Anyone from elsewhere portaling into here, welcome to here... Click the logo on the top of the page, enjoy your stay whether quickly passing by or stopping in as I did, consult with me on irc #glorioustrainwrecks on freenode and cheers to you! Moving on:
Prehistoric Dungeon Family is a game where if you choose to be part of the family they take care of you as one of their own. I know this sounds like some organized crime game but it's really not, it's just about family ties and importance and friendship and all that sort of stuff, so relax, enjoy, and absorb the chemicals that are in family.
I also converted it to TGF2 so there's a flash version too http://www.newgrounds.com/portal/view/603702
You might want to see the old text file which isn't included in the flash version sooo:
Right, INSTRUCTIONG
You are assigned to a prehistoric dungeon family
YOU MUST BE PART OF THE FAMILY... THEN MOVE ONTO THE TORNADO TO BECOME A PART OF IT.. BECAUSE LIKE TORNADO DOES NOT DO THAT ALONE.. YOU HAVE TO DRAG TO IT
FRAME 2
CLICK ON THINGS TO DROP THINGS, AVOID THINGS AND DONT DIE D00D.. THOSE BOATS CAN BE MEENIE
FRAME 3
COLLECT THE HAND AND USE THE CHAIR TO PLANT WONDERFUL DANCING AGENTS TO THE SCREEN. THE BOATS ARE LESS MEANIE THIS TIME
FRAME 4
FOLLOW INSTRUCTIONS.. CLIC ON THE ELF GOOD SIR AND/OR MA'AM
FRAME 5
THIS IS THE END, YOU MAY RIGHT CLICK TO RESTART OR LEFT CLICK TO PRESENT THE ITEMS SOME HAPPYSADFACES.
USE YOUR PARAMEDIC HABILITIES TO SAVE PEOPLE OF A DEADLY FALL AND BECOME THE GREATEST PERSON IN THE WORLD
Leaping Lizabeth and the RISING MAGMA OF DOOM. A "pixel-perfect" platformer (no grid! no tiles!) by McFunkypants. Use the arrow keys or W,A,S,D to run and jump, platformer-style, all the way to the very top of the map where you will reach the safety zone. Be FAST: the volcano is erupting and the rising tide of liquid death is growing near! How fast can you make it to the top?
Written in HTML5 canvas, works on any device (tested on Playstation3 at 35fps and Android Phones at 40fps and Windows 7 at 60fps in all new browser versions) and attains pretty decent framerate. Uses the JAWSJS game engine. The level was created in photoshop: no grid or tiles were used in the making of this game.
Visit http://www.mcfunkypants.com for tons of other games. Have fun!
The tower is being destroyed, climb to the top to save your life!
This is more or less a "sequel" to my game Fate of Mankind, which was also included on the IGF Pirate Kart. If you haven't played it yet, try it out first!
Arrow keys to move and jump.
Help Icarus escape! Use up to fly away from your troubles.
A radioactive MP3 file causes you to get sucked into your music player where a bunch of crazy kajiggers are trying to bum you out! Show them what's up by jumping and sliding your way past them. If you survive until the end of the song, that should shut them up don't you think?
The game was created with XNA Game Studio and requires the following redistributables:
Programmer++: Christian Grahn
Choreographer++: Magnus Andersson
Played more than a minute for some reason? How about you tweet me your best time! Jesus would do it...
@chrigrah baby.
Check out Magora Games at www.magoragames.com
Move to the right to complete the levels. Double jumping, save states, stopping immediately and charging are your special abilities (up, s, x, c respectively). But they'll cost you a coin each use.
You are the captain of a starship. Hunted mercilessly through space by autonomous machines, you must always be ready to run.
They cannot be fought. They cannot be reasoned with.
Maneuver the ship using the WASD keys.
Collide with asteroids to harvest the fuel inside. Use this fuel to power your warp-jump drives.
Each jump costs 1 kilofuel and each asteroid contains 0.1kF.
Jump your ship by pressing the SPACE key.
You must keep jumping. They are always near.
With every jump you make, crew members will take the chance to escape into the Warp Stream.
Keep jumping until they all escape.
They will find you after 7 seconds.
Always 7 seconds.
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This game is inspired by the first episode of the 2005 re-imagining of Battlestar Galactica. I really liked the idea of always knowing when the enemy is going to turn up and not being able to do anything about it. If I had lots of time I'd make more of a strategic game idea of it, but as it goes it's pretty frantic. All the sounds were made using http://www.bfxr.net/ and the game itself was made using flashpunk.
It's Prickly Porcupine's birthday party! Celebrate by jumping on balloons! Get more points for not popping them. Z+X rotate, Left+Right move left and right. Try not to fall into a bottomless pit and die a horrible birthday death.