Controls: ARROW KEYS + SPACE.
Tim travels through time and 32 classic video games in the craziest adventure YOU'VE played all day!
We made this in one weekend for a Mini Ludum Dare. The theme was "quality vs. quantity" - a.k.a. make as many games as possible.
Uhh, I was trying to come up with a concept for a game. I generated about a hundred names from the VGNG before folks on IRC suggested that I use "Gruntmaster 6000" as the name of my game.
So I thought about grunts, and I was like, hmm... how do I base a game around grunts? Oh, I know! Tim Allen! He has some grunts I could use!
This is barely even a game. What the hell did I just produce?