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thesycophant's picture

Hammer Bro.!

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You are a Hammer Bro.! Get to the end of the level! Brother against brother! Don't get killed by your own hammers (hammers hurt you on their way down).

X jumps, yo!

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mkapolk's picture

goomba stomperz

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Game File (Linux): 
Game File (Mac): 
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stomp dem goomberz

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spiral's picture

Christmas Activities

SCRNSHOT.png
Game File: 

made in TGF1

CHRISTMAS ACTIVITIES

A collection of games for kids of all ages, featuring:

WHAT DO YOU THINK OF CHRISTMAS: Tell Santa how much you love him to get the best gifts!

SNOW DAY: It's been snowing non-stop, and you know what that means! Not only is there no school, but you can go out and play in the snow!

TREE DECORATING: Time to put up that Christmas tree, and decorate it with candy canes and ornament bulbs! Be careful to not drop any!

LETTER OPENING: Woah, what's this? A stockpile of Christmas cards from all your relatives! Open em all up and see how many gift cards you got!

SNOWFLAKE CUTTING: Make paper snowflakes of your own creative design!

GIFT UNWRAPPING: Finally, it's Christmas Day! Unwrap your gifts to see what Santa brought!

HOW TO PLAY

Instructions are fully given within the game.

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Pirates Pirates Pirates

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Game File (Linux): 
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game for drob
and the theme was:
Space
Space
Space

And indeed: humans get evicted and turn to space piracy,
earth's coordinates are lost, and you are out of cash

A mix of Captain Blood and Elite (or at least it attempts to be)
There are 4000 sectors to visit, you can climb ranks, trade stuff,
hunt for treasures (one in each system)
and ultimately buy back earth (once you found it)
.. and uhh.. thats about it

Tips:
* an XXL treasure is hidden at the space police HQ (that is if you can figure out their number.. i mean sector)
* don't get scammed: not everything in the shop is useful (they not gonna tell you the coordinates: they dont know either)
* if you are totally lost you can still cheat by looking at the source (and feel more lost than ever before )
* buying back earth needs at least 100 treasures .. and/or real good trading skills
* WASD to thrust, Arrow keys to rotate, Space to shoot and Enter to stabilise/stop your ship

* also almost forgot: the game is paused if you are not in cockpit mode (so feel free to take your time)

Author: 
small potatoes
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dessgeega's picture

FARMER JUDGE

farmerj.png
Game File: 

he's traded his gavel for a hoe and his courtroom for a field of dirt

Made For: 
Klik of the Month Klub #33 (Mar 2010)

Internet Ghost Story (unfinished)

This is my game for Denson.
Yeah, it's unfinished. Sorry about that... What happened is that at first I was going to make a text adventure, which i worked a little on, but then I changed my mind and made a Java game, which I worked a little on. Then I changed my mind AGAIN, to making a PuzzleScript game, and by then, more than half of the allotted time had passed. And I wasn't too exited to make the game... the wishlist kinda seems to call for a story-based game, and plot writing is not my strong suit...
As you can see, the internet ghost is the main mechanic of the game. (It's fucked up in the way that it kills whatever it passes over. Although not implemented, I was going to make it kill you if it passes over you.) I was thinking of making the ending of the game some sort of tragic event or something where the only way to finish is to do something that kills you in the process... maybe that's what makes some female (maybe the player's relative or friend or wife) incredibly sad, fulfilling the last wish item (which was in russian for some reason? maybe she'd be russian?)

By the way, here's Denson's wishlist: (yeah, i've only implemented one item so far...)
- christmas isnt celebrated here but everyones heard of it
Not implemented
- "its me, ur brother, have u forgotten me already?"
Planned
- someone called but didnt speak the language
- some kind of fucked up internet ghost
Main game mechanic
- interrupted mid sentence
- самое печальное в том, что она когда-либо слышал
Russian for: the saddest thing that she had ever heard
Planned: sad ending?
I'll probably work on the game more after now, so I'm really just submitting it now so nobody thinks I didn't make anything at all.

Author: 
JumboDS64
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KlikBot's picture

Klik of the Month Klub #65

Sat, Nov 17 2012 05:00 PM
11/17/2012 - 16:00
11/17/2012 - 18:00
Etc/GMT-8

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!


Games made for Klik of the Month Klub #65

NameCreatedsort iconByScreenshotComments
AmazePong12/01/2012 - 10:50Smedis2amazepong.png0
Seeding11/19/2012 - 10:10SamPotaszscreenshotTitle.png0
Devil's Chord11/18/2012 - 01:38mccScreen shot 2012-11-17 at 8.20.28 PM.png3
Warpmaze11/17/2012 - 21:43sylviewmaze.png2
Smiling Joe11/17/2012 - 19:33Cosmic711smilingpng.PNG1
Space Desert Adventure???11/17/2012 - 19:08mkapolkss.png3
Klik & Paint11/14/2012 - 20:35FlaviusMaximuspaintinknp1.PNG4
REACT-SURVIVE11/13/2012 - 14:31FlaviusMaximusract2.PNG4
CODBLOPS11/13/2012 - 14:21Smedis2CODBLOPS.png0
Jester VS. Robin Hood10/25/2012 - 13:15Smedis2jestershot.png0
Healy's picture

Mummenschanz

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Sergio and I were talking about including a new Knytt tutorial for the Babycastles expo, and I remembered this old tutorial I was tooling around with. It's called Mummenschanz, and like the acting troupe it takes its name from, it tries to convey its message through a minimum of words. I'm not sure if I totally succeeded at it, but here it is anyway! (With music by Kinetic Law.)

Update: Now with minor improvements, thanks to Sergio.

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