In this latest instalment in the Sergio Cornaga, Procrastinator franchise, we look to the future.
Background animations based on work by motionstock.
Use the arrow keys to move... through time.
game with score
it can go up or down
other things may change
end condition is quitting
nothing is saved
no further instructions from author
Enjoy a thrilling trot in the shoes of a strange creature along the tops of the freight train to Altoona. Many say that the creature that rides the rails will surely lead to ruin. Perhaps, but it knows no other way to exist. Try not to trip and crash into any of the horrifying tears in reality as your all-important score scrolls higher and higher.
made for sylvie's bedtime jam
hold up is a game heavily inspired by Matt Thorson's Hold Off Red, with the key difference that instead of mouse control, this game uses the keyboard's numpad. (sorry if you're on a laptop, i wanted to give other options but i ran out of time)
it's a little bare bones but this is a bed time jam and im ready for bed, so i figured i should wrap things up and post what i've got, but if i keep working on it i'd like to add upgrades, a "stamina" meter, enemies that do different things and a lot more polish, basically everything to bring it into line with Hold Off Red, but hopefully with a few more things to make it it's own thing.
made in haxeflixel, music is Powerhouse by Raymond Scott
The contemporary remaster of Sergio Cornaga, Procrastinator that the fans demanded.
Background animations by Bees & Bombs.
Sound sampled from chibi-tech - Neuromageddon (arthur x medic remix).
Submitted jointly and belatedly to Slice of Life 2017.
Use the arrow keys to move... to the eXtreme.
Make a pile in 3D!
Features:
Gorgeous 3D graphics.
Realistic physics.
Adaptable difficulty -- you decide when you're done.
Hardcore difficulty -- it takes time and dedication to make the largest pile.
Make a pile in 3D.
Express yourself by choosing your own music to jam to -- the game does not impose its own music on you.
Express yourself by making your own sound effects while playing.
Simple controls -- anyone can play.
80+ hours of gameplay.
Infinite replay value -- no two piles are exactly the same.
Controls:
Press the left, down, and right arrows to make cubes.
(Alternately, press A, S, or D.)
Credits:
- Meshes and physics included in Unity.
- Color shaders are from "Colr," from the Unity Asset Store.
An attemp to make a rhythm game on KnP, you could say this was inspired by a chinese youtube video.
A snow themed little something. Hold right to move, left to brake, and down to slide down hills, there's no objective other than to go across the endless snow hills and have fun.
A game i created solely to make a joke on computer crashes. Top features include a wide variety of things to avoid, The glitchiest parallax scrolling on the market, a faux mode 7 perspective that causes bikes to be in midair for no reason, and a strange application of prime numbers to make the title screen music.