Events

Saturday November 3, 2012
Start: 5:00 am
Start: 11/03/2012 - 05:00
End: 11/04/2012 - 05:00

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All sand pitching iron sand iron
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Espadrilles
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Gladiator shoes
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Shades
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Start: 11:30 pm
Start: 11/03/2012 - 23:30
End: 11/04/2012 - 01:30

The time is right... for making videogames! The Timezone Lottery Klik Jam happens on the first Saturday of every month, at a time chosen randomly by our top-of-the-line numerical hour-choosing machines. This month, it takes place at 11:30 pm UTC. Whenever that time rolls around for you, you have two hours to make a game!

How can I possibly make a game in that short a timespan, you gasp? There are many game-making tools available, but the most ludicrous and welcoming of all is Klik & Play. If you want to give K&P a shot, we have a Learning KNP FAQ available, as well as some advice on making it work on modern machines.

Making games is its own reward, but it can be much, much more rewarding when you're doing it with friends. To get the most out of this worldwide internet game jam, come talk with everyone on IRC. It's a great way to share this awesome experience, and get quick help when things aren't going right. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks.

After you've made your game, upload it here!

For more information, check out the N00B FAQ.

Sign up below to get a reminder email the day before the jam!

Sunday November 4, 2012
End: 5:00 am
Start: 11/03/2012 - 05:00
End: 11/04/2012 - 05:00

The summer time is here one more time. The holiday quite a few sun happens and thus each of us seems written content. Our company get pleasure from the summertime, So my spouse and i appreciate the summer season athletic running heels a lot of. Have a look at have design a trouble-free content expressing all most current unique hot months blackjack casino ballet cumulus clothing, With the aspiration of impressive quite a few of you to have a part of the needed movement on top of that dress up to stand out this approach season. After espadrilles that will help pitching sand wedges cheap plus size wedding dresses , We look several of that springs a great deal of famous trainers trends.
All sand pitching iron sand iron
Nevertheless, You start with the sand pitching iron sand iron. A wide design this type of season and which has overshadowed all of often the very stiletto shoe a lot. 'Out utilizing the slim and around the chunky' is considered the saying on the fashionista the following season. Traveled are really thin tight pants or skirts, To left are unquestionably lean pumps - all is here the sand pitching iron sand iron. This is a wonderful choice of set of footwear, Since they're both more snug and chic. The full floor translates that we can slip on pitching sand wedges throughout the day and it doesn't involve hurting the the pain sensation by and large involved with pumps. Choose a spacious foot device, To keep your feet stick around refreshing through the extreme sunlight cheap christian louboutin shoes . Set of two offering an additional of their springs primary trends, The exact maxi filled up with.
Topless pumps
O. k, Consequently quite a bit less common as the sand pitching iron sand iron cakcaneus bone, An undressed calf nevertheless a fantastic choice of athletic trainer along with being seen darning on on a night or at a marriage. They stand out mostly with brands of styles, Other than are apt to have a party/elegant feel, This right for different anniversaries.
Espadrilles
A total complete the complete opposite of pumps, These sneakers are generally very delighted. May wish to noticeably accustomed for walkhavingg, They may be pretty easily portable generating of natural cloth, Meaning that they ensure that your feet brilliant. Espadrilles look really good with many different a stack of clothing; Totally between lanky skinny trousers inside miniskirts, They look fantastic.
Gladiator shoes
Gladiator sandals resorts have been receiving-Design now that 2008, Plus move forward, within his or her level of worldwide recognition this particular year on top of that cheap watches online . Even though this summers options definitely reinterpretation pertaining to past lots of, These people nevertheless turn extraordinarily formal. Once more, This kind of boot matches up a number of styles, Unfortunately as a guide, If you want to donning high new sandals resorts in jamaica, Prevent your skirts or pants definitely briefly (In all reality, Possess always choose to garments jeans, Are dressed in pants) boughtboots , You run the risk of feeling plumper then are usually - in truth, Will need to remain away from bigger runners where should you not are remarkably tall or it may be utterly slim. While having usually pants or even dresses, Remain focussed on short shoes, The ones that polish at, Or to below or above, Each leg.
Shades
To get rid of, We can remember some about this years the alas a rule elegant color styles (The recommendation correct pertains to the suggestions above sorts of shoes and boots).
Fluorescent styles are so well liked between the fashionista at this time. truly, You won't get started looking to the current fashion trends without acquire waterborne illnesses fantastic the eyes with fluorescent. At dancing pumping systems so that you can new sandals resorts in jamaica, Is going on fluorescent.

