In this epic tale of future meets fantasy control your two gearsoldiers and save the ancient land from a mystical evil. Features experimental bloom effects that are so experimental they don't work half the time and a cover system where you have to stand behind objects to take cover. An exciting action packed game.
Believe or not, but this is the very first Knytt Story I started working on. I used it as a sort of practice space in the very beginning, and it branched out from there. Anyway, this is about a knytt who makes a trip back home, but there are some surprises along the way. Hope you have fun.
|Healy - Bella Wolpeck.knytt_.zip||215.91 KB|
It's short, but I think I'll get my point across.
Jump around and get upgrades to your movement.
Press Up or A to Jump,
hold for a longer jump,
also you can double jump.
Press Left Right to Move
and Press S to shoot to destroy cracked blocks when you have the red power.
In my mind, this is the game that spawned the Klik of the Month Klub.
I made this game in early 2000, for a game programming competition that I proposed for Teen Programmers Unite. The object? Make a game, using the Allegro game-making library that was popular at the time, in just four hours. An impartial third party came up with the theme, like Iron Chef. Myself and one other guy actually pulled it off.
The theme: make a realtime version of Robots. This is my entry. I would forever remember the experience as one of the most exhilarating and satisfying I'd ever had.
And of course, that practical experience as a teenager was what convinced me years later that making a game in two hours using Klik & Play would actually be possible, and really, really fun.
(If you can tell me where "It's a beaker, Todd!" comes from I will give you one million points. There are only three hits for that phrase on Google, is how inside that joke is.)
Hit T to teleport, click the mouse to call in an airstrike, and hit ESC to quit.
simple buzz and gun with an odd little control scheme...
meepo... dont stop believing in your heart...
This isn't meant to be offensive.
In an alternate universe, it turns out that aliens forced Stalin to starve millions of his people. Otherwise, they would destroy the Earth. However Jesus is determined to turn one fish into many. How long can Stalin hold off Jesus in order to starve his people, before the aliens destroy the Earth?
Only you decide.
This game has nothing to do with jazz. Rather, it was inspired by the old "JezzBall" and "Maxwell's Maniac" games from the Microsoft Entertainment Pack.
Guide the bouncing ball so it rolls over all the coins. Once all the coins have been collected, the exit opens up. Bring the ball to the exit to progress to the next level.
You can drag the blue squares with the mouse. They are useful for guiding the ball toward or away from different areas. You can even use them to completely block off certain areas. Brown squares disappear when the ball hits them. Don't let the ball hit the spikes.
Download includes source .mfa.
Adventure and jump and run game about a cheese hunting tiger. Target of the game is to find the flying pink elephant with the green dots. Developed with C++ and MFC, but runs also with wine. Just unzip Cheesehunter1.zip and start Cheesehunter1.exe. Cheesehunter is available in an English and a German version. See project page for more information, including the game solutions.