Events

Friday March 1, 2013
(all day)
Start: 02/28/2013 - 01:30
End: 03/02/2013 - 00:00

Oh man, doesn't that logo take you back? (if you were born in the 80s/90s it might)

We shall makes WADs because mno said so.

GO, MY CHILDREN, GO FOR JOHN ROMERO!

Saturday March 2, 2013
End: 12:00 am
Start: 02/28/2013 - 01:30
End: 03/02/2013 - 00:00

Oh man, doesn't that logo take you back? (if you were born in the 80s/90s it might)

We shall makes WADs because mno said so.

GO, MY CHILDREN, GO FOR JOHN ROMERO!

Tuesday March 5, 2013
Start: 10:45 am
Start: 03/05/2013 - 10:45
End: 03/09/2013 - 10:45

IN 197WHOGIVESACRAP, BREAKOUT WAS MADE. PEOPLE LIKED IT. THERE WERE 32432432423 CLONES.
SO WHY NOT BRING MORE INTO EXISTENCE?

POST A GAME HERE!

Wednesday March 6, 2013
(all day)
Start: 03/05/2013 - 10:45
End: 03/09/2013 - 10:45

IN 197WHOGIVESACRAP, BREAKOUT WAS MADE. PEOPLE LIKED IT. THERE WERE 32432432423 CLONES.
SO WHY NOT BRING MORE INTO EXISTENCE?

POST A GAME HERE!

Thursday March 7, 2013
(all day)
Start: 03/05/2013 - 10:45
End: 03/09/2013 - 10:45

IN 197WHOGIVESACRAP, BREAKOUT WAS MADE. PEOPLE LIKED IT. THERE WERE 32432432423 CLONES.
SO WHY NOT BRING MORE INTO EXISTENCE?

POST A GAME HERE!

Friday March 8, 2013
(all day)
Start: 03/05/2013 - 10:45
End: 03/09/2013 - 10:45

IN 197WHOGIVESACRAP, BREAKOUT WAS MADE. PEOPLE LIKED IT. THERE WERE 32432432423 CLONES.
SO WHY NOT BRING MORE INTO EXISTENCE?

POST A GAME HERE!

Start: 5:00 pm
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Saturday March 9, 2013
End: 10:45 am
Start: 03/05/2013 - 10:45
End: 03/09/2013 - 10:45

IN 197WHOGIVESACRAP, BREAKOUT WAS MADE. PEOPLE LIKED IT. THERE WERE 32432432423 CLONES.
SO WHY NOT BRING MORE INTO EXISTENCE?

POST A GAME HERE!

(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Start: 1:00 am
Start: 03/09/2013 - 01:00
End: 03/10/2013 - 02:00

So I found out NASA was hosting a game jam near me, ON MY BIRTHDAY, and I was like OMG that's perfect and cancelled all my plans for that weekend. Except I wasn't paying attention and didn't realize you had get a ticket to the jam. By the time I realized this they were full. Oops. So I am organizing what I am calling the…

"KICKED OUT OF NASA" GAME JAM

ALSO IT'S MY 30TH BIRTHDAY

On March 9, 2013. If you want to participate, just make a game that day and submit using this form (if you select "Created For: Kicked Out Of NASA" it will appear below this announcement).

Since the idea of the jam is that we are everyone who couldn't get into the NASA jam, your recommended themes are:

  1. Outsider science / outsider scientists
  2. Excluded from space

Or whatever. My game is going to be about rainbows.

-- Andi

Sunday March 10, 2013
(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

End: 2:00 am
Start: 03/09/2013 - 01:00
End: 03/10/2013 - 02:00

So I found out NASA was hosting a game jam near me, ON MY BIRTHDAY, and I was like OMG that's perfect and cancelled all my plans for that weekend. Except I wasn't paying attention and didn't realize you had get a ticket to the jam. By the time I realized this they were full. Oops. So I am organizing what I am calling the…

"KICKED OUT OF NASA" GAME JAM

ALSO IT'S MY 30TH BIRTHDAY

On March 9, 2013. If you want to participate, just make a game that day and submit using this form (if you select "Created For: Kicked Out Of NASA" it will appear below this announcement).

Since the idea of the jam is that we are everyone who couldn't get into the NASA jam, your recommended themes are:

  1. Outsider science / outsider scientists
  2. Excluded from space

Or whatever. My game is going to be about rainbows.

