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Ben's picture

Recording Video

Hi all,

I'm Ben and I'm a freelance designer. I've mostly worked for Dan Marshall's Size Five Games, specifically on Ben There, Dan That! and Time Gentlemen, Please!

As Dan and I have mentioned in a few interviews, we started designing games as teenagers on KnP and GF. People have shown interest in seeing these old, terrible games of ours, so I dug out the floppies. One of them was a one-disk game and easy to sort out (free download here: http://www.sizefivegames.com/forum/index.php?topic=4182.0).

I'm trying to record some videos of a couple of Games Factory games. They work fine in Windows 7, but Fraps just won't record them. Before I start trying out CamStudio and other (free) alternatives, is this a known issue that has a workaround? I've tried a couple of different frame rates in Fraps' settings to no avail.

Thanks!

ExciteMike's picture

Mike wants help with Pirate Kart stuff!

As you may have heard, the GDC Pirate Kart Kickstarter is fully funded! That means I've got even more stuff to do! So I'm asking for a little help! But also involving the community is fun anyway!

  • T-Shirt Design - I could fall back on the cartridge image seen here, but it might be cool to see what else we can come up with? Especially if it's a single color so that it's cheaper to print and/or can glow-in-the-dark!
  • Poster Design - I was thinking something like those Ludum Dare wallpapers I've made? We probably won't get a number of games that exactly fills the poster with no gaps, so some kind of logo or message could go in that? Then again a bunch of screenshots with no explanation is kind of awesome too. Also I never did turn this into a poster either. Okay maybe I didn't need to ask for poster help, but I do welcome additional ideas!
  • Business Card Design - It might be cool to have Glorious Trainwrecks cards people can grab at the kiosk! Maybe that would be a better use of that "without making a few friends" image. We can also do more than one kind!
  • Program Icon - For the corner of the window and the icon you click to launch it.
  • Reaction Cam - SpindleyQ had the awesome idea to try and livestream or at least record people as they play! We'd need to get a webcam and figure out how best to stream it without bringing up a window for it if we can help it. Something on the commandline or code the coded-in-Python launcher can use directly maybe? I don't know how feasible it would be to record three days of video but making a sped-up video of everyone playing like the Winnitron did last year would be cool.
  • Launcher Music - Anybody feel like making some musak? We seem to have a tradition of using "The Girl from Ipanema" :) Maybe someone could do a cover?
  • Knytt Player - As discussed here, if we have a hacked build of Knytt Stories, we could make the launcher support people submitting those .bins!
  • TESTING - I perhaps put the event unwisely-close to GDC. There's just no way we want to make one person play ALL the games to make sure they work, so hopefully I can get a bunch of you to try the kart launcher between Pirate Kart Weekend and GDC and the worst of the issues can get sorted out. The launcher is going to have some auto-updating capability so hopefully even if something goes horribly wrong I can still fix it for most people.
  • A PC - I need to get a computer there to actually run the kart on! I would use the very laptop I am typing on now, but for godknowswhy it has a lot of trouble with games made in game maker and I really want to support those! So if you are in the area and have a PC or laptop and can get it to Moscone to set it up in the kiosk, let's talk! (I think monitor, speakers, mouse, keyboard are provided but I should doublecheck)
  • Booth Decor - We should definitely get a poster or pirate flag or something! If we can come up with the design (the one I used for the IGF Kart is definitely fair game) and figure out how/where to get them made, I can throw the money at it!
  • Swag? - I don't know if it's affordable enough, but we could maybe give out discs? Hand-labelled DVRs fit the theme beautifully.
  • Signed Copy - I don't know what to do with it once it's signed, but someone should bring around a DVD/DVD case of this kart or the IGF Kart for signing!

Whew that was a lot of stuff! Like a month ago some people were asking how they could help and I didn't give useful answers, so hopefully it's not too presumptuous of me to ask now! I appreciate any help I get!

Also I feel a need to say this somewhere: I'm seeing some folks talk about "Mike's" pirate karts, I've been doing a few interviews, and I was invited to be a speaker at GDC because of them (just one of the 5-minute microtalks, but still). That doesn't completely sit right with me. The pirate karts being about particular people is pretty much the last thing I want. Someone else gets to organize the next Pirate Kart or other community stunt, ok?

FUN FACT: Apparently Clickteam has a booth at GDC this year! I am so going over there and giving them a high-five!

Zecks's picture

Mozart no Internet 2: Doukutsu Monogatari

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new infomation awaits in new infomation journey of finding the infomation

couldn't finish at klik time for multiple reasons.

i think my brain doesn't want me to seriously use imagination for these small time joke games anymore, so expect a lot of klik sequels in future kotms because it seems that my brain still left that route open.

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mzo's picture

mzo

I invented Doom, maybe you've heard of it?

bio_picture: 
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Pirate Kart 2

PHASE source

i made a game called phase you can play it here

http://dl.dropbox.com/u/3923260/phase.html

i made a version you can mod Creative Commons Attribution Non-Commercial license

http://dl.dropbox.com/u/3923260/phase.zip

it has a couple more tiles and different rules for portals that i feel make the game more interesting

game maps are in map.png

colors are as follows

blue - obstacle
purple - can walk over, can't portal
green - flag
red - kills
dark cyan - portals won't transfer this, can walk over
cyan-blue - portals won't transfer this, obstacle

MonoLudiCon

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This is a less ambitious remake of OmniLudiCon. Guide Suzy the Ninja to all of the fruit and gold in levels of your creation! Make an entire platform game in just one second with this innovative editor which contains only one game element, thus saving you the necessity of working out a level design for yourself.

Six sample levels included!

Controls:

Left, right - Stride.
Z - Jump.
Up - Climb walls.
Z + left/right - Wall-jump.

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Healy's picture

Tiny Cave: a Twine game by me

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Tiny Cave was originally started for a short Twine jam, in both senses of that phrase. You couldn't use more than 1,000 words, which is why everything's so laconic. Anyway, I didn't even get started on this before the jam-thing ended, so this is mostly for my own benefit than anything else. I hope folks enjoy this!

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captaincabinets's picture

TENDERCLE: THE ARMS RACE

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Join forces with a fellow squid to secure a lucrative government defense contract!
Ignore your moral compass but still be a polite businesssquid!
Over three playable characters and a full gamut of puns!

Author: 
CaptainCabinets
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Louisload's picture

death comes to us all

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for each path presented to you, you must accept the consequences of the ones you choose to take.

remember that closing the game is also a path.

playable online. be wise.

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