word

gisbrecht's picture

Don't say the f word

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You are the letter U

don't say it!

Author: 
MarikenG
Made For: 
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spiral's picture

How I Spent A Year Celebrating Glorious Trainwrecks

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Welcome one, welcome all, welcome bone, welcome some. TO! The ninth and tenth anniversaries of Glorious Trainwrecks!! With my first TGF1 game in AGES!

Pre-History: https://www.glorioustrainwrecks.com/node/10162
History: https://www.glorioustrainwrecks.com/node/10602
Post-History: (Selected abridgement- purview README.txt in the download to see it all!)

In this game, you will re-create my own steps leading to this point in time. What is that point of time? I can't tell you. The game will. It's already there. Play it now!!

FAQ (Forthcoming Answers in Qase of people wanting to know what's up with these things)

1) How do I play a game? It doesn't work correctly because [x]!
A: Windows users: if you are running an OS later than Windows XP or so, you might have problems running the game correctly. However, Window's "compatibility" settings should be able to help you. Directions:
    I) Right click on "9thAnd10th.exe" (NOT the .gam file with an identical name- I cannot do anything to make this more distinct, sorry!).
    II) Select "Properties" on the drop down menu.
    III) Click on the "Compatibility" tab.
    IIII) Under the section "Compatibility mode", click on the box to add a checkmark.
    IIIII) Choose the OS to run compatibility mode as. Anything as far back as Windows 95 should work.
    IIIIII) Press on "Apply" or "OK", then run the game. If problems persist, repeat the previous step with a different OS selected until it works. If it still doesn't work, I have no idea what to suggest. Sorry.

Mac/Linux users: the only option is to use WINE https://www.winehq.org/.

3) I "interacted" with everything but there's still like 100 days left! What gives? What am I supposed to do except run into a wall?
A: Solution: every object outside, and every small object, only has one message to give. About half of the big objects in the house have multiple messages, sometimes even one dozen! The rest of the big objects only have one message. But they should make it obvious... If not, no harm in trying again!

11) Why is this game two days late?
A: This is covered in the game. If you need a clue: keep using the computer. And stop jumping in line!

6) I found a typo! Are you going to fix it?
A: No, implementing all the text was already very taxing (and why there's only oh so many objects with multiple lines), and I am not going to review any of it again.

10) Um, I STILL can't read anything? The text is [too small/too big/contrasting badly/off-center/anything]?
A: This is actually something I am worried about and do not have a pre-emptive solution for. However, if any of this is happening, please take a screenshot and show me- I will do my best to fix it, for you and anybody else having the same problem! Unfortunately, with this game, because of the large amount of text, I cannot do my usual of "turn all strings into active objects so that they will be identical independent of anybody's computer". So, they may easily be unreadable for other people due to dis-similar assumptions of font displays. Here's hoping it won't come to this!

12) Why is most of this post this boring FAQ and not your usual high enthusiasm for ridiculous stories with a tenuous, or rather, non-existent connection to the real events of the game, but positioned as the important facts necessary for understanding the world about to be explored, but done in such an overbearing way that without such knowledge the play of the game feels to lack something, something special, that must exist in the player for an effect to be felt?
A:

    Welcome to the year 2016. One smart dingo has appraised the facts well- they see ahead, into the future, a dire need, yes- they can be the one to fulfill it! So goes the ancient history, the known facts. But what truly is known? What we can say is that they surveyed their planes, and took what was plain to see, enduring a bit of pain.

    They left a legacy behind, a declaration, stating: "enjoy these 365 days I have granted you. But be careful, for extending the limits of what you shall be granted means the pool of time must be replenished daily for others to continue to lap from it." Historians are divided on the defintion of this divination.

    What has become of them? This is what you are about to find out- in their own paws! "Walk a mile as me, and you have walked one mile more". A common dingo saying, to those who know how to listen. Textbooks always include that one. But also: "Make sure to well use wily time wisely, for it is all you shall receive.".

    It is this journey that will now be related to you, through the power of the conventions of the video game medium. Thanks to the hard work of the Minions Never Over collective, this display comes to you at a free cost, besides those precious minutes of your life that you can give in return. Thus, timely tidings t'will twist towards truth!

    Yearn towards complete knowledge: but like all faithful teachers, you will find it impossible to, within but just one lifetime, to accomplish every thing set before you. "But, perhaps, this is the final lesson?" Yes. It is. Such are solutions proffered shrewdly by savvy animals surrounding our soulful history.

Made For: 
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spiral's picture

Learn 100 Words: One At A Time!

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Welcome To Learn 100 Words: One At A Time Edition!

This program features 100 "Words" (or games) that you can tackle all in a row or one at a time. Progress is always saved automatically (and rewarded!), so have no worries in your play!

Features:
- 100 Words/Levels to complete
- 10 "Level Selection" pages
- 3 gameplay modes, two of which are unlocked through play
- 10 Game Mode Action Types, such as "Spell The Word", "Identify The Word", and "Platformer"
- Over 200 vocal clips
- Approximately 70 "sound effects" samples
- (Mostly) Unoriginal Soundtrack featuring 100 songs, over an hour and a half in length
- Al the Alien, the award-winning NPC/AI who will guide you through your learning objectives
- COMING SOON: Exploration guide of tips and tricks to getting the most out of Learn 100 Words

Original Program Description:
=====================
Learn 100 Words: One At A Time!

Welcome to Learn 100 Words: One At A Time Edition © 2015! In this program, you will select one of 100 possible words to learn, each hidden behind a number representing the categorization of it for both purposes of record keeping, as well as that of keeping the 100 words available as a bit of a surprise to be learnt by you, one at a time!

The goal of each game, you can call them, is to establish your understanding of the word on display. How you do this varies. Sometimes you must answer a quiz. Sometimes you must think hard about how to go outside of the box and really understand. Each "game" shall tell you how to approach it so that you do not need to play them in any order to grow understanding, it will come over time naturally.

If you are ever caught struggling, you may be asked to have the "game" offer you a hint, which can be paused and replayed at will with no penalty. So do not worry about pressing it as often as needed, or even more!

The "games" will also give you pointers on when you have gotten something correct, or have gotten something wrong, so you can experiment and understand the effects your choices have on your progress. And also you may turn off the music and/or the other sounds as you please, if they are distracting or some such.

I hope you greatly enjoy Learn 100 Words: Learn 1 At One Time Edition 2015©!
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