-- Andi

Monday March 11, 2013
(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Start: 1:00 am
Start: 03/11/2013 - 01:00
End: 03/12/2013 - 18:00

OH MY GOD OH GOD OH ASHDUISHVUISHDJICJSDIJKCKPOSDKCKCSDUHJISKJAKHVJKSJLAJS

Tuesday March 12, 2013
(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

End: 6:00 pm
Start: 03/11/2013 - 01:00
End: 03/12/2013 - 18:00

OH MY GOD OH GOD OH ASHDUISHVUISHDJICJSDIJKCKPOSDKCKCSDUHJISKJAKHVJKSJLAJS

Wednesday March 13, 2013
(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Thursday March 14, 2013
(all day)
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Friday March 15, 2013
End: 12:00 am
Start: 03/08/2013 - 17:00
End: 03/15/2013 - 00:00

I'm continuing the event:
The Game Idea Generator Mayhem,
because I loved it.
So, YOU must create a GAME in KNP, TGF, MMF, TGF2, MMF2 or MMF2 Dev.
YOU must use the generator that you can get here:
http://www.glorioustrainwrecks.com/files/KNP%20Idea%20Generator.rar
YOU can disregard one of subjects.
If you really HATE the KNP's clipart library, feel free to disregard the protagonist and antagonist subjects.
Go, go Power Rangers!

Saturday March 16, 2013
Start: 4:00 pm
End: 6:00 pm

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!

Sunday March 24, 2013
Start: 8:18 pm

A trustworthy: Expensive JACKIE: Gutter cleaning is both a hassle and an impressive safety issue. I know of an individual who died after falling from a ladder while cleaning gutters. Why risk injury when a product can be installed that would get rid of the need to get up and clean gutters?.

The wheels are actually the result of years Silica Sol Investment Casting Lost Wax of automotive design experience and hot rod building know how within reach of the designer. The wheePlunkettls are part of an artistic aesthetic of producing beautiful cars for people to drive and admire. Most people really enjoy them for the direction they enhance their cars.

Aluminum sand Casting3. Zinc oxide Die casting4. Sand throwing 5.. But you need to try out music Casting Part Various Casting Process Material theory and learn what notes aluminum castings are supposed to do. You're punching the open string on every other beat when your fingers are off the frets. It makes another sound essentially.

A high level of aluminum deposited in brain Die Casting Machine Plunger Piston Injection cells is strongly regarding Alzheimer's disease. Additional research is underway today to research further this correlation. Aluminum in our bodies will often harm the the particular body, Body and the kidneys

Monday March 25, 2013
Start: 6:00 am
End: 11:59 pm

We had a DooM event, so now it's time for a Wolf 3D event! Making maps for Wolf 3D is incredibly easy, so all are encouraged to take part! The plan is to put all the levels together to form a new episode or two, complete with a custom title screen!

general grettle ss2 officer2 guard2 hans2

So, what do you need?

1. A copy of Wolfenstein 3D. The shareware edition is fine, though the full version will give you more to play with.

2. A way to play Wolfenstein. You can use DOSBox if you wish, but there are also sourceports (I use NewWolf): http://top-sourceports.tsx.nl/wolfenstein-3d.html

3. An editor. I use Havoc's Wolf Editor. It's full-featured, easy to use and even includes built-in documentation and tutorials: http://hwolf3d.dugtrio17.com/index.php?section=hwe

4. If those tutorials are a bit too heady, here is a nice one that gives you the basics of Wolf 3D level design. It's for a different editor, but it's pretty much the same stuff: http://www.wolfenstein3d.co.uk/levels.htm And here is a very in-depth one: http://diehardwolfers.areyep.com/bunker/bjdesign.htm

5. Inspiration. Ellaguro wrote some great articles about Wolf 3D's level design, which could give you some good ideas. With some imagination, you can make something special in Wolf 3D, despite how limited it appears to be. http://ellaguro.blogspot.com.au/search/label/wolfenstein

READY...

FIGHT!

And by fight, I mean design levels.

This is a bit of a loose event. A few friends are hoping to have a LIVE JAM on the 25th, but that might not happen. Really, just add levels here and we'll put it together in an episode when we have enough/too many levels! You can even post levels you've previously made that you're proud of. Unless we reach 60 levels. Then we're screwed.

The final collection will likely use the full version of Wolfenstein, we'll just have to cut out all the official levels to avoid any piracy issues.

OH, one more thing. Please export your maps, so that you don't have to upload Wolfenstein 3D with your work. All the map files will be pulled together at the end of the event.

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