Isaac's blog

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Have been itching to enter a competition lately... was on an international flight during the klik-of-the-month, so I went searching for an alternative. Drunken Coders (.com) was hosting their 2009 winter nintendo ds programming competition with a deadline of march 19th. Sounded good to me!
So in what limited time I could find to code, I threw together this little puzzle game.
It is pretty silly and was a real rushed job, so I thought I would share it here on glorious trainwrecks (though I'm not sure it's glorious enough, hee hee)

Hope you enjoy...

edit:note that this is meant to be played on a real nintendo ds or a good nds emulator (if you must)

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SUSEA (underwater adventure)

I put together a new game today... was just fooling around with the klik'n'software, so don't expect groundbreaking gameplay.

You control a little crab who is trying to piss off a big angry octopus.
Try not to die for a long time to get a good score.

Featuring a soundtrack and sinusoidal text galore!

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I finally sucked it up and threw something together in Klik-n-play. It taught me a few things about the software, so hopefully it won't be such a painful process in the future.
It's three levels of action-packed space genocide with a zeppelin storyline and a real twist at the end.

So here it is: THE DOWNLOAD.

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