* different therapy sessions with unique clients and their medically fascinating problems. Uncover their traumas from breaking down the "wall" of repression, but make sure to listen to what they have to say, unless you dig a little too deep...

Based on a parodic therapy site I made in high school which was hacked and taken over by a minor religious fundamentalist and the times I feel fed up with therapy. The satirical aim is diffuse and muddled.

Event Created For: 
Made For: 
An event
juliette's picture

MissileDodger

missileDodger.png
Game File: 

A game of missile dodging.

Event Created For: 
Made For: 
An event
Johny L.'s picture

TSMA2 Update #2: Leaking some NPC's + Development Date

TSMA2 Update 2.png

It's me again with this 2nd update of the upcoming TSMA2.

Here we will leak some NPCs in the game and even the development start date.

First: Let's show the NPCs of the game.

1. Yorp: Whatevernot, a normal yorp, this time he changes behaviour: He hates galactic robots (except Robbiebot). The sprite uses the Keen 1 sprites.
2. Bad Drawn Yorp: A varation of a yorp, but is still and can't speak, but he can only watch a guy, but not follow him.
3. Jesmie: The mother of a lost village known as Chulies, he has brown hair made of bushes, yellow skin and cyan dress.
4. Dam: Jesmie's Baby, he's purple with a small red stick.

The characters are on the attachments.

And now the development date.

I will begin the development once school has began again and starts christmas, so i will start at December 2013, or maybe when i have lots of ideas.

AttachmentSize
TSMA2 Update 2 screenshot.png817 bytes
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