Yes.
This is just like VVVVVV, except when you press the "flip gravity" button, everything else flips gravity instead of you. I know there's probably ten or twenty games out there that use similar mechanics, but the only one that comes to mind at the moment is LIMBO. And even then it more commonly used electromagnets instead of gravity.
The player-character is inspired by this webcomic.
Controls:
Arrows - move.
X - Jump.
C - Flip gravity.
Made for my wife for Valentine's Day.
This is a quick game, inspired primarily by forum posts describing ZiGGURAT, a game I have not yet played or seen footage of. It is also a continuation of the themes of Make Me a Moon and Satellalune, as well as the gravity-well aiming oddities of Super Calamity Annie Galaxy.
Your tiny planet has grown icy as its sun grows old. To get closer to its sun, you'll have to float through hostile Gellitron territory. Use the North Pole Turret to bounce shots off your planet's shiny exterior to launch them at foes! Red shots do three times the damage of yellow shots.
Click and drag above the planet to fire shots. The farther you click, the higher they will arc.
This is the next evolution of Dark Pong and Pong/Antipong, with a good dose of inspiration from Prizeleaper. Get the ball to the top of the tower by bouncing it off the paddles. A line indicates the highest distance that the ball has reached - in that respect, it owes something to Keep Me Occupied.
Windows version in the Zip. A HTML5 version will appear sometime later.
An arcade-type game inspired by NS-Shaft, and possibly Gunstar Heroes.
As Fleetfoot Fuller, danger-face-laugher and gravity-obeyer extraordinaire, you must survive in the descending shaft of this perilous videogame temple! Drop from brick to brick, and keep your wits about you when gravity suddenly flips 90 degrees, sending you sideways!
There are two game modes - a one-player game with two difficulties, and a rushed two-player game where you can challenge a friend to play Carly the Snake Woman and see if they can outlast you! And there's only room on each brick for one player, so it pays to be swift and reckless.
Arrows - Fuller's controls.
WASD - Carly's controls.
Space - Switch gravity in two-player mode.
A Space Invaders type game inspired by my own Prizeturret, WarioWare: Twisted! and that one level of Karoshi 2.0.
Left - move in what would be the left direction were the screen right-side-up.
Right - move to the right, relative to the ground.
You fire automatically. Your missiles disobey gravity and will always fall "downward" regardless of the screen's rotation. The enemy's missiles do not, so try and avoid them constantly.
This is a one-player Scorched Earth type game. You control both turrets, and you win if you get them to shoot each other in a single simultaneous strike. Feel free to press R to roll a new terrain map in case the current randomly generated one is too obstructive.
A lonely planet wants a moon.
Click and drag it to use its gravity to lure deadly asteroids into its orbit. The longer you can keep the planet happy by surrounding it with deadly asteroids, the more points you receive.
You are piloting a space fighter with no weapons, save for the Half-Life-esque Gravity Gun, a device which pulls rocks towards your ship. Use it to navigate the treacherous interstellar terrain ahead. There's one small kink, though - once you start pulling a rock toward you, you can't stop pulling it toward you unless you select another rock. This means you'll have to dodge most of the things you drag out! Be nimble, spacedude.
This is inspired by the Game Boy game Nemesis: The Interstellar Assault in terms of visuals.