*ribbid*
*ribbid*
It is day 5 of your march towards an uncertain future. Your shiny new pair of leather boots has grown old and bitter. It may be durable but it was clearly not designed for your soft and shiny feet.
You must secretly fall behind the others, leave the troops, sell your boots and start a new life somewhere in the marshlands...
*ribbid*
*ribbid*
WASD or Arrow Keys to move, dont touch your fellow soldiers or the general will see right through your plans!
*ribbit*
Credits:
drum sound by robertmcdonald on freesound.org:
https://freesound.org/people/robertmcdonald/sounds/139501/
GameOver and Winning Screen and title by pferd-am-herd:
https://www.glorioustrainwrecks.com/user/24948
Take care of your very own darkness yokai with the Rumia Virtual Pet.
Things to keep in mind about your own darkness yokai.
She needs food, so feed her plenty of meat.
She needs water, so make sure to give her plenty of water.
Darkness yokai feel better when it is not very bright out, so if she's feeling sick, turn the lights low.
Keep track of only three things, health, hunger, and water.
Click on the light bulb button to toggle lights on or off.
Click on the food button to place some manga meat on the table for your darkness yokai.
Click on the water button to refill your outdoor well.
Please do not let your darkness yokai die.
This next thrilling instalment in the Soccer Judge franchise sees the action move off the soccer court and into a court... of law.
Made by Liam and Sergio, with vital unspecified creative contributions by Lucy!
Update: this converter is now built into Twine 1.4 (in the "Import Compiled HTML file" menu item), so this page is no longer necessary.
Someone on my Twitter feed reported that they'd lost the source code of a Twine game of theirs, and wanted to know if they could convert the HTML back to a usable format. So, I decided to quickly knock up a utility that could do that. Here it is - it extracts the passages from a HTML twine game and converts them to Twee source code, which Twine can import using the "Import Source Code" menu option. I hope it works for you.
Attachment | Size |
---|---|
Twine_HTML_Twee_Converter.html | 2.96 KB |
DEAR PUNCHGUY. PLEASE COME TO BUTT CASTLE FOR PUNCH. LOVE, GIGABUTT
Sylvie has become Unbelieveably Kittyish.... can you eat all the burgers in her world.
This is a version of my project Smush Bois.
I mostly have it here for people to download and playtest.
I may add more, I may not? I'll update it if I do!
Right now there is a more updated version of Smush Bois at Wonderville in Brooklyn, if you want to check that out. It's up for another month (until May 31st).
Please give feedback below!
Don't be afraid to critique it! I went to art school, I am tough! :-)
It's a 2-4 player game I made for Play-NYC as a commission for "Graffiti Games".
It's like no-wave smash bros? (tell me if that's corny)
Josie made the music, it's really great.
Download The Game Please (this is really just for a couple people to play if interested, it's kinda prototype-y)
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Goal: Smush the other players and don't get smushed.
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Controls:
Player 1: A (right) S (left) W (shoot) D (smush)
Player 2: right (right) left (left) up (shoot) down (smush)
Player 3: H (right) F (left) T (shoot) G (smush)
Player 4: L (right) J (left) I (shoot) K (smush)
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Move: (left and right)
Smush: (down) *when on top of someone, this is how you kill them
Stun Blast: (up) does not kill players, just stuns them
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Thank you for reading.
Have you ever wondered what life was like as an everyday boss in bullet hell.