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Start: 4:00 pm
End: 6:00 pm

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server, channel #glorioustrainwrecks. Join the mayhem!

For more information, check out the KotM N00B FAQ.

Sign up below to get reminded by email the day before the klikkening begins!

02 / 21
Start: 4:00 pm
End: 6:00 pm

Is the regular Klik of the Month Klub at an absurdly inconvenient time? Then try the Ladies' Auxiliary Klik of the Month Ball! (Ladies' Auxiliary Klik of the Month Ball is open to all genders and time zones.) The Ball takes place at 4PM GMT -- check that link to see what time that falls on for you.

The rules are the same: You get two hours to make a game in Klik & Play. If Klik & Play is a hindrance rather than a boon to your creativity, feel free to dump it for the game creation tool of your choice. If you're new to Klik & Play, check out our Learning KNP FAQ.

It's no fun making games by yourself in a vacuum, so make sure to stop by IRC. Our server is, and our channel is #glorioustrainwrecks.

For more information, check out the N00B FAQ.

Sign up below to be reminded the day before the ball!

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Start: 12:00 am
Start: 02/27/2010 - 00:00
End: 03/01/2010 - 00:00

Holy shitfire, it's...


FEB 27-28, 2010

Q: What is a Klik & Play Pirate Kart?

A Klik & Play Pirate Kart is a staggering collection of awesome and/or terrible games. All of the games are made in a single 48-hour period. No game is allowed to take more than two hours to make. Contributors continuously churn out games, non-stop, all weekend. When the weekend is over, the result is pure glory. It is an experience unlike anything else that has ever occurred on earth.

Q: Why 371 games?

In 2009, the Global Game Jam brought together more than 1600 people for a single 48 hour period, and the result was a measly 370 games. What a joke! If we had had 1600 people working on the first Pirate Kart, why, we could have easily produced 10,000 games! Glorious Trainwrecks Dot Com is hereby declaring QUANTITY WAR on the Global Game Jam.

Q: Who can contribute?

EVERYONE! Tell your friends! Tell your enemies! Tell your grandmother(s)! Our community has grown since the original Pirate
Kart, but 371 games in a single weekend is still an absurd goal, and we need all of the help we can muster. Luckily, anyone can learn Klik &
, and thus anyone can make games with us.

Q: How do I participate?

  1. Step 1: Get set up and comfortable with a rapid game creation environment. I recommend Klik & Play, but if you've got a 64-bit machine, you might be better of with, say, Construct. Check out our Tools thread for suggestions.

    Remember: you want to make games at an impossible rate, spending no more than two hours apiece on them. Getting some practice in during the Klik of the Month Klub would be a good idea.

  2. Step 2: When the weekend has begun, join us on IRC. Everyone who's participating should be in the #glorioustrainwrecks channel on Chatting with us on IRC gets you speedy Klik & Play advice, insights into the creative process, and new friends to make games with.

    If you're not comfortable with IRC, we've set up a handy-dandy IRC Java applet that automatically connects you to your game-making brethren.


Q: How do I see the games people have made for the Pirate Kart?

An automatically generated list of games will be available at this link.



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