IT IS THE YEAR 3210
THE SPACE POPE OF DORITIOIA HAS COMMITED MULTIPLE ACTS OF TYRANNY
AFTER A REBELLION AGAINST HIM, HE RETREATS TO THE MOON
CAN YOU DEFEAT HIM AND SAVE THE EARTH?
A Game made because of the loads of spam posts that have appeared in GT within these few days.
WASD to move, Mouse1 to shoot.
Warning: Turn down your speakers as I YELL INTO A MIC IN THIS
Press Mouse1 to shoot, aim with Mouse1, Move with WASD
THE LAST WORD ON THE TITLE IS PHANTASMAGORIA
A 9999 HP BOSS
AND A CRAPTON OF BULLETS
HOLD Z AND PRAY FOR MERCY
You must be the ULTIMATE KUNG-FU master and DODGE ALL OF THE SHURIKENS. You have a HITBOX, USE IT WISELY. Also the Shurikens change direction and speed. ALSO BEWARE OF THE SHURIKEN ROCKETS.
See kids? This is why Asteroids and Danmaku don't mix.
And yes,this gets VERY,VERY hard.
Light up the night sky with a scintillating array of automatic laser fire! Use the arrows to rotate the ring of cannons, and see how long you can last before they are destroyed in a glorious blaze.
TIP: Get a friend to watch you play so they can tell you how cool the screen looks.
Oh, and here's something neat: unlike The Terrible Terrible Turret, I randomised the variables in the attack progression sequence. So, you'll get a slightly different kind of laser show every time you play.
Background "A Spring Sky Over Hirsau Abbey" via Astronomy Picture of the Day.
The young Claude, King of the Sky, is ready to marry. A tournament is declared. He will pick his new queen among those few who can best him in sky combat! Rulers from all over the world are gathering. Who shall surpass his challenge?
Arrows - fly.
X - attack.
This is inspired primarily by Ciel Gris, and secondarily by a number of shmups from the past, such as: Garden of Coloured Lights, White Butterfly, Guxt, Gradius Gaiden, Nitty Gritty, ESP Ra.De., Clean Asia and G-Type. And there's some Finderseek and Super Crate Box influence as well.
I decided that, since it's often been said that my games are too hard, that the only penalty for getting hit is losing 33 points. You gain 100 points per level cleared.
There's a Windows version, but if you're on another system you can play the HTML5 port which is rendered a tad blurry on most browsers.
This is a sequel to The Terrible Terrible Turret. Dig into the well by shooting missiles upward to fall down onto the blocks. But you must make sure you don't shoot yourself! Landing on each colour of block causes you to shoot a different array of bullets - some more fearsome than others.
In addition to what it has inherited from its predecessor, you can also see similarities to some of my other games, Prizeleaper and In The Well. And, of course, the influence by Mr. Driller cannot be overstated.
Left arrow - roll to the left.
Right arrow - roll to the right.
R - respawn after losing. Each gray block is a checkpoint.
Mac OS X version: http://www.glorioustrainwrecks.com/files/Prizeturret.7z
-Twenty-one action filled battles!
-A thunderous midi soundtrack!
-A honest to god SHITTY brainfart impro dialogue because I only assed to write a small part of it.
-You making disgruntled facial expressions at the aforementioned dialogue!
-Hope that it becomes funnier over time like all of my joke shit.
After nearly six months of on-and-ridiculously-off development,
I've finally finished something I didn't think I would.
It was all supposed to go down with that last joke game,
but it turns out that I still needed to be taught a lesson.
Get out there and finish the fight!! THIS IS THE LAST TIME!!!!
This was supposed to push the limits of KNP to the maximum with absolutely ludicrous
battle mechanics, unlike Kung Fu 2, which was pretty much about dodging flying shit
and mashing the attack button. I tried to go there, but neither of us couldn't handle it.
Instead what I have now is practically the same with more shit.
And the fucking thing still rules.
What are you waiting for?!
Overall, I learned some:
Drawing Consistency, so it's not really all a waste no matter what.