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atuun's picture

My Name Is Ocean

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Arrow keys to move, Shift to jump. It's not worth playing though; it will take longer to download than to play through entirely.

This is why you don't spend more than an hour and a half on graphics and a level editor you won't use, kids!

Made For: 
Klik of the Month Klub #33 (Mar 2010)
nuuup's picture

Cactus Story

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A short exploration game. Takes some 2 to 5 minutes to finish, so, it' s extremely short. You can walk around with the arrow keys. It was made with Game Maker in one day.

Made For: 
testing
Noyb's picture

Candy from a Baby

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Game File: 

A game of high-stakes red light, green light.

Controls:
Arrows keys.

Event Created For: 
Made For: 
An event
Louisload's picture

death comes to us all

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Game File (Linux): 
Game File (Mac): 
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for each path presented to you, you must accept the consequences of the ones you choose to take.

remember that closing the game is also a path.

playable online. be wise.

Event Created For: 
Made For: 
An event

Flyout

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Game File: 
Author: 
Matt Trobbiani

Flyout

A TranCendental visual experienCe. A Crazy, Clever, trippy and enlightening vision of a bright mind.

Made For: 
An event
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Patience

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As a Kim Jong Il body double in a permanent kneel and flex it is your duty to destroy the alien invaders. DON'T SCREW IT UP.

Made For: 
Pirate Kart 2
Dattorz's picture

Adventures in Lua: Part 2 - OOP

So I read a small portion of "Programming in Lua", which starts out easy enough and then becomes more and more bullshit the further you read into it. So I started skipping chapters, and then eventually decided to look elsewhere for information on OOP in Lua.

They recommended the use of metatables and goofy complicated things just to get stuff like inheritance and encapsulation working. Not my method! Relevant code is here. Any experienced Lua programmers are welcome to berate me on how my method is "too simple" and "doesn't use metatables" and stuff like that.

Next, I shall make a basic game in Love2D with this OOP method. I already have a framework in the works.

everythingstaken's picture

Dr Jeckyl and Mr Hide

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This is a multiplayer interpretation on the classic novel. If you have a split personality like the character(s) in this book, you can play it by yourself and see which of you wins.


This game also has a specific peripheral required to play. Included in the game is a PDF showing you how to prepare and protect your keyboard.


This was made for the last Global Game Jam. This game is only posted here by the way. NYU hosted it and had several different awards one being best "Trainwreck" and the other being best "peripheral". Because I only post my games here I went real hard to represent. I was nominated for both, but didn't win. The Trainwreck award went to a game called "Shia LaBeouf ate my hands".


This game is dedicated to Andrew Yoon who I sat next to for most of the jam who recently died, and my friend Shawn Bradford who was a subconscious inspiration for the peripheral.

Enjoy!

Event Created For: 
Made For: 
An event
Topher's picture

Topher

I make a lot of things. Go to topherflorence.com

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Made For: 
Pirate Kart 2
Healy's picture

The Mad Doctor's Lab

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Probably my worst level yet? Wouldn't be so bad, if I weren't the only one making a game for this event. :[

Event Created For: 
Made For: 
An event
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