Gout's about! There's no need to grout! Don't pout! Get some gout!
Gout Pony's 'A Family Gouting: The Game'™ is the ultimate experience in gout! Play avant-garde author Robert Coover as he fails to care about obstacles! Pass through the gnashing jaws of Jeremy Kyle! Eat asparagus and organ meats to give yourself the condition that everybody's talking about!
No offense is intended towards those who really suffer from gout.
Genres abound in this absurdist, experimental, but deeply playable game.
Each short level is based upon one of the songs from Gout Pony's first EP 'A Family Gouting'™. Far more than an in-joke, yet so much less than a real game, this may be the first genuine "art game"™ to be developed to be played alongside an EP and both game and EP can be enjoyed together TODAY for -- no money -- ! The levels follow the track listing (with track 8 as a *bonus level*) however the entire long-form EP/ short-form LP has been converted to scintillating MIDI form for his/ her pleasure.
Listen to the album here:
http://goutpony.bandcamp.com/album/a-family-gouting
And live the game!
IT IS THE YEAR 3210
THE SPACE POPE OF DORITIOIA HAS COMMITED MULTIPLE ACTS OF TYRANNY
AFTER A REBELLION AGAINST HIM, HE RETREATS TO THE MOON
CAN YOU DEFEAT HIM AND SAVE THE EARTH?
NOW WITH ABSURD SOUNDS!
Oh,and if you can identify the Main Game song,you deserve a cookie from JUSTICE MUSTACHE.
So...manburger.....
You make a game after the Final Game?
WELL...TWO CAN PLAY AT THIS GAME!
YOU ARE JUSTICE MUSTACHE.
YOU MUST DEFEAT THE EVIL TROLL TO RETURN JUSTICE TO THE EARTH!
Vindication is a traditional RPG created in RPG Maker 2003 over the course of more than five years. It uses a real-time battle system similar to Final Fantasy games from the SNES and PSX eras. The game is about 15-30 hours long and features several side-quests and multiple difficulty settings, with eight major playable characters.
Vindication is a constant barrage of off-the-wall comedy; a game where eccentric characters encounter absurd situations non-stop. The humor assaults the player at full-speed as the characters are assaulted by 80s style robots from the future, struck by meteors, and forced to take pity on villains who try their best to be evil but fail miserably. But in its more serious moments, Vindication is primarily the story of one man, James Clyde. His quest for revenge against those who have wronged him rules his life, but begins to conflict with his desire to protect his daughter, while a force capable of destroying the world is left unchecked, even encouraged. It is an epic tragedy hidden within a whirlwind of wacky hijinks and terrible puns.
While unarguably a story-driven game, Vindication also strives to create a meaningful challenge for the player. Each character has a unique set of abilities which must be utilized to their fullest to overcome a variety of obstacles. Constant party changes and splits keep you on your toes and require you to come up with new battle strategies constantly, while still rewarding you for developing your team members and building your strength. On the harder difficulty setting, the game plays almost like a survival horror game, with very limited resources and no way to replenish them, forcing you to manage your items wisely in order to survive the dungeons and defeat the bosses, which are stronger and faster than usual.
One day I created a failed Klik of the Month Klub entry. I scrapped it, never to see the light of day again... until today, where I release it half-intact as a small portion of this epic game!
Playtest entry #49, then throw it away! Fend off spambot attacks! Settle down and create your epic masterpiece for #50 with a little "inspiration" from classic Trainwreckers! Travel to space at least THREE TIMES! Fight epic bosses that pose no threat to you! Get down with some nerd rave! Do all this and MORE, all because I CHEATED, just to make Klik of the Month Klub #50 MORE EPIC!
The different portions of the game are either controlled by the keyboard or the mouse. If the keyboard doesn't seem to do anything, try using the mouse!
Sound levels vary from portion to portion. Always prepare for the sounds to get a little loud, I.E. you may not want to play this using headphones.
Oh yeah, Shift is the default fire/jump/whatever key.
Releasing this now because I'll be making a 2hour'er for the actual event.
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i dunno
i can't bother to make the original vision i had
the setup is still there, just that the gameplay's a mess. (you actually fight in only 2 of the eight levels (and even then like quarterassedly), the rest are autoscroller/survival, "bullet hell "shmup"", "cutscene" and a platformer glitchfest)
doesn't still hurt to check it out i guess.
A barbarian under sentence of death is given one final chance to redeem himself. Over 200 levels of pulse-pounding action, arranged string soundtrack, and multiple dialogue paths in the vein of Deus Ex, Planescape: Torment, and Mass Effect.
Choose...your......destiny.
By Jack Perkins and Alabaster the Lorem.
Holy shit I made a sequel to the original Gorillaflop, this time in MMF2! It's pretty faithful to the original one I made, I'd argue.
Went waaaaay overtime on this. Oh well. It's done now.
This marks the beginning of official "Running Direct3D trainwrecks by EffBee on platforms they weren't ever meant to run on, E.G. Linux" support from me. There is a compatibility mode that will fix the screen stretching issue if you're on Linux and using Wine. Windows users can probably ignore it. Come to think of it, though, I haven't actually tested this trainwreck on Windows! Someone do that for me. I'm too lazy to dual-boot. Edit: Confirmed working in Windows!
BUGFIX: Fixed a programming error where a Gorillaflop at rest would be put to sleep and then not woken up after attempting to flop again.
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Gorillaflop is a Private Investigator working for the Federal Bureau of Anti-Planet-Thievery. Someone has stolen Planet Earth the moon! Gorillaflop must save Planet Earth the moon by flopping back and forth!
Made in Construct MMF2, and features Win32 API abuse. Requires Shader Model 2.0 for the trippy background effect.
No special thanks to six. He wasn't around at the time to name the characters. Boo.
Gorillaflop is a Private Investigator working for the Federal Bureau of Anti-Planet-Thievery. Someone has stolen Planet Earth! Gorillaflop must save Planet Earth by flopping back and forth!
Made in Construct, and features Win32 API abuse. Requires Shader Model 2.0 for the trippy background effect.
Thanks to six for providing me with the inspiration for this, as well as names for the characters.
Conclusion to the trilogy, play I & II first.