A small game inspired by a certain scene from a James Bond movie, and also by my previous game Trusty Assistant. Click the tiles in the control panel to momentarily deactivate the laser, then drag the manacled spy lady to rotate her torso out of the laser's path. How long can she last?!
This is a very quick game for three players around one keyboard.
Players 1 and 2: win the affection of the beautiful obese lady by pushing and squashing your rival beneath her. Your power meters determine the strength of your push.
Player 3: shift your weight to help your preferred player win. The other two players are expected to win your favour outside the game in order to earn your preference in-game. What form this takes is up to you and them.
A - Player 1 push.
L - Player 2 push.
V, B - Player 3 shift weight.
Alert: this game contains silly looking full frontal nudity.
This is a game based on the idea of "Qix as bondage". Separate the torso, busy hands and frisky feet of this woman (whose name I just decided is Demi) by drawing ropes between the bed's bars. If her hands or feet hit a rope before you've finished placing it, you'll lose it! Be nimble.
Although its inception came about by thinking of Qix, it owes more to Jezzball (or rather, the Macintosh's Jezzball clone Barrack) in its mechanics. And I guess it has some thematic similarities to Trusty Assistant?
The phrase "Indra's Net" is an Immortal Defense reference more than anything.
The HTML5 build has less robust collision detection and isn't recommended compared to the Windows build.
This is a spiritual sequel to THE AMAZING KNIFE THROWER. Rotate the spinning board to which your dainty assistant has been shackled, making sure she doesn't get harmed by the numerous projectiles you'll be shooting at her! But, for a chance of pace from the violence-laden games we all know and love, in this game the arrows and buzzsaws are replaced with feathers and street-sweeper brushes. And I should mention that your assistant is EXTREMELY ticklish.
Left, right: rotate.
EDIT: Shift: go fast (Kururin style).
If you've played Lesbian Spider Queens of Mars by Anna Anthropy, you might have wondered: what happens to the captured slaves when our dear Queen walks over them? The obvious answer is that they are abstracted away into a cage offscreen, instantaneously, in the manner of many videogames. The disobvious answer, I decided, is that the Queen uses her spider-venom to shrink them down to a portable size, so she can carry them around freely, as if they were mere diamond gems. This game is based on this assertion to some extent.
This was made under Ludum Dare conditions. I might submit this to that competition.
Also, this is based on a tweet.
It's not well-known, but Anna Anthropy's When Pigs Fly took a lot of effort to create. For one thing, the act of getting pigs to fly is one of the hardest problems known to science. A number of attempts to make the pig character airborne were tested during development - some more successful than others. This is one of those tests.
As you might tell from the name, this is a new minimalist kind of tower defense app. You have a single set of unique turrets which can only be placed at three locations. Click, drag and drop to move your turrets at will. Dropping it onto another turret will make them swap places. While carrying a turret, it will fire at just one third its normal rate.
Each turret is best at dealing with a specific enemy type. Place and move them with a keen eye and a swift hand to protect those nips!
EXTRA CHALLENGE: invent a plot for this thing and post it in the comments. May the best person win.