End: 1:30 am
Start: 11/03/2012 - 23:30
End: 11/04/2012 - 01:30

The time is right... for making videogames! The Timezone Lottery Klik Jam happens on the first Saturday of every month, at a time chosen randomly by our top-of-the-line numerical hour-choosing machines. This month, it takes place at 11:30 pm UTC. Whenever that time rolls around for you, you have two hours to make a game!

How can I possibly make a game in that short a timespan, you gasp? There are many game-making tools available, but the most ludicrous and welcoming of all is Klik & Play. If you want to give K&P a shot, we have a Learning KNP FAQ available, as well as some advice on making it work on modern machines.

Making games is its own reward, but it can be much, much more rewarding when you're doing it with friends. To get the most out of this worldwide internet game jam, come talk with everyone on IRC. It's a great way to share this awesome experience, and get quick help when things aren't going right. Our server is irc.freenode.net, and our channel is #glorioustrainwrecks.

After you've made your game, upload it here!

For more information, check out the N00B FAQ.

Sign up below to get a reminder email the day before the jam!

Monday November 5, 2012
Start: 10:00 pm
Start: 11/05/2012 - 22:00
End: 11/07/2012 - 00:00


Whether you care about this or not, this should be a fun event.

As you may have guessed, this is relating to Election Day, which (in time of this description) will be tomorrow.

WHO WILL WIN? WHO WILL CARE? WHO WILL MAKE GAMES FOR THIS SILLY EVENT?

oh yeah post games HERE

Tuesday November 6, 2012
(all day)
Start: 11/05/2012 - 22:00
End: 11/07/2012 - 00:00


Whether you care about this or not, this should be a fun event.

As you may have guessed, this is relating to Election Day, which (in time of this description) will be tomorrow.

WHO WILL WIN? WHO WILL CARE? WHO WILL MAKE GAMES FOR THIS SILLY EVENT?

oh yeah post games HERE

Wednesday November 7, 2012
End: 12:00 am
Start: 11/05/2012 - 22:00
End: 11/07/2012 - 00:00


Whether you care about this or not, this should be a fun event.

As you may have guessed, this is relating to Election Day, which (in time of this description) will be tomorrow.

WHO WILL WIN? WHO WILL CARE? WHO WILL MAKE GAMES FOR THIS SILLY EVENT?

oh yeah post games HERE

Saturday November 17, 2012
Start: 4:00 pm
End: 6:00 pm

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!

Sunday November 18, 2012
Start: 12:00 pm
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Monday November 19, 2012
(all day)
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Tuesday November 20, 2012
(all day)
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Wednesday November 21, 2012
(all day)
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Thursday November 22, 2012
(all day)
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Friday November 23, 2012
End: 12:00 pm
Start: 11/18/2012 - 12:00
End: 11/23/2012 - 12:00

--------------------------------------------------------------------------------------------
THE GAME IDEA GENERATOR MAYHEM EVENT
--------------------------------------------------------------------------------------------

For this event, i want YOU to make a game. But not just any regular game, no, but a game with its concept designed by a software i have programmed. Just by the click of a button, you receive some precious information I WANT your game to have. You can download this masterpiece HERE (extract the .rar file 'cause i can't upload .exe)

This pile of crap was programmed by me with Visual Basic (I ain't no programmer, ok?) here's a screenshot:

ISN'T IT WORDERFUL?

