I make games from scratch. Or should I say...with Scratch? ahahah
Foot Fault AKA I'm going to ram this fucking ball down your fucking throat.
Left and right to move, shift to ram a tennis ball. Hurt the linsewoman enough to lose the match.
originally made for ex-boyfriend.
considered one of my best creations.
This is a kind-of-game used as an example of what MMF2 can do in a very short time. I created a shooting gallery example for a good friend of mine who needed something for his day job. Made in about three hours, but is completely playable and even includes a high score table! :D
Use the mouse to move the crosshair, and click the left mouse to shoot objects. Don't shoot the jar unless you want to lose points, but feel free to shoot everything else.
It's basically what started the whole Sonic fangame craze. Was made by Johnny Wallbank, who went by the monkier Sonikku.
Brief history, taken from the website:
Meanwhile, over in England at Sonikku’s school, many kids couldn’t understand why he liked
Sonic. "Sonic’s stinks, and Sega’s dead! No new games are coming out!", they
taunted. He took it to heart, and armed with MSPaint and Klik N’ Play, began work on a
game to prove them wrong, which later become known as Sonic Robo Blast.
Atrocious graphics, badly written Sonic MIDIs, and bugs everywhere. What's not to like? In particular, Sonic's sprite is an absolute classic. There's also a bug known as "killingdead" which means that you sometimes lose your rings even when you kill an enemy with your jump.
Latest version was built using The Games Factory, for those who are on 64-bit systems and/or using Wine. You'll need to download cncs32.dll, if you don't already have it.
This is a game where you can play it with 1 or 2 players! I might make some more levels, but this is it for now as I work on something else. 8-)
It was always my hope to create mainstream looking games in and outsider language. Much like trying to hide the fact you created someting with print shop instead of photoshop. These are my attempts which I most likely will not finish.
Hopefully someone can find some value in them.
Dragon.com (font file)
DW2.bat (run this)
DwLevel.hlp (acessible in game to keep track of level advences)
Dragon warrior was a huge untertaking including a huge number of enemies and with help from WiL a very sophisticated battle for any Zzt game. Colliding with world size retrictions and without the desire to split the worlds up the project was left abandoned.
A upgrades and defense style game. Don't let the goblins reach your castle. With a tax collection powerup available and several more in the original game plan.
A classic adventure RPG with puzzle elements set in the land of Darkworld. This game capitalized on the reasons why Zzt is so great. The power of simple ascii characters and Zzt's affinity for displaying text.
MLM Magical land of muggles
This simple puzzle game required the player to place himslef in dangerous places throughout the levels hoping to direct the muggles to thier hole without being destroyed. Only a tutorial board with simple mechanics and a world map comleted.
Dungeon.com (font file)
Dungeon.bat (run this)
An attempt at a 3D dungeon engine in Zzt. This engine met with board size limits and would only accomodate a few objects and enemies. It could still work if I was willing to sacrifice game depth and length.
Future.com (font file)
Future.bat (run this)
Several different weapons were implemented in this multi-level adventure shoot-em-up.
If anyone has the desire to finish these games or has additional comments send me an email.
Or make comments in the comments section!!!
Hey, let's have a thread listing all of the rapid game development tools we know about! I'll keep the list updated.
Anything else worth looking at?
The people here make a lot of games. Some of these games are surprisingly good. Some of them are noteworthy experiments that didn't quite work out. Some of them are terrible.
And then there are those games whose releases were singular, seismic events. Ordinary men would never expect such results from a bunch of random people on the internet noodling around with Klik & Play, and yet, it is undeniable that these games provided a glimpse of genius.
Here are some of those games.
The so-called laser being is an alleged anomalous hominid that is said to inhabit the Canadian outback. First sighted in 1982, eyewitness reports usually describe a tall, wiry humanoid figure with a large head and shaggy appearance. However the creature is highly elusive and no conclusive evidence of its existence has ever been produced.