MAVERICK DESERT BUS must drive from Tuscon to Las Vegas in real-time to get a point
MAVERICK DESERT BUS veers slightly to the right
MAVERICK DESERT BUS will crush any bug that comes his way at the 264.4 mile mark
MAVERICK DESERT BUS can only travel at 45mph
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!
After you've made your game, you should upload it here!
For more information, check out the KotM N00B FAQ.
Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!
|giant peedy||09/18/2012 - 13:52||Smedis2||0|
|han'you tokimeki||09/16/2012 - 00:12||agj||4|
|Spike Snakes||09/15/2012 - 23:24||chuchino||9|
|DJ CHUCKLESHIT||09/15/2012 - 20:18||Frenchies||3|
|Not A Puzzle Platformer: Levels 1 and 2||09/15/2012 - 19:09||L||5|
|Gull Attack||09/15/2012 - 18:56||GregWS||1|
|Android Street Fight||09/15/2012 - 18:54||MrPerson300||1|
|Jazz Blocks||09/15/2012 - 18:27||EffEminate||3|
|KLIT OF THE MONTH||09/15/2012 - 18:18||Porpentine||5|
|play||09/15/2012 - 18:11||kirkjerk||6|
|Stretchy||09/15/2012 - 18:09||pekuja||4|
|Intake||09/15/2012 - 18:05||maddoxp||3|
|Princess Queen||09/15/2012 - 18:01||pinebark||9|
|ZOOBOOK MAFIA||09/15/2012 - 17:57||bwiz||3|
|Fall2||09/15/2012 - 17:21||mcc||3|
Imported from Developer Diaries. Visit the link to download the game and see all old comments.
Felt like making this, dunno why. About a hundred instances of El Loco Dumas (Yellow Runner) jog across your screen while pulsing up and down to upbeat music and a seizure-inducing background. Requires hardware-accelerated DirectX 8 and a screen resolution over 1280x800. If too many people
are on cobweb-collecting antiques can't run the demo, guess I'll upload a less extravagant software-rendered version. Made using MMF2.
P.S. Hold Spacebar for more Dumas (over 500!).
Edit: Holy crap, the image is so wide that it breaks the layout. Oops.
Ode to Zone Runner. With ooouuuttttliiiinneees. And bad animation. Also uses slightly irritating/unfitting stock samples from the TGF libraries. Just like the original!
I started this for the KotM #33, but didn't get finished. So I decided to go over the two hour period to bring you this.
There are ten levels in total: nine normal levels, and one boss(!!!) level. Most of the stages are designed to be quite daunting, and they also poke fun at some of the design flaws and eccentricities in the Zone Runner games. You get unlimited lives since some stages are a bit... unfair.
Made in MMF2. Needs DirectX 8 hardware acceleration to run. And 1280x800 resolution or higher.
Don't worry, Circy. You're still an awesome guy.
Is the regular Klik of the Month Klub at an absurdly inconvenient time? Then try the Ladies' Auxiliary Klik of the Month Ball! (Ladies' Auxiliary Klik of the Month Ball is open to all genders and time zones.) The Ball takes place at 4PM GMT -- check that link to see what time that falls on for you.
The rules are the same: You get two hours to make a game in Klik & Play. If Klik & Play is a hindrance rather than a boon to your creativity, feel free to dump it for the game creation tool of your choice. If you're new to Klik & Play, check out our Learning KNP FAQ.
It's no fun making games by yourself in a vacuum, so make sure to stop by IRC. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks. There's also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings!
After you've made your game, you should upload it here!
For more information, check out the N00B FAQ.
Sign up below if you'd like to be reminded the day before the ball!
Clickteam just released an iOS runtime for Multimedia Fusion 2. This means that there is now a conversion path for games made in 1994 on Windows 3.1 using Klik & Play to be published in the Mac App store in 2011. Though I guess the free worldwide browser deployment with TGF2 for Newgrounds is actually still better.
...so who wants to make some mouse-movement-only 1024 x 768 trainwrecks?
Lunar Lander, but you plant your ship on the green pads to give future selves speed boosts! Created for Indie Game: The Movie: The Queue: The Game Jam at GDC in ~2 hours
My biggest game project to date has been released! I finally feel like I have something with an amount of polish and fairly large scale out there, and that's like the realization of a childhood dream.
I'm pretty proud of it. I've been working on it (sometimes with more dedication than others) for almost 11 months now. I'm about to embark on another project with a group of hobbyist developers at Waseda University (I think), so I'm eager to start on something new.
I have this website and a lot of its greater surrounding community to thank for getting me back into game making. Thanks for giving me a place to work out game ideas and exchange my little bursts of creativity.
John D. Moore
A brucesploitation game. Arrow keys to move. Stay over enemies to kill them.