While I was playing around with a Fedora 13 Beta LiveCD (which seems to have a pretty good audio stack), I discovered this weird Linux game called TecnoballZ.
It's an Arkanoid clone with some oldskool flavor (it was originally written for the Amiga). There are many aspects of this game that make it rather... special.
First of all, the ball movement feels almost exactly like the one built into Klik & Play: you can't control the ball's rebound direction after it hits your paddle, and the ball seems limited to just 16 directions (down from KnP's 32!). As a result, your ball will probably frequently get stuck bouncing horizontally back and forth forever. Thankfully, the game offers about a zillion weird features that allow you to get the ball unstuck. In the four corners are these catchers that spit your ball back out diagonally. You can tilt (bump) the playfield on occasion by pressing the middle mouse button. "Monsters" fly around and send your ball off in some random direction when it hits them. I swear, it seems like half of the game's eccentricities were put in place to try and fix the problem of the eternal bounce.
There's also a special move accessible with the middle mouse button called the "Gigablitz" which, after standing still and charging up for ten seconds or so, allows you to shoot a giant laser that destroys every brick it passes through - including the unbustable bricks!
One powerup lets you control the direction of the balls simply by holding the right mouse button - but this is also the button you use to launch balls (EG. from the Glue Option), which will probably mess you up a bit.
You are able to obtain paddles for the left, right, and top sides of the screen, even though there's only a pit along the bottom.
Another powerup, called the Mega Option, basically gives you all four paddles, makes them giant, gives rapid fire for each, and floods the area with giant balls, allowing you to beat the rest of the level within, like, two seconds.
Much like Doom's Doomguy, there's an avatar representing your character in the HUD. I'm calling him the TecnoballZguy. His jaw drops at seemingly random intervals, and he obtains this somewhat creepy smile when you use the Gigablitz. The game in general has this somewhat goofy cyberpunk feel to it, and some of the text strings are in Engrish (when you choose the Size powerup in the shop, you get, "AH YEAH IT IS MUCH BETTER WITH A SUCH LONGER BUMPER").
I'm not aware of a Windows port, so to play it on the computer, you need to be running Linux or BSD, though there are also ports for the PSP and GP2X. Though theoretically you could probably compile it for Windows since it's open source and uses SDL...
Use the power of the wind to defend your little island from interlopers!
arrow keys to control the wind!
You're a steamboat in a weird river thing! Press left and right to move left and right. It's really a peaceful adventuretrip.
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!
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anyone mind giving me some corrupted klik salvaging 101?
its only one and-a-half battles that weren't really too good but still.
gonna backup more now, but if this keeps coming up i dunno what my productivity will say
Help the page improve his burger.
posted it in the wrong place D: of course OTL
but here it is, if anyone would want to play it
I decided to make a few Web 1.0 style 88x31 buttons promoting Glorious Trainwrecks. Here they are:
Just think, they'd look just great on a personal website, next to your Netscape Navigator buttons and your excessive use of the MARQUEE and BLINK tags.
In case you wanted more buttons, I maintain an 88x31 button gallery at http://harrypagerubbish.webs.com/buttons.html
|kotm button.gif||53.96 KB|
|knp now.gif||40.17 KB|
you're a space marine! your enormous bulk and tank controls are a boon when fighting space monsters, but it sure gets in the way when you're trying to shop for groceries! pick up a carton of eggs, but try not to rack up your bill too high in the process!
I made a thing in twine. It's about what happens after your ship explodes.