fighting

Lynx's picture

Last Ninja

lastninja.jpg

A game made for National Ninja Day.
Double Jumps

P1 controls
Jump: w
left: a
right: d
Fade into the shadows: s
Throw shuriken: `
Nunchucks: Tab

P2 controls
Jump: arrow up
left: arrow left
right: arrow right
Fade into the shadows: arrow down
Throw shuriken: .
Sword: /

Author: 
Lynx
Event Created For: 
Made For: 
An event
Smedis2's picture

Red Knight's Fight

Redknightscreenshot.png

The controls and story are in-game.

Author: 
Smedis2
Made For: 
An event

New York Smash

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A fighting game for two players (sharing a keyboard).
Made within 2 hours on Scratch.

Dorothy controls: WASD keys and e to punch
Jones controls: arrow keys and spacebar to punch

good times to be had

You'll need Scratch to play or play on the linked site

Author: 
BoingFlip Interactive
Event Created For: 
Made For: 
Pirate Kart 2

Super Smash Bros. Crusade

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What is Super Smash Bros. Crusade?

Super Smash Bros. Crusade is a large project built from the ground up and started by three die-hard Smash Bros. fans, Phantom7, Falcon8r, and Dr.MarioX. Our goal is to create a Smash Bros. game packed with characters and stages from the most memorable video games of all time as well as create a Smash Bros. experience that combines the greatest features that all three official Smash Bros. games have to offer.

Current Features(0.8)

- Vs Mode
- Classic Mode
- 1p Minigames (Board the Platforms, Break the Targets)
- Online Mode
- Over 40 characters
- Over 25 stages
- Custom Music (You can put your own music in the game)

SSBC Development Team

Falcon8r - Programming, General Development
Phantom7 - Art and Graphics [May not be helping with development anymore] (Original poster of this thread)
Dr. MarioX - Spriting
Werekill - Miscellaneous [May not be helping with development anymore]
Dettadeus - Minor programming, Miscellaneous
Felipe_9595 - Character Balancing, Stage Programming
Jaklub - General Programming, Online Mode
(There are many other people helping out, but too many to list here. A full list will be included in the game's credits)

System Requirements

Windows 2000, Windows XP, Windows Vista or Windows 7
DirectX 8 or later
DirectX 8 compatible graphics card with at least 32MB of video memory
Pentium or equivalent processor
DirectX 8 compatible sound card
128 MB of memory or greater (noted only in official Game Maker help file documentation)
960×720 or greater screen resolution with 16-bit or 32-bit colors

Characters Included (0.8)

(This screenshot doesnt include the unlockable characters ( The Duck Hunt Dog or Porky))

Other Screnshots


Videos (0.8)

http://www.youtube.com/watch?feature=player_embedded&v=0tjmIYrT2vg

http://www.youtube.com/watch?v=DwqHFZQoGOc

The game weights 330 MB, but we would really want it to be accepted. The game is really good and haves some amazing features (Online Mode for example). You will not be dissapointed. We really need the feedback.

Thanks in advance.

Author: 
Falcon8r and Project Crusade Team
Made For: 
An event
sergiocornaga's picture

Dark Fight

darkfight.png

Disclaimer: Play the original Duck Fight first in order to fully appreciate this fan-made remix! If you are not intimately familiar with the mythos, mechanics and strategies of the original Duck Fight, it is unlikely you will beat or enjoy this game.

Submitted on behalf of caevstroy.

Author: 
caevstroy (based on a game by A. KI)
Made For: 
An event
sergiocornaga's picture

Stuck Fight

stuckfight.png

Disclaimer: Play the original Duck Fight first in order to fully appreciate this fan-made remix! The likelihood you will beat Stuck Fight is significantly lower if you are not familiar with the mechanics of Duck Fight!

Submitted on behalf of caevstroy.

Author: 
caevstroy (based on a game by A. KI)
Made For: 
An event
sergiocornaga's picture

Dock Fight

dockfight.png

Disclaimer: Play the original Duck Fight first in order to fully appreciate this fan-made remix!

Submitted on behalf of caevstroy.

Author: 
caevstroy (based on a game by A. KI)
Made For: 
An event
sergiocornaga's picture

Dork Fight

dorkfight.png

Disclaimer: Play the original Duck Fight first in order to fully appreciate this fan-made remix!

Submitted on behalf of caevstroy.

Author: 
caevstroy (based on a game by A. KI)
Made For: 
An event

JumpFight

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A simple one-button, two-player fighting game, inspired by the multiplayer minigames from the original WarioWare where two players could play simultaneously on the same Gameboy.

JumpFight your opponent into submission! Press "Z" to jump as Player One, "M" to jump as Player Two. Each player has three health, and loses health when hit by the opponent. Attack your opponent by running into them harder than they run into you!

Author: 
Rob Giusti
Made For: 
An event
Zecks's picture

Yie-Ar Klik Fu 3: ElEkTrIk KuNgAlOo

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BALLS TO THE WALLS

FEATURING:
-Twenty-one action filled battles!
-A thunderous midi soundtrack!
-A honest to god SHITTY brainfart impro dialogue because I only assed to write a small part of it.
-You making disgruntled facial expressions at the aforementioned dialogue!
-Fun times!
-Hope that it becomes funnier over time like all of my joke shit.

After nearly six months of on-and-ridiculously-off development,
I've finally finished something I didn't think I would.

It was all supposed to go down with that last joke game,
but it turns out that I still needed to be taught a lesson.
Get out there and finish the fight!! THIS IS THE LAST TIME!!!!

This was supposed to push the limits of KNP to the maximum with absolutely ludicrous
battle mechanics, unlike Kung Fu 2, which was pretty much about dodging flying shit
and mashing the attack button. I tried to go there, but neither of us couldn't handle it.
Instead what I have now is practically the same with more shit.
And the fucking thing still rules.

What are you waiting for?!

Overall, I learned some:
Patience
Mental Shenanigans
Drawing Consistency, so it's not really all a waste no matter what.

Made For: 
An event
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