Events

Thursday October 1, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Friday October 2, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Saturday October 3, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Start: 12:00 am
Start: 10/03/2015 - 00:00
End: 10/04/2015 - 12:57

This is maybe not something that is quite as good for games, but it's 24 hour comics day, where you draw a page every hour for 24 hours, and get a 24 page comic at the end. If anyone wants to make a comic, or a game with 24 screens, that would be sweet. I think i'll try making a game like this, it remains to be seen how well it will work. Comics, being always about stories, often do have a length metric, and a big volume feels better to hold and navigate through. The same can't always be said about games, as many big games feel tedious at times, but maybe that's not because of the medium, but how certain people and groups approach it. This was just an extended free ramble, but i'm not editing it. Make a 24-screen game and post it here, or a 24-page comic, or both if you're REALLY REALLY AWESOME.

Here are the original directions for the 24-hour comic challenge, make them analogous to making games in whatever way you see fit.
http://scottmccloud.com/4-inventions/24hr/dare/index.html

Sunday October 4, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

End: 12:57 pm
Start: 10/03/2015 - 00:00
End: 10/04/2015 - 12:57

This is maybe not something that is quite as good for games, but it's 24 hour comics day, where you draw a page every hour for 24 hours, and get a 24 page comic at the end. If anyone wants to make a comic, or a game with 24 screens, that would be sweet. I think i'll try making a game like this, it remains to be seen how well it will work. Comics, being always about stories, often do have a length metric, and a big volume feels better to hold and navigate through. The same can't always be said about games, as many big games feel tedious at times, but maybe that's not because of the medium, but how certain people and groups approach it. This was just an extended free ramble, but i'm not editing it. Make a 24-screen game and post it here, or a 24-page comic, or both if you're REALLY REALLY AWESOME.

Here are the original directions for the 24-hour comic challenge, make them analogous to making games in whatever way you see fit.
http://scottmccloud.com/4-inventions/24hr/dare/index.html

Monday October 5, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Tuesday October 6, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Wednesday October 7, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Thursday October 8, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Friday October 9, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Saturday October 10, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Sunday October 11, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Monday October 12, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Tuesday October 13, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Wednesday October 14, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Thursday October 15, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Friday October 16, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Saturday October 17, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Start: 8:00 pm
End: 10:00 pm

Sorry if I'm monopolizing the events, if i should post less, let me know, also if a different time would be better)

AN UNDYING CONFUSING CACOPHONY OF 4 KLUBS FUSED TOGETHER ALL IN THE SPACE OF 2 HOURS OH GOD WHY

MEGAKLUB 100 beginner prep description(suggested by sergio): You see klik of the month 100 and either you've never made games before or you just need more practice because 100 games in 3-4 days is a crazy number? Well, you came to the right place. Make 30 games in 2 hours. They should not adhere to any notions of quality, they are practice for the big 100 of the MEGAKLUB 100 Pirate Kart III Klik Hardest Fastest Strongest event. Prepare your klikking muscles by doing klik pushups. sUGGESTED engines for beginners: flickgame, plingpling, stencyl, scratch, mmf2, puzzlescript, Haskell, x86 assembly, cucumber, eggplant, sideways grin and of course klik and play if you can get it to work on your machine

Battle Cheese Klub description(suggested by rylie):


Make a game based on this image in 2 hours. If it is not based on this image, then you have failed your lord and savior, Cheese Jesus.

Spooky Halloween Klub(suggested by everythingstaken)

Make a game in 2 hours that is spooky and trick and treat-y and makes everyone know why people hand out apples and raisins on halloween instead of normal candy.

Knytt of the Month description: (cut and pasted from my previous description which was mostly copied from sergio) Make a Knytt Stories level in 2 hours! Alternatively, make something else in 2 hours. It's up to you, really.

Never used the Knytt Stories editor before? No problem! Download Knytt Stories here. (If you've never played it before, give the tutorial or bundled level a go to get a feel for how the game works.) The editor comes included, and a good way to learn to use it is by cracking open existing levels and poking at them to see how they work. This guide is also recommended reading.

Join us on IRC for camaraderie, support and merrymaking! Point your favourite IRC client to #glorioustrainwrecks on irc.freenode.net, or use our handy-dandy in-browser chat here.

(If you haven't used IRC before or need a reminder, just go to this site and type in #glorioustrainwrecks for the channel name, and you can use any nickname. )

Upload your level here when it's done.

OR:

DO ALL 4 AT ONCE INTO AN UNHOLY FUSION OF ALL THESE DISPARATE IDEAS THAT WILL BRING A PLAGUE UPON THE LAND

Sunday October 18, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Monday October 19, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

Start: 1:13 pm
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Tuesday October 20, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Wednesday October 21, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Thursday October 22, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Friday October 23, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Saturday October 24, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Sunday October 25, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Monday October 26, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Tuesday October 27, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Wednesday October 28, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Thursday October 29, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Friday October 30, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

Saturday October 31, 2015
(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

End: 3:44 pm
Start: 09/03/2015 - 15:44
End: 10/31/2015 - 15:44

Create an experience about what creatures, people, and evil buildings lurk underneath the sidewalk. An experience that will change both the player and and the creator in permanent ways and make them wonder why the soul does not lie outside the body. Do it whenever you want, halloween seems like a nice place to end it.

(all day)
Start: 10/19/2015 - 13:13
End: 11/01/2015 - 01:13

Make a game with 13 levels or make 13 games in 13 days or just make games and release a game every day or release them all one day or make a game with a variable 13 in it, be creative, whatever. They can be spooky or they can be kooky.

Post suggestions for your most favorite Halloween candy or your favorite costume in the comments and they will be randomly shuffled to be themes for each of the 13 days for everyone.

Game Jam Themes!

19th of October

20th of October

21st of October

22nd of October

23rd of October

24th of October

25th of October

26th of October

27th of October

28th of October

29th of October

30th of October

31st of October

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