Wanted to make something smaller and more relaxed cause I usually turn up the weird/angry/in-your-face knob too much. I also wanted to experiment with multiplayer more. There's 4 girls on an island and a bunch of rooms. You can control every girl and explore the island. there's minimal interaction. I threw in some of my old music as a backdrop
Girl 1:
arrow keys: move
enter: interact
Girl 2:
WASD: move
E: interact
Girl 3:
IJKL: move
O: interact
Girl 4:
Numpad 8456: move
Numpad 9: interact
This was surprisingly stressful to make
You can try on all of my hats!! Wow!
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i've never made a game before, but i was really inspired by all the people on this website who make short little games all the time, and i was like, wow, i could totally do that too. i hope its ok for me to just post this here. also, i don't know if this will work for you. it works for me in chrome.
xoxo
I started writing this before the finale but didn't get a chance to finish until like 5 hours after. Geez I'm slow. Anyway this is a quasi-remake of my old game, Tiny Cave. They don't have that much in common, though, they're only very similar in one branch. It's an Evil Dead/Evil Dead 2 situation. Anyway, it's got jokes, Gravity Falls references, and a very odd cameo appearance by a famous classic author, so try it out!
>:^)
oooooo! race car controls!
in this game, you must explore a three screened game based on a nightmare i once had.
full description :
"I once had a nightmare that looked pretty much like this. Pearl from Steven Universe was throwing snot at me, and I wanted to sleep. I was also in a small, wooden like cabin in this little dream.
It’ s probably a thing I transcribed into a game. or a game transcribed into a thing."
in the future of the past the uploaded consciousnesses of two long-dead world warriors fight for processor cycles inside some sort of christmas computer program???
controls:
arrow keys to move
wasd to aim
space to attack
edit:
updated to (hopefully) make things quicker and more challenging. my inclination is to keep tweaking this forever. (i hope you enjoy!)
“Takes me back with you to passionate desert scenes
And it’s there we’ll stay
Till the very day
We find out what Pachalafaka means!”
Pachalafaka (Irving Taylor, 1958)
Pachalafaka is a world, ending in songs. Each song has a different meaning but this world always ends. Entirely drawn by hand, with ink and watercolors, Pachalafaka is a series of game poems, prototypes between comic books and games.
The first episode, “I never thought I would lose”, is based on the song “Stardust”, by Hoagy Carmichael and Mitchell Parish. The game poem was developped for the LA Game Space as part of they launching game mixtape.
Thank you for playing !