Gout's about! There's no need to grout! Don't pout! Get some gout!
Gout Pony's 'A Family Gouting: The Game'™ is the ultimate experience in gout! Play avant-garde author Robert Coover as he fails to care about obstacles! Pass through the gnashing jaws of Jeremy Kyle! Eat asparagus and organ meats to give yourself the condition that everybody's talking about!
No offense is intended towards those who really suffer from gout.
Genres abound in this absurdist, experimental, but deeply playable game.
Each short level is based upon one of the songs from Gout Pony's first EP 'A Family Gouting'™. Far more than an in-joke, yet so much less than a real game, this may be the first genuine "art game"™ to be developed to be played alongside an EP and both game and EP can be enjoyed together TODAY for -- no money -- ! The levels follow the track listing (with track 8 as a *bonus level*) however the entire long-form EP/ short-form LP has been converted to scintillating MIDI form for his/ her pleasure.
Listen to the album here:
And live the game!
Lunar Lander, but you plant your ship on the green pads to give future selves speed boosts! Created for Indie Game: The Movie: The Queue: The Game Jam at GDC in ~2 hours
Oh, damn! I just remembered that there was an adventure game adaptation of Plan 9 From Outer Space. Has anyone played it? The premise they ended up with sounds okay, but God, now I want an adventure game where you play Ed Wood.
Man, I just finished downloading Plan 9 and Total Distortion at the same time. Which to play first? HOW WILL I CHOOSE?
A puzzle idea that ended up not being very good in practice. Grow a bubble shape so that all the white tiles are covered, and the X tiles are free.
It's a sequel to This Is Not A Level! I'm prouder of this one, but that could just be the elation of 30 hours without sleep talking. The music is from She Screams by oddlogic. The challenges are all original this time (or subconsciously plagiarised).
Using Knytt Stories Plus is strongly recommended, but not compulsory.
My very first ZZT game :o
no action + very short + hastily translated from french to english
Run in DOSBox, with cycles set to 16000.
This was a game I made to see how well RSD Game-Maker was suited toward something like Chip's Challenge. Right now it includes six levels. I might add more if I can think of any new ideas.
I was hoping to get some other mechanics in. Block pushing seems nigh-impossible in Game-Maker. I also wanted to include a mop or some similar item to allow the player to cross hazardous tiles. What is there is implemented pretty elegantly, I think, except for the purple starting tunnel that removes your batteries and keys at the start, since Game-Maker doesn't reset the counters for you.
If there's one thing that really bothers me, it's Game-Maker's camera. It doesn't start scrolling until you're close to the edge. Combined with the fact that monsters stop rendering when they're even close to the window edge, this means it can be hard to keep track of where those crocodile bots are. You kinda have to fight with the camera to see what's going on. I'd prefer something that always kept the character in the center of the screen, perhaps with faster camera movement too.
Levels 3 and 6 are somewhat based off of LESSON 8 and DIGGER from the original Chip's Challenge.
Yoshi is stuck in a cave. Unfortunately for them, the cave is full of monsters who think Yoshies are quite delicious!
Arrow keys: Move
Space/Enter/X: Wait a turn
I tried to do it quickly, but it's already got a few dungeons and quests. Two servers, try to use the 'Block' server if you're getting kicked out of the other. A rare item goes to the first player to get a 300-hit combo.
I'm planning to update it weekly.