Something about a hay bale, rolling down a hill, don't hit the other hay bales... or something...
you've got to show this bull - no, the world! - what it means to be a MATADOR!
Vector MPH is a game which features all the hallmark traits of a great Sonic game: super speed, chaos emeralds, and helicopters. Your job is to make Vector go really, really fast while collecting goodies and avoiding baddies. If you reach Mars, you win! Make sure to use the power of the emeralds for cool moves.
i really enjoy this game and would like to make something like it (i dont have an idea though)
This game utilizes Clickteam Fusion 2.5's built-in physics engine! The goal is to build the tallest tower possible by stacking pieces from Klik and Play on top of each other.
P.S. The reason I'm uploading this a bit early is because I thought I wouldn't be available during the actual event so I made the game a bit early. As it turns out, I will be available during the event, so I will probably make another game then.
You are a piggy. You really want to eat carrots for lunch. Uh oh! There is wolves running around! Good thing they are stupid! However, sometimes they catch your scent and come running! Look out! Get as many carrots as you can before your inevitable death!
"It's as if nightmares were real, and not just things children make up to get you to hug them for no reason."
"As soon as I gave up the search for the red-door-opening powerup, I primed my mouse over the Zero Stars button - when it happened. It wasn't a GOTY moment, or a GOTW moment, but it was definitely worth 0.75953 GOTDs."
This is a platformer featuring a certain element from Flywrench - that is, making yourself the same colour to pass through a barrier.
Left, Right - roll.
You cannot jump.
not unlike rainer maria rilke.
This fickle concert audience keeps changing its mind: Does it want The Piano Man to play them a song? Or do they want Mr. Tambourine Man to play? Spotlight the right one at the right moment to get points! Beat my high score of 30,920!
(The game has an ending when both songs finish ~2:15)
Have you ever wondered what life was like as an everyday boss in bullet hell.