Help Eirin and Reisen save the pregnant Kaguya from the wrath of Shikieiki's judgement burgers!
was playing some katelabs worlds today and remembered that info about this isn't anywhere i can find, so here's how to run katelabs on linux (tested on debian 11)
1. create a new 32-BIT wineprefix:
WINEARCH=win32 WINEPREFIX="/home/YOUR_USERNAME/.katelabs" winecfg
! important ! only works with a 32 bit wineprefix - some of the stuff below will fail to install otherwise
2. install necessary stuff with winetricks:
WINEPREFIX="/home/YOUR_USERNAME/.katelabs" winetricks amstream dmband dmcompos dmime dmloader dmscript dmstyle dmsynth dmusic dmusic32 dsound dswave qasf qcap qdvd qedit quartz vcrun6 xvid
after doing this you should no longer get a "memory access violation" error after selecting the resolution
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.
Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!
After you've made your game, you should upload it here!
For more information, check out the KotM N00B FAQ.
Sign up below if you want to get reminded by email the day before the klikkening begins!
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Yar's Revengeance | 10/16/2011 - 00:33 | HulkHandsome | 1 | |
Eliza Edith Escapes Expiration | 10/15/2011 - 21:05 | sergiocornaga | 2 | |
Sexy Missile Command | 10/15/2011 - 19:06 | juliette | 2 | |
Camouflage Snake | 10/15/2011 - 18:50 | Draknek | 0 | |
fountain | 10/15/2011 - 18:43 | dessgeega | 2 | |
GAUNTLET 4 | 10/15/2011 - 18:40 | dessgeega | 2 | |
KONKEY DONG | 10/15/2011 - 18:27 | ellaguro | 1 | |
Shit Snake | 10/15/2011 - 18:10 | Draknek | 2 | |
The game you cannot win | 10/15/2011 - 18:07 | flipchen | 1 | |
Gaunt | 10/15/2011 - 18:03 | PurpleChair | 2 | |
Din Da Da (8-bit Pong Mix) THE MUSIC VIDEO | 10/15/2011 - 18:02 | the_muteKi | 2 | |
Breakvaders | 10/15/2011 - 17:44 | Techokami | 1 | |
PongSpar | 10/15/2011 - 17:39 | the_muteKi | 1 | |
atariture | 10/15/2011 - 17:33 | kirkjerk | 1 | |
Ccccombat | 10/15/2011 - 17:25 | SophieH | 1 | |
breakoutinthe dark | 10/15/2011 - 16:06 | anne laplantine | 1 | |
pongpongpongpongpongpongpongpong | 10/15/2011 - 15:43 | mcc | 5 | |
ABOVE v. BELOW | 10/15/2011 - 06:04 | L | 2 | |
Metapong | 10/15/2011 - 04:03 | Noyb | 3 |
On the 23rd, a gamemaking duel was held on the TIGSource Forums, with the theme being "Demakes in Klik'n'Play".
And thus, two glorious trainwrecks saw the light of day...
Fun Ship is a demake of Messhof's Party Boat, made by me(genericuser).
I Kill All is a demake of Error-Free Software's Tapan Kaikki, made by Stargoat from the forums.
WARNING: Download these at your own risk; they may be dangerous to your health, your general sanity, and your pets.
Oh and if Fun Ship has wacky Greek text, just copy "Commodore 64.ttf" to "C:|Windows|Fonts".
Attachment | Size |
---|---|
I Kill All.rar | 127.17 KB |
FUN SHIP.rar | 237.97 KB |
I was gonna make a six-level table, but as I was making this I realized that with my current designs, having that many levels would be frustrating. So I just made a three-level table instead. You have to get out of a cave. Or something.
YOU ARE PEGASISUS
YOU MUST STOP GODZILLA WHO BECAME EVIL AGAIN FOR REASONS
HOLD LEFT CLICK AND ATTEMPT TO DODGE THINGS
"It is my best work yet, however, it is my first work."
A collaboration with my friend A.
Starring Phil Collins and Alexander Shamilton.
So I've been interested in making some platformers in LÖVE / Love2d for a while, but haven't produced much of anything so far, until this month. To get the ball rolling and reduce procrastination, I started writing more: jotting notes on paper, keeping a personal diary, and writing up public-facing devlogs with weekly goals. (Warning: unfocused ramblings about platformers). I found that writing about ZZT here helped a lot in the summer.
It is my intention to get something playable out the door between now and the end of the year. It would be a mistake to take on something larger than I can realistically pull off, so I've put my current ideas on the backburner, and I'm setting a goal to make something small but wholly realized in about two weeks. This would help me find issues in my current codebase, get familiar with packaging LÖVE games, and also give me something tangible for my efforts.
I wrote up an idea that has been in the back of my mind for a while, started a simple XM soundtrack, and outlined how gameplay would work yesterday. But I'm realizing today that I won't have the energy to pull it off in two weeks. So back into the cabinet that one goes. Started on another idea, but upon review, its workload requirements are also too high for this timeframe. Think smaller, damn it!
I need to take a few steps back. There are platformers with very little to them that are still very enjoyable. I'll post some more once I've got something that's scaled appropriately.
I was thinking about this game just this minute and thought it would be a good addition to the Trainwreck Gallery. Well it would if I could find a working link to the bloody thing as the only one I've found is a dead FortuneCity link. Kind of makes me wish I had saved a copy from 1998 or so since it is a "Klik" game, that sort of thing seems to be in vogue around these parts. All I could get of it was a description I yanked from some site;
Which I think speaks for itself, really.
Not all that terrifying really.