Due to my time zone placing the Klik of the Month event at an ungodly hour, I have made my entry early. Attached is my very first complete Klik 'n Play game, Mz.
CLICK HERE TO GENERATE A TITLE.
So, it seems the people of the website have updated the logo. WHY DOES THIS MAKE ME OPEN AN EVENT? No idea either.
UPLOAD A GAME HERE
Some sample titles:
-Deranged Squirrel Bandits
-Children of the Quantum in Crazyland
-Phoenix Wright: Barcode in the Magic Kingdom
|Atomic Frisbee Shack||06/30/2012 - 23:26||ghettowreath||3|
|American Hamster Commando||06/25/2012 - 14:01||mutantleg||1|
|Phoenix Wright Tank Mayhem||06/25/2012 - 07:35||Smedis2||0|
|Chinese Jetpack 3000||06/23/2012 - 09:45||Smedis2||0|
|Kung-fu Moped Insanity||06/22/2012 - 16:43||mutantleg||3|
|Wooden Wedding Inferno||06/21/2012 - 18:23||mrcrispy83||1|
|Escape from the Pachinko on the Oregon Trail||06/19/2012 - 10:38||Smedis2||0|
For convenience, I'll also list a few mirrors here:
If all else fails, it's also locally mirrored here: glorioustrainwrecks.com/files/KPSchool.zip
Max visits the jungle. Use mouse key to move around. Made in 2 days in Unity 3D.
IN TEH YEER 20XX DARTH VADAR WAS ATTACK OF THE GLAXY
YOU MAST PLAY A S LUKE AND DEFAT VADAR AND SAEV THE GALAXEH
Arrow keys-move and jmup k?
This is a sort of sequel to Game Title, inspired a bug that came up.
It is very difficult to complete it.
It is possible to complete it.
It is possible to get stuck.
If you're not absolutely certain that you're stuck, you're probably not stuck.
edit (04/03): mac version http://www.mediafire.com/?2qk87rrli3b96s0 (thanks mcc)
Retro Rocket is a side-scrolling shooter with "retro" graphics and a retro-shooting rocket. Survive until the end of the stage to witness the awesome game ending!
Uses the Arcade Classic font by Jakob Fischer / PizzaDude.
Sound effects created with DrPetter's SFXR.
Enhanced edition of my Ladies' Auxiliary game. Now you can build shit and get trampled to death.
Two hacks of my favorite section of cactus’ game Psychomnium. For the first, I simply isolated the “bee” section, made it scroll, added a second checkpoint, and added a second bee. It’s extremely difficult, not impossible, super satisfying upon completion, and a perfect illustration of “masocore” design. Piano players might get a kick out of its requirement for two-handed dexterity. For the second, I used the same isolated, scrolling level and the extra checkpoint, but with a single bee and I modified the controls so that the bee accelerates upwards the entire time that the Up Arrow button is held down as opposed to the previous requirement for several distinct button presses. The idea is to illustrate just how much a seemingly minor control tweak can impact the “feel” of a game’s play. The game is currently Windows-only.
A simple one-button, two-player fighting game, inspired by the multiplayer minigames from the original WarioWare where two players could play simultaneously on the same Gameboy.
JumpFight your opponent into submission! Press "Z" to jump as Player One, "M" to jump as Player Two. Each player has three health, and loses health when hit by the opponent. Attack your opponent by running into them harder than they run into you!