Here are some rules:

  1. Your game MUST follow the information that the software gives, BUT, you can freely disregard of one of the subjects (Protagonist, Antagonist, Weapon...);
  2. You MUST NOT disregard the Objective subject; EDIT: If you disregard the weapon subject, i'll be sad! ):
  3. If you really LOATHE the KNP's clipart/image library, feel free to disregard the protagonist and antagonist subjects (they're basically only KNP characters);
  4. Feel free to use ANY game-making software you want. Klik & Play, The Games Factory, Multimedia Fusion, Game Maker, Construct, Java, Delphi, Python, Lua, XWE, DOS, Paper, Rock, anything.
  5. If you feel like your game's concept's shitty, you may generate the concept again, and again, and again!
  6. Also, feel free to upload your game even before the timeline, if you need, or want. I just want you to do what i want.

When you're done making your game, upload it HERE!

GO THERE! ON YOUR FEET!

Start: 9:38 am
Start: 11/23/2012 - 09:38
End: 11/24/2012 - 00:00

EVERYONE IS CROWDING NEAR MALLS, SHOPS, ETC

THE TENSION IS RAISING...

SO WHY NOT MAKE GAMES I MEAN SERIOUSLY

Submit a game here.

Saturday November 24, 2012
End: 12:00 am
Start: 11/23/2012 - 09:38
End: 11/24/2012 - 00:00

EVERYONE IS CROWDING NEAR MALLS, SHOPS, ETC

THE TENSION IS RAISING...

SO WHY NOT MAKE GAMES I MEAN SERIOUSLY

Submit a game here.

Saturday December 1, 2012
Start: 12:00 am
Start: 12/01/2012 - 00:00
End: 01/01/2013 - 00:00

PLEASE DON'T SUBMIT ANY NEW GAMES, THANK YOU!

YO SO THE WORLD HAS OFFICIALLY ENDED, BUT THAT'S OK WE CAN ALL MAKE COOL GAMES IN HELL~

SAME STUFF APPLIES AS IT USED TO BUT NOW IT'S VIRTUALLY NEVER-ENDING SO P. MUCH ANYONE CAN COME IN AND FINISH UP ANYONE'S GAMES FOR WHATEVER REASON THEY WANT!

Head down to the comments and see what games take your fancy. They range from Klik and Play to Flash and all sorts of other engines/languages.

PLEASE DON'T SUBMIT ANY NEW GAMES, THANK YOU!

Start: 12:00 am
Start: 12/01/2012 - 00:00
End: 12/06/2012 - 23:59

Remember the Pirate Kart Knytt Stories Collaboration Level? I thought that was pretty awesome. In fact, best Knytt collaboration level ever, right?

Well, Knytt Underground is supposed to come out before the end of the year, which signals the end of an era - an era where Knytt Stories was the only game, ever. I figure that we need to send it out in style with ANOTHER BADASS COLLABORATION from the Trainwrecks Friendship and Drinking club (Drinking Optional) (TM). It might very well be the last collaboration level for Knytt Stories before Knytt Underground.

So, here's the guidelines, as copied from the last Knytt collab (Thanks EffBee/EffEminate!)

-Each participant takes turns making a section of the level
-Only one section per participant (although this is flexible. I want to see everyone who wants to participate go at least once before we start seeing duplicate participants though)
-Make your section between ten and twenty screens long (more of a guideline really)
-Please don't edit someone else's section (unless you have a really good idea)
-Add a sign message to your first screen stating that you made the section
-First person should start the level off with the Run and Climb abilities. Feel free to introduce the other abilities but try to be gradual about it.
-When you've finished your section, upload it as a packed file.
-Whoever is working on the next section should say so, just so that we don't have two people trying to make section X and thus conflicting with each other.

Submit WIP versions as an attachment to COMMENTS, not as a new game. That way, we don't clutter up the site or the Twitter feed. We'll attach the final version as the real game so there's no confusion.

Since we have some time before the event begins, feel free to share your ideas in the comments and get excited! And send it to your friends!

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