I have added ALIEN ZIT CLASSIC mode to Alien Zit 2000! This faithfully restores the decades-old gameplay and classic sounds that you have somehow come to love, but brings the visuals into the twenty-first century!
This is one you definitely want to download.
THIS GAME INCLUDES:
Oh God, if my 11-year-old self could see me now.
Apparently I was up until about 2:00am whipping my code into shape just so I could share the introductory portions of Alien Zit 2000. I've been having a blast drawing and singing and playing the jaw harp.
Download the Alien Zit 2000 teaser! You may also want to peek inside the data directory for a special MP3 surprise.
Oh ho ho! I've written the theme song!
This is the best I've felt in a month.
Rather than push through with a project that is actually fairly ambitious and ill-defined in terms of game design, I have decided that the smart thing to do is to shelve "hax0r" for the time being in favour of a project that catches my fancy at the moment.
Now, in 1993, in the heart of the era of gaming that this very site celebrates, I was a young boy of eleven years. I knew enough BASIC to be dangerous, and gosh darn it, I was going to start a shareware games company with my best friend Roman. Together, we created a game whose only redeeming value was the fact that we had managed to make digitized speech sort of work in QBasic by running an external VOC-playing program. We called it, "The Alien Zit".
Today, I remembered a promise that I'd made to a good friend, many years ago. A... a sacred promise. On her deathbed, maybe. It was very serious. I promised her that I would remake The Alien Zit with modern technology. For too many years, I had forgotten that promise, but now, my way is clear.
Prepare, unsuspecting world, for ALIEN ZIT 2000.
STARTING IN LIKE TEN MINUTES
http://www.clickteam.com/webftp/files/6/10/KPSchool.exe
Do you have anything better to do? I DOUBT IT.
GO GO GO
I haven't forgotten you, Glorious Trainwrecks! It's just hard to work on anything with this computer in such an unstable state (oh, and also completely reformatted.)
By way of apology, how about a little teaser of things to come?
Yes.
(Man, poor Firefox just has no idea how quickly it should animate gifs, does it?)
Save/load works! HOORAY. Stackless has some pretty fantastic technology inside of it that nobody in the world freakin' uses because they're dumb. (Well, okay, there's EVE Online and this guy's engine. I'll probably steal an idea or two from that guy, but I haven't needed to yet.)
GODDAMMIT SELF LET'S GET GOING ON THE ACTUAL GAME SHALL WE