IT IS THE YEAR 88 ATA [After Teen Apocalypse] AND PIERCE RULES ALL THE LANDS
Responsible Adults have finally gained control of the Earth Command Central after the recent Great Delinquent Uprising of '85, but are still cleaning up the structural damage caused by thousands of cans of sprayable cheese. Every day law-abiding Adults must be still cautious for roaming mystic graffiti runes- last week Prime Super Ruler Tom was sucked into a swirlie vortex, and has not been seen since! Thankfully their born-40-years-old child Bom has taken over the role of Prime Super Ruler. Most is well and content in these days, however, as the Teen Scourge (really, just a tad annoying usually, but whatever) has been eradicated once and for all... or has it?
[It actually hasn't, which is the main conflict in Captain Teen: Searching For The Superfluous Gusher Of Youngin'. Sorry for ruining any suspense there. EDIT: Also I just found out that 'superfluous' does not refer to a powerful flow of water, sorry again for the mistake.]
According to RRRRR (Recent RadaR RepoRts), Hangout Zones around the big city (during the industrial revolution, 45-56 ATA, the entire planet became covered by a single totally connected city) have been subtly invaded, on sound-dampening skateboards, by Wild Delinquents! It was previously believed that none could cross the slurpee minefield surrounding all entrances between the city and the shopping malls, the locked in home of all reckless teens, but the RRRRR don't lie...
Only in such dire circumstances, as teens asexually clone themselves in a matter of minutes, after their diet of horror movies and nachos, and could quickly fill up the Hangout Zones and start spilling over into areas that public gives a flip about, Prime Super Ruler Hom (Bom just got caught by a wedgie booby trap, as is being rushed to the hospital) calls up their last resort... well actually their first resort, since they don't have any other things to resort too.... CAPTAIN TEEN!
Born -8 ATA, Captain Teen (AKA The Teen Of Captain, previous name redacted) was, for the start of their life, just like any average teen. Listening to annoying music parents are unable to comprehend, trashing the Trash Factory, crossing the wrong side of the hover-rail tracks, and so on. However, on the outbreak of the Teen Apocalypse, something amazing happened. They, at the exact second of the first spitball fired, tried to drink coca-cola, pepsi, dr. pepper AND liquified cheetos at once from four seperate cans, with four seperate straws! Coincidentally, at the same nanosecond they were hit with a cosmic ray that had bounced off of the Moon, originated from the planet X492-F293!
None of this actually did anything, but it was interesting. Twelve years later, the future Captain Teen fell into a wormhole while surfing some solar waves, and fending off some totally lame galactic police/fun suckers! What came out, however, was no longer a 19 year old who refused to like, grow up and stuff, but the polar opposite: a 20 year old who gave up trying to fight the inevitability of working behind a desk for the rest of their life!
This strange being, rare in 12 ATA after the destruction of Office Depot, and consequently all useless paper jobs, was instantly a rallying figure for all Responsible Adults (previously they had tried to join over things such as Scrabble and tea). Captain Teen, as they soon became named for their ability to still blend in inconspicuously with hip teens, was a powerful figure in stopwalling the constant fighting. By 20 ATA, almost all teens were forced into staying in super malls, where the automatic food and diaper machines kept them content. Due to their amazing abilities, Captain Teen has been cryogenically frozen, and revived when needed, over the past decades. And now... they are needed again!
*RING RING* goes the Teen Alert Phone next to Captain Teen's sleeping chamber. It activates the wake up process, and within an hour (after Captain Teen says "just 5 more minutes" a couple dozen times), they finally answer the annoying machine.
"Captain! We need! You!"
"What is going on, Gom?"
"Teens invading! Hangout zones! Flooded with candy wrappers! Help!"
"What do you want me to do?"
"Convert! The entitled pricks! Into upstanding! Citizens!"
"Easy enough... Why are you shouting so much, anyhow?"
"I caught! An! Annoying exclaming! Grafitti rune! In my throat!"
"Okay, whatever. I'm on my way out to the happenin' Teen Zones."
"Over and! Out!"
Captain Teen left the room, taking the most recently updated Guide To Teen Symbols with them as well as some horribly cold coffee. As they flipped through the pages, they realized how out of date information on teen language was. The current Guide was published in '83, two years before the last uprising! Captain Teen realizes they will have to quickly brush up on their skills with some newly created teens before attempting to go after the leaders.
CAN CAPTAIN TEEN SAVE THE CITY FROM THE NEW HORDE OF TEENAGERS? WILL CAPTAIN TEEN EVER FIND A CUP OF FRESH COFFEE? DO THESE QUESTIONS MATTER? IS ANYBODY GOING TO BOTHER READING ALL OF THIS?
Join Vector the Crocodile as he walks through a sampling of the world's great art!
EDIT: Turns out the Vector sprite is courtesy of Yuski. Thank you, Yuski!
An attempt to make a game using only Windows Forms in Visual Studio, because I am insane.
Inspired by mcc, Sergio, and Leon's similar compliations. An awful lot of games involving inevitable failure/death, and a few that appear to be straight domination/power fantasies get subverted a bit.
Fatty Rain: Reach the exit
The Trail: Become traumatized, reach the exit
Pixel Hunt: Find the magenta pixel
Ce n'est pas un jeu vidéo: Watch a video game being played
Don't Flub Your Line: Perform on cue
Zomble: Stave off inevitable death
Klik Asia: Kill things
My First IGN Interview: Decide how badly you want a job
Jester Prototype: Stave off inevitable failure/death, perform on cue
Jesus H. Christ's Eleventeenth Coming: Decide the effect of the rapture.
