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KlikBot's picture

Timezone Lottery Klik Jam #5

Sat, Aug 06 2011 07:00 AM
08/06/2011 - 14:00
08/06/2011 - 16:00
Etc/GMT

The time is right... for making videogames! The Timezone Lottery Klik Jam happens on the first Saturday of every month, at a time chosen randomly by our top-of-the-line numerical hour-choosing machines. This month, it takes place at 2:00 pm UTC. Whenever that time rolls around for you, you have two hours to make a game!

How can I possibly make a game in that short a timespan, you gasp? There are many game-making tools available, but the most ludicrous and welcoming of all is Klik & Play. If you want to give K&P a shot, we have a Learning KNP FAQ available, as well as some advice on making it work on modern machines.

Making games is its own reward, but it can be much, much more rewarding when you're doing it with friends. To get the most out of this worldwide internet game jam, come talk with everyone on IRC. It's a great way to share this awesome experience, and get quick help when things aren't going right. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks.

After you've made your game, upload it here!

For more information, check out the N00B FAQ.

Sign up below to get a reminder email the day before the jam!


Games made for Timezone Lottery Klik Jam #5

Mr. Go

mrgo.png
Game File: 

there's no point in staying anymore

(updated as of 3:27 AM PST October 24th)

(and again at 4:06 AM PST. sorry)

Made For: 
An event
starflier's picture

Robotfindskitten 2: The Kittening

robot.png

This is my tribute to one of the greatest games of all time...

Made For: 
An event
SpindleyQ's picture

MarMOTS update

So now that Game Maker is $40 and Construct 2 will eventually be $65, I've found myself turning back to MarMOTS and wondering what it would take to get it into shape as a game-making tool.

My first focus has been getting my scripting language / editor into shape. I lump the two together because the scripting language, while textual, is never parsed from free text; instead, the user is edits the source tree directly using a friendly structured editor, with lots of autocomplete help, and in which it is literally impossible to forget a semicolon or a closing parenthesis. For power users, it should be as fast or faster to type in programs with this editor than with a text editor, and yet newbies will still be able to discover all of their options in a nicely readable self-describing English syntax.

So over the past couple of weeks I have torn apart my previous attempt at this language and rebuilt it. I've arrived at the point where I can type in any programs I like, and add features to the language without much effort. The UI is still pretty painful to use at this point, but that's mostly because I haven't focussed on improving the interaction at all besides making sure auto-complete is usable.

I was thinking I should maybe do like a screencast or something, but the scripts don't DO anything yet. I'm thinking that the next step will be to start integrating the scripting language with ANSI layouts that I draw in MarMOTS. I'm pretty excited to start hacking on that stuff! You should be too.

SpindleyQ's picture

NEW SERVER

If you are reading this, Glorious Trainwrecks is up and running on a shiny new completely rootkit-free server that hopefully won't randomly lose internet access or freeze up!

I'm currently running a script to update all passwords to be encrypted with bcrypt, which is an excellent password hashing system that makes brute-force password guessing computationally unfeasible. So if we're hacked again, no one can figure out your password! Hooray for modern security practices! If there's anyone out there running Drupal 5 that wants to use actual password hashing instead of just md5 with no salt, GET IN TOUCH, I HAVE A PATCH FOR YOU.

THERE ARE LIKELY TO BE PROBLEMS. I am a fallible human and I forget things. Please post here about them! If you can't login to post about them for some reason, send me an email: .

That's it!

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Haze's picture

5 Second Rule

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Game File: 

This is pretty much Smash TV except instead of killing people you eat as much fast food as you can.

Now that I've finished this I will treat myself to some Taco Bell.

Event Created For: 
Made For: 
An event
ghettowreath's picture

Commodore 64 Christmas Demo ZZT

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Game File: 

SpindleyQ Suggested I upload a ZZT Demo, and I decided to flow with it thinking what more absurd than a ZZT emulation of a Commodore 64 Demo? I created this little gem because back in the day I loved the Commodore 64 Christmas Demo. I remember sitting there for 7 minutes waiting for this to load up on an old 5 1/4" floppy disk and I'd just watch it over and over. The animation was so smooth... I'd def be loading up this disk during the holidays.

Nowadays I can just click the tube video of it http://www.youtube.com/watch?v=8Nfgdr4fOS8 which isn't the same as listening to that disk drive load and seeing the blue screen, and hte anticipation... But I hope I did my part in recreating this timepiece moment to moment. Could be better, could be worse, could be in a hearse, but enjoy nonetheless. I'm not sure which you should watch first, the link I provided, or running this file. Just make sure you've got music going otherwise it'd be a little lacking without it. I'll leave it your call nonetheless.

Made For: 
An event

CollisionFighter

FighterCollision.png

Avoid the other spaceships using the arrow keys

Made For: 
Pirate Kart 2

Modern Warfare

MW.jpg
Game File: 

Made in 10 minutes. Heavy political message.

Made For: 
Pirate Kart 2
RobLach's picture

SUPER PRECISION

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Shoot a dude with a shotgun. Good enough for one shot?

Author: 
Rob Lach
Made For: 
An event
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