I have always liked 2-Player 1 Keyboard style games, so I thought I'd make something kind of cooperative that I could play with a friend or something.
I haven't really ever designed any levels for a game that I've made before, so it's fun doing trial and error sort of situations of what is fun and what is too difficult. I am also wondering how important is difficulty in games in terms of accessibility. I always love a challenge, but for the case of a lot of my friends, they wouldn't be able to stand to play something like this for very long. I guess it's an audience thing.
The concept of this game is that the two players have to keep this ball in volley while hitting targets with the ball without having the ball leave the screen. I thought it would be a fun game to try to coordinate with another player in order to strategically bounce the ball.
A MADE FROM SCRATCH BUT SIMILAR ENGINE!
MORE THAN 1 CUTSCENE!
A COOL TITLE SCREEN!
So,yeah. My Family dinner this night just lasted until 10,so now I can't upload this to KOMTK 58! D:
Anyways,This is that Bullet Hell Asteroids I mentioned on the chat.
I would've uploaded it at the restraunt I went to but turned out that every Wi-Fi connection there was encrypted.
So,enjoy this "Unreleased" game.
ORIGINAL INTENDED DESCRIPTION (Aka one I just wung right now with ideas I thought of earlier)
See kids? This is why Asteroids and Danmaku don't mix.
And yes,this gets VERY,VERY hard.
Today I uploaded a quick update for 'These Automatic Arms': some small bug-fixes, a couple new levels, a new gameplay mechanic. It's still a 5-15 minute game, and I still don't know if it's worth fleshing out much further.
Had you the eyes with which to see it (and, of course, the arms with which to play) I think you'd enjoy the new crumbling walls. "They crumble like paper," you'd say. "Yes," I'd whisper back. "Like a real diary's paper?" "Yes, like a real book's paper, they crumble in the face of your obvious charms." "For I am the future, bright and cold?" "Yes, you are the future, my diary, my electronic diary. But show some humility. No one likes a braggart."
I finished a game today, my first. It's not the one I told you about before. I wish you had arms so you could play it. It's called "These automatic arms." But they're bad arms, not like the arms you would have if you had arms. Oh, diary, one day I will buy you prostheses and glue them to your frail, electronic pages.
p.s. - download it here: http://www.glorioustrainwrecks.com/node/3333
My first game with Klik & Play. It is called CHARGE!
its called that because you only have to CHARGE! (you can jump too, but you don't need to do much of that)
CHARGE! with the ARROW KEYS!
Dear everybody, I proudly present my new game. Three months in the making (waay too long for a game this short). Featuring lots of jumping / saltoing / swimming action, underwater creatures, "transparent" sprites and lush MIDI orchestration. I have been playing it over and over to get rid of bugs but probably dozens of them are just waiting to be discovered. Well, I do not care anymore, just wanted to share it at last.
You start by jumping off a cliff, and if you know what to do, soon you embark on an underwater adventure! Watch your oxygen! If you don't know what to do, there are hints and even a step-by-step walkthrough which honestly takes away all the fun, so use it only if you really have no idea what to do. There are two achievements to earn, and for completing each you gain access to a special prize! (of course you can gain it immediately by checking in the .gam file but you are too noble and honest to do that, aren't you).
Let me know what you think, I didn't have any beta-testers available except my wife who said it is pretty but nonsense. If you find any bugs I will be more than happy to fix them and repost a better version.
EDIT: Bugs removed! If you really want to know which bugs, highlight the following:Jumping from the rock to catch the mermaid is now only possible after the mermaid jumps. When caught by the octopus and unable to move, it switches to Game Over after 3 seconds. As for the duplicating chracter - sorry, for now I have no idea how to get rid of that. Chances are if it happens one time it won't the second.Big thanks to sergiocornaga for fishing out (badum tschhh) the bugs.
EDIT 2: For some strange reason there is one bug that does not appear on my computer, but it hapens when I play the same file downloaded from here. IF certain mermaids are causing you problems, that's what the "choose level" option is for. I honestly don't know what I can do about it, I mean it is THE SAME file...
THE WAR BETWEEN PIZZA AND HAMBURGER IS COMING TO AN END
CLICK THE CREDIT CARDS TO WIN