Candy from a Baby: Steal candy from a baby
The Trail 2: Vector Trail: Stave off inevitable madness
The Illogical Journey of the Zambonis: Create characters, help them reach the exit
Metapong: Beat player 2 at pong
Bovine Budget Analysis: Try to function with impostor syndrome
The Next Game Artist: Try to create art in a hostile environment
The Pseudologue of Persia: Narrate the story of your own death(s)
Galcon: The Quest for the Perfect Triangle: Conquer planets
This Might Be Passage: Get older
There Is A Monster at the End of this Game: Kill a monster
A More Perfect Universe: Fiddle with obtuse parameters, watch the result
Gratuitous Profanity: Make noise by shooting/killing/surviving
****Not Technically Trainwrecks****
Downhill Hubble: Dodge trees, collect telescopes
Jetpack Fusion: Stay alive until inevitable death
Independence: Set off fireworks
Evil Baby Pong: Beat a baby at pong
Mario's Adventure: Collect stars, kill things
Rocket Skater: Reach the exit
Marionette UFO: Dodge things
TEH FORUM GAME*: Kill Harry Potter and Celine Dion, find bulls, drink oil, make a pizza
The Duke**: Kill things
Shameful Pachinko Romance: Play with balls, confess love
Mr. Destiny's Adventure: Reach the exit
Hackworth's Last Kick: Play hacky sack to distract oneself from inevitable death
Dot Dot Dot: Stave off inevitable death/failure
Cave without Story: Shoot things
Apophenia: Generate abstract art games
Macarena of the Missing: Converse, solve puzzles, save free will
Edge Tycoon: Trademark words, make money
Face Time: Try to get laid
A first outing into video game creation. A simple branching story hugely inspired by Aisle (Sam Barlow).
A WarioWare-style Twine-style recreation of Go West, with several passages removed out of necessity. Thanks for participating, Cycle!
There's also a Vine walkthrough in case you get stuck on one of the many tricky puzzles.
Make a Knytt Stories level in 2 hours! Alternatively, make something else in 2 hours. It's up to you, really.
Attention! If you do decide to make a Knytt Stories level for this, I suggest you submit it to a Knytt Stories level competition I just set up! Don't worry about going over the 2 hour time frame when it comes to this competition as it allows for development up to July 15.
Never used the Knytt Stories editor before? No problem! Download Knytt Stories here. (If you've never played it before, give the tutorial or bundled level a go to get a feel for how the game works.) The editor comes included, and a good way to learn to use it is by cracking open existing levels and poking at them to see how they work. This guide is also recommended reading.
Join us on IRC for camaraderie, support and merrymaking! Point your favourite IRC client to #glorioustrainwrecks on irc.freenode.net, or use our handy-dandy in-browser chat here.
Upload your level here when it's done.
A trustworthy: Expensive JACKIE: Gutter cleaning is both a hassle and an impressive safety issue. I know of an individual who died after falling from a ladder while cleaning gutters. Why risk injury when a product can be installed that would get rid of the need to get up and clean gutters?.
The wheels are actually the result of years Silica Sol Investment Casting Lost Wax of automotive design experience and hot rod building know how within reach of the designer. The wheePlunkettls are part of an artistic aesthetic of producing beautiful cars for people to drive and admire. Most people really enjoy them for the direction they enhance their cars.
Aluminum sand Casting3. Zinc oxide Die casting4. Sand throwing 5.. But you need to try out music Casting Part Various Casting Process Material theory and learn what notes aluminum castings are supposed to do. You're punching the open string on every other beat when your fingers are off the frets. It makes another sound essentially.
A high level of aluminum deposited in brain Die Casting Machine Plunger Piston Injection cells is strongly regarding Alzheimer's disease. Additional research is underway today to research further this correlation. Aluminum in our bodies will often harm the the particular body, Body and the kidneys
|Pool Table||10/18/2012 - 16:11||ghettowreath||0|
|Romantic Ping Pong Experts||01/30/2013 - 04:50||ghettowreath||1|
|The Sad D00d||12/09/2012 - 23:14||ghettowreath||1|
|Captain Apache's Penguins||12/11/2012 - 01:06||ghettowreath||1|
|Uggin it Newgrounds Edition||10/27/2012 - 22:56||ghettowreath||1|
|Mutt Hoss||11/18/2012 - 03:35||ghettowreath||1|
|Bumcharles||03/09/2013 - 23:13||ghettowreath||2|
|Incoroba Lib: The Hurdler, The Jogger, The Lion and the Frogger||11/11/2013 - 00:53||ghettowreath||2|
|Flowers||03/16/2013 - 18:54||ghettowreath||2|
|Super Mario Bros.'ed.||11/01/2013 - 06:20||Johny L.||3|
|Gout Pony's 'A Family Gouting': The Game||04/03/2013 - 11:07||Sprocket||4|
|Hustlin and Huggin||04/02/2013 - 01:31||ghettowreath||5|
|Revenge of Polka Warrior||01/12/2013 - 02:07||ghettowreath||6|
|Dratmask||09/18/2012 - 05:49||ghettowreath||7|
|Mareo Payne||10/29/2013 - 06:13||ghettowreath||7|
|When Knights Were Bold||12/06/2013 - 18:03||RedR||8|
|Bumcharles 2||09/02/2013 - 12:57||ghettowreath||10|
So you want to make your own trainwrecks, huh? This portion of the wiki contains various resources that help you acquire the tools you need to create amazing non-masterpieces within minutes! If you're looking to get more out of the trainwrecking tool of your choice, there are guides for that, too! Regardless of your experience level, there is something here for you!