I made this originally during the Weekend Chaos Twine Slam-Ba-Dunk Jam Sauce hosted by Porpentine like a month ago. It's been changed in a few ways for some more ideas I had, but had no time to fully implement.
It's based on an alternate universe version of said weekend, in that it could have gone like this. It was also meant (in retrospect) as a personal motivator for me to not be so lazy all the time. I would say it's done a good job of this, but I didn't bother to finish this game up until yesterday sooo
A, fast, fun Pixelized shmup, that advances you in z-levels when you kill enough enemies, to reveal you as a a small part of a much bigger conflict. Pixel-Perfect Sprite Explosions in real time, endless waves, and auto-upgrading weapons!
Made in 48 hours for a local game jam.