Whoo! I am so glad to be done with this level.
Anyway, this is an old level of mine from way back (like, 2010 back) that I decided to finish up for Knytt of the Month Klub. Except that I went two days into overtime, but okay. Anyway, the basic gist of it is, Juni must explore a haunted house in order to learn its secrets. And get keys, endings, and junk. And that's all I'll say about it for now. If you see any bugs, please let me know, as I didn't test this level as thoroughly as I could have.
JUMP ON NAZIS
PRESS SHIFT TO JUMP
DON'T GET HIT BY ROBBIEBOT'S SHOTS
You! You must press space to reflect ball at anti-George and move up and down sometimes!
Wishing you best of luck!
TACTICAL ELEMENT: pressing enter ends the game and saves your score. YOU (you!) must decide wherever you should FINISH THE GAME or PRESS BOLDLY ON AHEAD
(took me a little over 2 hours all up with no planning or collection beforehand from 1-3:20 with a quick break to put the washing in the dryer)
Based off a Twbot idea.
Instructions in game.