Guaranteed to be the WORST game you play today.
You take on the role of a poor cat who has been thrust into the world of gravity, falling to his possible death unless YOU, the intrepid player, is able to take control and make him land on his feet!
With random height and rotation! It's a moderately new experience every time!
Use your arrow keys left and right to rotate the cat. Watch out, he trembles! He's scared!
Press space to restart, and escape to quit.
BASED ON A TRUE STORY
you are out for a walk in the park...
but whats your goal?
jump with shift, bananas are not allowed
Just like last year, I am taking December off from working on Poor Thing. For almost whole year I have been tinkering with it daily and it is making my head spin a little. Furthermore, after nearly nobody bothered to play the Grey Nether I felt more than a little disheartened and making games has taken a backseat to other activities for now. I want to recharge my batteries a little, gain perspective and some new ideas. And I promise to get back to it come 2016, and really push things forward. And maybe by the end of next year I will have something wobbly and brittle to show off, a demo of sorts.
Bless you all and see you soon
SHAMELESS PLUG: http://holenet.info
You can't get more realistic than this.
The young Claude, King of the Sky, is ready to marry. A tournament is declared. He will pick his new queen among those few who can best him in sky combat! Rulers from all over the world are gathering. Who shall surpass his challenge?
Arrows - fly.
X - attack.
This is inspired primarily by Ciel Gris, and secondarily by a number of shmups from the past, such as: Garden of Coloured Lights, White Butterfly, Guxt, Gradius Gaiden, Nitty Gritty, ESP Ra.De., Clean Asia and G-Type. And there's some Finderseek and Super Crate Box influence as well.
I decided that, since it's often been said that my games are too hard, that the only penalty for getting hit is losing 33 points. You gain 100 points per level cleared.
There's a Windows version, but if you're on another system you can play the HTML5 port which is rendered a tad blurry on most browsers.
Can you avoid the TV? What perils await your attempts?
Vector wants to listen to music.
He needs his headphones.
Please help him !!!
I'm still mucking around with AGK. I got some of the files I need to test it on after a bit of digging, and having to update other files. I'm running out of room again on my computer, but a few deletes and some backups will free space.
About to go home, eat dinner, then code and see if my games compile for Android, and then I'm in business.