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Leo's picture

Driver

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Game File: 

Driving game created in KNP

Usa ARROWS to evade other cars ans trees.

Author: 
Leo
Made For: 
An event

Another long shot

anyway this is another long shot - 3 long shots in fact - I'm looking for some old Klik n Play games
(and I feel I have not overstayed my welcome yet)

the first one is very unlikely to be archived or saved by anyone as it was very very bad
here is what I remember:
the title was something like "Feces Test"
it had a very surreal intro - two dudes enter a toilet and they have a duel for some reason
(because they arrived the same time and both want the same stall - I only remember vaguely)
I remember one of them saying (in text): "Are you scared kid?"

now the gameplay was very bad
poop was falling from the top and you had to catch it
with a toilet
and you had to catch everyone one of them to win
but sometimes they would fall off the side of the screen - impossible to catch
it was a very amateurish game even by KnP standards
I'm really only looking for it because of the intro

some other games some that you might remember or still have by chance:
- there was a very long game - also made in KnP, a platfomer with a little brown dog fighting black vampire dogs
it was very hard (standard knp platforming of course and I think it attempted flying ladders at one point)
it had many many levels and there was some dramatic storyline? cannot remember what the title was or who made it

- another KnP game - I think this was called Space Wasters? a space shooter and it was two player and it was big characters sitting in small car like spaceships and I think it was made by the guy who made the Bamboo Dragon Warrior game(?) and it was something about taking on his teachers and had all sort of funny cutscenes (both when you defeat one or get defeated by one)

Gold's Enigma

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Game File: 

my first game with klik n play :o)

Gold's Enigma

Author: 
thecatamites
Made For: 
An event
SpindleyQ's picture

Eternally Wish-Granting Genie

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Game File: 

Eternally Wish-Granting Genie loves to grant wishes! GRANT EVERYONE'S WISH. DO NOT MISS ONE. That would make eternally wish-granting genie sad! DO NOT MAKE HIM SAD.

Made For: 
Pirate Kart 2
FirecatFG's picture

Trapped in a tower full of spikes

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What, i can say?. its a KS level done in two hours, using two custom tilesets and a music file. :3

Event Created For: 
Made For: 
GT Saturday Specials: Knytt Stories

no

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Game File: 

A clone of nooodl's world famous Megazeux game, "yes". Also made in 4 minutes.

Made For: 
An event

Fissure of Reality

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Mac and Windows executables included!

This is a first-person dungeon game. Navigate the maze using the Up key to move forward, and the Left and Right keys to turn. Your compass needle points toward north. As you approach the location of the fissure, the needle will waver. The closer you get, the more the needle will swing. When you are on top of the fissure, the needle will behave strangely. Then, press Enter to open the fissure.

Event Created For: 
Made For: 
An event
spiral's picture

Chip's Challenge 2015 Retro Level Pack Adventure Collection For Fans Of All Skill Levels Or None Applicable (Version 0.999)

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"Without thought conciousness, all creation is meaningless." - Chuck Summers, Challenging Thoughts

Collected here is 10 levels made by me, for you, in CCTools (or Channel Cipher Tautology of old longing stocks); truly the tool for the modern designer. It is available pre-packaged in a pre-configured copy of Tile World so any novice or expert or newcomer or extreme will be able to find an easy start and launch to get playing. Use the arrow keys and enter key to go! (Note: Tilde's Wonders is not owned by me, but I packaged it into this release for convenience of all users. The story follows below...)

Chapman's cinders fell down from the ceiling as you careen across the cavernous cliff-face known only as "BLISS"! So is the journey that leads you to falling as well, down into the barren pits known only as The Challenge Rooms Of Chipmunk's Crevice. Can you complete these ten mind bending puzzlers? No, nobody can! Thankfully, by pressing G at the start of a level or after being defeated horrible or after pressing Ctrl+R, you can enter one of the following passwords (in an unknown, mysterious order...) to get to one of the other 10 levels, even maybe the one you're on now! Check it out:

For easier perusal, these level signifiers are available to all in the download folder. Figure out the secret key codes to unlock your personal access! Now, onto continuing the conversation around Clammy Chippy's Challenging Chapsticks. Each level is an idea, or several, put together, or arranged, or something like that. Not all of them are as interesting to play as they were for me to make, not all of them take as long to finish as they took me to make. It's true! That's why you can access any level you want, in a pre-determined order outside of the natural lineage, should you find any of them frustrating.

By lowering the barrier of access to progression, the only thing that counts now is getting the highest overall score- but who's keeping track? Only the dedicated few ever will, so they can be ignored. What really matters is, in the words of Chuck Summers, "EXPERIENCE IS THE MEDIUM!". And I would agree. These levels ask for no more attention than some idle curiosity, and questioning:

Is level 7 really meant to be playable? How long did it take to make a pair of oppositional levels? Why do I always need to pick up these chips? Why did you ruin your mixtape like progression of ideology present throughout the normal arrangement of levels by making people over-consider the idea to play through the levels haphazardly at random, by perusing the selection of passwords, without even having to put in the effort to read the forums at GamerFAQS? Just how many levels are there? Are you going to stop telling me what to think?

All of these have answers, but how many can you figure out on your own?! You'll have to crack open your copy of Chilly Chambers right now, and walk into every block you see to figure it all out for yourself. No guidance will be provided other than that already listed. The only possible information that would be useful for those who don't have the dedication to walk into every possible combination of blocks as I do: try walking into anything you don't understand in Delightful Designs, it might just open your eyes.

"Curiosity bottled up leads to only an outpour of drain waste." - Chuck Summers, The Final Collection

Made For: 
An event

Ghostie Plays It Safe

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Game File: 

Super Easy Mode!

Controls:
Arrow Keys
X to die of boredom

Made For: 
An event

Sorcerer Training: Lesson 3

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Learn the ancient, arcane art of Soul Asplode...

Controls:
Arrow Keys
Z to cast Fireball
X to cast Soul Asplode

Made For: 
An event
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