Events

« August 01, 2012 - August 31, 2012 »
 
08 / 1
Start: 6:00 pm
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 2
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 3
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 4
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

Start: 10:30 pm
Start: 08/04/2012 - 22:30
End: 08/05/2012 - 00:30

The time is right... for making videogames! The Timezone Lottery Klik Jam happens on the first Saturday of every month, at a time chosen randomly by our top-of-the-line numerical hour-choosing machines. This month, it takes place at 10:30 pm UTC. Whenever that time rolls around for you, you have two hours to make a game!

How can I possibly make a game in that short a timespan, you gasp? There are many game-making tools available, but the most ludicrous and welcoming of all is Klik & Play. If you want to give K&P a shot, we have a Learning KNP FAQ available, as well as some advice on making it work on modern machines.

Making games is its own reward, but it can be much, much more rewarding when you're doing it with friends. To get the most out of this worldwide internet game jam, come talk with everyone on IRC. It's a great way to share this awesome experience, and get quick help when things aren't going right. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks.

After you've made your game, upload it here!

For more information, check out the N00B FAQ.

Sign up below to get a reminder email the day before the jam!

08 / 5
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

End: 12:30 am
Start: 08/04/2012 - 22:30
End: 08/05/2012 - 00:30

The time is right... for making videogames! The Timezone Lottery Klik Jam happens on the first Saturday of every month, at a time chosen randomly by our top-of-the-line numerical hour-choosing machines. This month, it takes place at 10:30 pm UTC. Whenever that time rolls around for you, you have two hours to make a game!

How can I possibly make a game in that short a timespan, you gasp? There are many game-making tools available, but the most ludicrous and welcoming of all is Klik & Play. If you want to give K&P a shot, we have a Learning KNP FAQ available, as well as some advice on making it work on modern machines.

Making games is its own reward, but it can be much, much more rewarding when you're doing it with friends. To get the most out of this worldwide internet game jam, come talk with everyone on IRC. It's a great way to share this awesome experience, and get quick help when things aren't going right. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks.

After you've made your game, upload it here!

For more information, check out the N00B FAQ.

Sign up below to get a reminder email the day before the jam!

08 / 6
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 7
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 8
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 9
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 10
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 11
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

Start: 4:00 pm
End: 6:00 pm

YOU HAVE TWO MORE WEEKS!

Almost nobody got anything done in time for this event, so I've moved the deadline up another two weeks. August 11th is the new deadline. Come on, I know you can do it! We are also looking to gauge interest in a "Warioware DIY" category.

Welcome to Action Point 2012! Action Point is the world's leading Klik & Play Online Demoscene Party.

[ Download the Invitation Demo! ]

For those who have no idea what I'm talking about, Action Point is a (semi-)yearly online demoparty in which we make Demos and Intros and Cracktros and anything else that involves pretty effects and ridiculous non-interactive visual absurdity in the medium of Klik & Play.

While the Demoscene's primary interest is technical ability with a high-gloss sheen of visual design and musical talent, take note that this is still Glorious Trainwrecks. Action Point is more than simply a celebration of elaborate event writing. It is also about creating unusual and unique visual/auditory art as well. What I'm trying to say is that while simulated 3D lighting effects in KnP are expected, waves of wiggling wizard clipart is also a desirable outcome.

OFFICIAL DEADLINES AND SUCH
This is an APPROXIMATELY-TWO-WEEK EVENT. That means you should start making a demo TODAY, and be here on SATURDAY JULY 28th, exactly one week to-the-second after this month's KOTM. Submit your demo(s) to this page at that time (or earlier if you can't make it). Also let's meet up on IRC and the MUMBLE SERVER because this is the release party. (Does anybody want to livestream the demos as they are posted? That would be pretty cool.)

One week later, at the same time of day, will be the AWARDS CEREMONY. Awards in a .gif format will (probably) be given to winners in a variety of mostly made-up categories. It's a silly tradition!

If you're looking for inspiration, take a look on Youtube for Atari ST, MSX, Amiga, and C64 demos, or check out the demos from previous years. And here's a demo made in PowerPoint! Yes, it was actually released at BreakPoint 2010. For real. And the prevalence of 64-bit Windows has officially made running Klik & Play demos just as difficult as running C64 demos. Yeah, just think about that for a while...

Good luck and make something crazy!

08 / 12
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 13
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 14
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 15
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 16
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 17
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 18
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

Start: 4:00 pm
End: 6:00 pm

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!

08 / 19
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 20
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 21
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 22
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 23
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 24
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 25
(all day)
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 26
End: 6:00 pm
Start: 08/01/2012 - 18:00
End: 08/26/2012 - 18:00

Hey guys, remember Chainwreck #2? No? Well this will probably go as well as that.

FOR THIS EVENT, WE SHALL MAKE A PLAY IN KLIK AND.... PLAY.
Rules:
-You must make a chapter
-It must be related to the last part,
-It must be made in Klik and Play
-It must shouldn't be too short.
-It must have dialogue.
-It CAN be interactive.

AFTER THE EVENT IS DONE, I SHALL COMPILE EVERYTHING INTO ONE AND MAKE IT A FULL GAME.

08 / 27
08 / 28
08 / 29
08 / 30
08 / 31
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