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Healy's picture

Knytt Stories and You: A Tutorial by SoftSoft

soft_tut_screen.png

So if we're submitting Knytt Stories to the Kart, we should probably have our own tutorial, right? I mean, sure, there's a perfectly fine one bundled with the game itself, but that one doesn't really gibe with Glorious Trainwrecks ethos, right? This is what SoftSoft was thinking when it made this level.

Note that SoftSoft is not allowed to touch Knytt Stories anymore.

Made For: 
An event
snapman's picture

The farthest limits of knp

My greatest KliK project is nearing an end: one way or another. Every which way I seem to advance in this project, the physical walls of the ancient KnP engine seem to close in. Adding a score counter to the game now causes the collision detection engine to go haywire after a few minutes of play. Adding even one active object to the play field maxes out the object availability, and ruins my environment engine integrity. Changing the layout of the level by moving one more object into the initial render window drops out the overlay layer.

I'm going to try and finish this thing this weekend. I may have to sacrifice a UI in order to keep the game stable. I'm on version 14 now, with each incremental update warranting a separate save, in order to avoid game corruption. Much like "A.M.O.S.D.", I'm nearing an impasse. Will I be able to surmount it? Stay tuned!

Pedro Paiva's picture

Suburban Terror in Wonderland

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Eat all the stuff before the other mouth eat. Arrow keys to move.

Sample in the title screen from Racionais MCs' song "Pânico na Zona Sul": http://www.youtube.com/watch?v=ToUzoWsoV60

Made For: 
An event

Bfrye Coding Nightmare

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You are sleepy, You have a game to make an everything is standing against you. It is your job to overcome the obstacles and make the game before the deadline hits. Face evil stars, cherries, your comfy pillow and being tired to finally make your dream game.

Author: 
@bfrye26
Made For: 
An event
jamatthews's picture

Shapetastica (random Game Maker experimentation)

Shapetastica.JPG

So I decided to make a game for the TIGSource Assemblee competition, and in between working on it I've been messing about with Game Maker in order to improve my skills. Here's a simple shoot em up game that has come from that.

Left and right to move and Ctrl to fire.

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Shapetastica.zip1.19 MB

American Hamster Commando

hamstercommando.jpg

Ok i just kind of wanted to make the title screen for this,
because these random titles are usually better than the games themselves
like there is no way for the game to live up to it no matter what

also sad attempts at satire

MOVE WITH ARROWS
SHOOT WITH MICE
DESTROY STUFF
CAPTURE FLAG TO WIN

Author: 
Mutantleg
Event Created For: 
Made For: 
An event
SpindleyQ's picture

Klik of the Month Klub #76

Sat, Oct 19 2013 04:00 PM
10/19/2013 - 16:00
Etc/GMT-7


The witching hour approaches... It's time once more for the KLIK OF THE MONTH KLUB!

Make the SPOOKIEST game you can make! But be quick about it -- after two hours of game making, the full moon is due to come out, and who knows what will happen then? (Probably ghouls.)

The hounds will be released at 4PM PDT. Commiserate your pitiful fate with your fellow damned game developers on IRC -- server irc.freenode.net, channel #glorioustrainwrecks.

Sign up below to get an email reminding you of your IMMINENT DOOM!



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sayklik.gif277.93 KB
skeleton_keyboard.jpg77.61 KB

Games made for Klik of the Month Klub #76

NameCreatedsort iconByScreenshotComments
Aridoniasu11/02/2013 - 08:01Johny L.aridoshot.png2
You are a Blob! (a SoftSoft Twine game)10/31/2013 - 17:05Healy4
Which Way10/27/2013 - 18:33thecatamitesWhichOneScreen.png5
Bathroom Selfie Psycho Killer10/20/2013 - 05:24lilinx.comtitle.jpg5
The Crypt10/20/2013 - 00:48mutantlegthecrypt01.png5
Water and Rat Dream10/20/2013 - 00:09Rylie James Thomaswaterandratdream.png6
Jeremy Explores Halloween Land10/19/2013 - 23:54elektronSCRENSHOT92786ytuweiop9iq8we7ushjk.png3
Ghostflusters10/19/2013 - 20:26DattorzPuzzleScriptFluster.gif5
omgt410/19/2013 - 19:20sergiocornagaomgt4preview.png6
Spuktro: Escape from the Haunted Coffee Shop10/19/2013 - 18:38giliusspuktro_ss.png2
Spooky Scary Skeletons10/19/2013 - 18:26dotdotspooky.gif6
Death Skulls10/19/2013 - 18:06juliettedeathskulls.png3
Slush Switch10/19/2013 - 06:42Lslushswitch.gif4
Cycle's picture

Sunsetting

IMG_20140522_223510.jpg

Made by Snapman.

Shut down a free service correctly!

Author: 
Snapman
Made For: 
An event

GameOne

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Game File: 

Travel the unexplored planet of GameOne, where physics and control do not apply.
Endless entertainment featuring a 48-second full-quality original soundtrack.

Made For: 
Pirate Kart 2
mcc's picture

Unplayable Asteroids

Screen shot 2011-11-19 at 2.45.41 PM.png

NOTE: SORRY, ONLY A MAC VERSION CUZ I CAN'T FIGURE OUT HOW TO GET POLYCODEPLAYER TO WORK

Okay so after my failed attempt last night to make this as a rules-following 2-hour entry http://www.glorioustrainwrecks.com/node/2043 I persevered, and managed to complete the game I intended to complete despite discovering interesting limitations in Polycode/LUA such as (1) you can't remove objects from a physics space and (2) you can't have objects that aren't squares. This was made between 9 PM Friday and 3 PM Saturday and is the first program I have ever made in Lua.

Attached: UNPLAYABLE ASTEROIDS. This is the standard Asteroids we all know, except without the convenience that the new asteroids spawned when an old asteroid is destroyed are smaller than the old asteroid. You'll get the idea quickly

Source code: https://bitbucket.org/runhello/luatest attached version is rev 0522ef253dfd

EDIT: I forgot to mention the stone textures are from http://sxc.hu

Event Created For: 
Made For: 
An event
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